My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Giant Hog Rider
Giant Snowball
Archers Minions Hog Rider Witch
Zap
Archers Minions Royal Giant Witch
Barbarian Barrel
Archers Valkyrie Witch
The Log
Archers Royal Giant Hog Rider Witch
Earthquake
Archers Hog Rider Witch
Arrows
Archers Minions Witch
Royal Delivery
Archers Minions Valkyrie Hog Rider Witch
Fireball
Archers Minions Hog Rider Witch
Poison
Archers Minions Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Minions Valkyrie Hog Rider Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Minions

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Royal Giant Hog Rider
Arrows
Royal Giant Hog Rider Archers
Minions
Royal Giant Hog Rider Valkyrie
Royal Giant
Arrows Minions Archers Hog Rider Witch The Log
Valkyrie
Archers Hog Rider Minions Witch
Hog Rider
Arrows Minions Valkyrie The Log Archers Royal Giant Witch
Witch
Royal Giant Valkyrie Hog Rider
The Log
Hog Rider Royal Giant

Defense Synergies 2 8

Archers
Valkyrie Minions Witch The Log
Arrows
Valkyrie
Minions
Valkyrie Archers The Log
Royal Giant
Valkyrie
Archers Minions Arrows Witch The Log
Hog Rider
Witch
Archers Valkyrie The Log
The Log
Archers Minions Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie The Log
Minions Valkyrie Witch The Log
Witch Archers Minions Valkyrie
Witch Minions Valkyrie
Arrows Valkyrie The Log
Arrows The Log Archers Minions Valkyrie
Minions Archers Arrows Witch
Arrows Valkyrie The Log
Witch Minions
Archers Valkyrie
Archers Minions Valkyrie Witch Arrows The Log
Arrows Minions Archers Witch
Minions Valkyrie Witch The Log
Valkyrie Arrows Minions Witch The Log
The Log
Arrows Minions Valkyrie Witch
Arrows Valkyrie Archers Minions Witch The Log
Arrows Valkyrie Witch The Log Archers Minions
Valkyrie Archers Arrows Minions Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Witch
Archers Arrows Valkyrie The Log
Minions Valkyrie Witch The Log
Valkyrie The Log
Valkyrie Witch
Arrows Archers Minions Witch
Archers Minions Valkyrie Witch
Valkyrie
Minions Valkyrie Witch The Log
Witch
Minions Valkyrie Witch
Arrows Valkyrie The Log
Valkyrie Witch
Archers Valkyrie Witch
Witch Archers Minions Valkyrie The Log
Arrows Minions Valkyrie Archers Witch The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie The Log
Arrows Valkyrie The Log
Arrows Minions Witch
Archers Arrows Witch The Log
Arrows The Log
Arrows The Log
Minions
Arrows Valkyrie The Log
Archers Arrows
The Log
Arrows Minions
Arrows The Log
Arrows Witch The Log
Arrows The Log
Arrows
Minions
Archers Arrows The Log
Arrows Valkyrie Witch The Log
Minions The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie Witch
Witch
Arrows The Log Witch
Arrows Witch The Log
Arrows The Log
Archers Arrows Witch
Minions Witch
Arrows The Log
Arrows
Arrows The Log
Archers Minions Witch
Archers Arrows Witch
Arrows The Log
Valkyrie
Arrows The Log
Arrows
Minions Witch The Log
Witch
Witch The Log

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