My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Hut Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Valkyrie Goblin Hut Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Goblin Hut Witch
Zap
Archers Goblin Hut Witch
Barbarian Barrel
Archers Knight Valkyrie Goblin Hut Wizard Witch
The Log
Archers Goblin Hut Witch
Earthquake
Archers Goblin Hut Witch
Arrows
Archers Goblin Hut Witch
Royal Delivery
Archers Knight Valkyrie Goblin Hut Wizard Witch
Fireball
Archers Goblin Hut Wizard Witch
Poison
Archers Goblin Hut Wizard Witch
Lightning
Knight Valkyrie Goblin Hut Wizard Witch
Rocket
Valkyrie Goblin Hut Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Valkyrie Goblin Hut Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Knight Valkyrie

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Arrows Goblin Hut Mega Knight
Arrows
Archers Knight Mega Knight
Knight
Archers Arrows Goblin Hut Wizard Witch
Valkyrie
Archers Goblin Hut Wizard Witch
Goblin Hut
Archers Knight Valkyrie Mega Knight
Wizard
Knight Valkyrie Mega Knight
Witch
Knight Valkyrie Mega Knight
Mega Knight
Archers Arrows Goblin Hut Wizard Witch

Defense Synergies 3 15

Archers
Knight Valkyrie Goblin Hut Witch Mega Knight
Arrows
Mega Knight Knight Valkyrie Goblin Hut
Knight
Archers Arrows Goblin Hut Wizard Witch
Valkyrie
Archers Arrows Goblin Hut Wizard Witch
Goblin Hut
Archers Arrows Knight Valkyrie Wizard
Wizard
Knight Valkyrie Goblin Hut Mega Knight
Witch
Archers Knight Valkyrie Mega Knight
Mega Knight
Arrows Archers Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Goblin Hut Wizard
Knight Valkyrie Goblin Hut Witch Mega Knight
Goblin Hut Witch Mega Knight Archers Knight Valkyrie
Goblin Hut Witch Knight Valkyrie Mega Knight
Arrows Valkyrie Mega Knight
Arrows Archers Valkyrie Mega Knight
Archers Arrows Goblin Hut Wizard Witch
Arrows Valkyrie Mega Knight
Witch Goblin Hut
Knight Archers Valkyrie Mega Knight
Archers Valkyrie Witch Arrows Knight Goblin Hut Wizard Mega Knight
Arrows Archers Goblin Hut Wizard Witch
Goblin Hut Mega Knight Knight Valkyrie Wizard Witch
Valkyrie Wizard Mega Knight Arrows Goblin Hut Witch
Knight Goblin Hut Mega Knight
Goblin Hut Mega Knight
Wizard Mega Knight Arrows Knight Valkyrie Goblin Hut Witch
Arrows Valkyrie Mega Knight Archers Knight Goblin Hut Wizard Witch
Arrows Valkyrie Wizard Witch Archers Knight Goblin Hut Mega Knight
Goblin Hut
Valkyrie Wizard Mega Knight Archers Arrows Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Archers Goblin Hut Witch
Archers Arrows Knight Valkyrie Wizard Mega Knight
Mega Knight Knight Valkyrie Goblin Hut Witch
Valkyrie Mega Knight Knight
Knight Valkyrie Goblin Hut Witch Mega Knight
Arrows Wizard Archers Goblin Hut Witch
Archers Knight Valkyrie Goblin Hut Witch
Mega Knight Knight Valkyrie
Mega Knight Knight Valkyrie Goblin Hut Witch
Witch Goblin Hut
Mega Knight Knight Valkyrie Goblin Hut Witch
Mega Knight Arrows Valkyrie
Mega Knight Knight Valkyrie Wizard Witch
Wizard Archers Valkyrie Witch Mega Knight
Goblin Hut Witch Archers Knight Valkyrie
Arrows Valkyrie Mega Knight Archers Goblin Hut Wizard Witch
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie
Arrows
Arrows Goblin Hut
Arrows Knight Valkyrie
Wizard Arrows Valkyrie Mega Knight
Arrows Wizard Witch
Archers Arrows Wizard Witch
Arrows Wizard
Arrows Wizard
Arrows Knight Valkyrie Wizard
Archers Arrows Wizard
Knight Goblin Hut
Arrows
Arrows Goblin Hut
Arrows Goblin Hut Wizard Witch
Arrows Goblin Hut Wizard Mega Knight
Arrows
Archers Arrows Wizard Mega Knight
Arrows Valkyrie Wizard Witch Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Valkyrie Wizard Witch Mega Knight
Witch
Arrows Wizard Witch
Arrows Wizard Witch Mega Knight
Arrows
Archers Arrows Wizard Witch
Goblin Hut Wizard Witch
Arrows Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Archers Goblin Hut Witch
Archers Arrows Wizard Witch
Arrows
Knight Valkyrie Wizard Mega Knight
Arrows Wizard
Arrows
Mega Knight
Witch
Witch
Witch Mega Knight
Wizard Mega Knight

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