My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Royal Recruits Valkyrie Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Recruits Battle Ram
Giant Snowball
Archers Minions Royal Recruits Battle Ram
Zap
Archers Minions Battle Ram
Barbarian Barrel
Archers Tesla Royal Recruits Valkyrie Battle Ram
The Log
Archers Royal Recruits Battle Ram
Earthquake
Archers Tesla
Arrows
Archers Minions Royal Recruits
Royal Delivery
Archers Minions Royal Recruits Valkyrie Battle Ram
Fireball
Archers Minions Tesla Battle Ram
Poison
Archers Minions Royal Recruits
Lightning
Tesla Valkyrie Battle Ram
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Valkyrie Battle Ram Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Minions Tesla Valkyrie Battle Ram Poison Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Minions Tesla

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Royal Recruits Battle Ram
Arrows
Archers Battle Ram
Minions
Royal Recruits Valkyrie Battle Ram
Tesla
Royal Recruits
Archers Minions Battle Ram
Valkyrie
Archers Minions Battle Ram
Battle Ram
Poison Archers Arrows Minions Royal Recruits Valkyrie
Poison
Battle Ram

Defense Synergies 2 9

Archers
Valkyrie Minions Tesla Royal Recruits
Arrows
Tesla Valkyrie
Minions
Valkyrie Archers Tesla Royal Recruits
Tesla
Archers Arrows Minions Valkyrie Poison
Royal Recruits
Archers Minions
Valkyrie
Archers Minions Arrows Tesla
Battle Ram
Poison
Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Royal Recruits Valkyrie
Minions Tesla Royal Recruits Valkyrie
Tesla Archers Minions Royal Recruits Valkyrie
Tesla Royal Recruits Minions Valkyrie
Arrows Royal Recruits Valkyrie Poison
Arrows Archers Minions Tesla Valkyrie
Minions Tesla Archers Arrows Poison
Arrows Tesla Royal Recruits Valkyrie Poison
Tesla Minions Royal Recruits
Archers Tesla Royal Recruits Valkyrie
Archers Minions Valkyrie Poison Arrows Tesla Royal Recruits
Arrows Minions Tesla Archers Poison
Tesla Royal Recruits Minions Valkyrie
Valkyrie Arrows Minions Tesla Royal Recruits Poison
Royal Recruits Tesla
Tesla Royal Recruits
Tesla Arrows Minions Royal Recruits Valkyrie Poison
Arrows Tesla Valkyrie Archers Minions Royal Recruits
Arrows Valkyrie Poison Archers Minions Tesla Royal Recruits
Tesla Royal Recruits
Royal Recruits Valkyrie Archers Arrows Minions Tesla Poison
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Archers Tesla
Poison Archers Arrows Tesla Valkyrie
Royal Recruits Minions Valkyrie
Royal Recruits Valkyrie Tesla
Royal Recruits Tesla Valkyrie
Arrows Poison Archers Minions Tesla
Royal Recruits Archers Minions Tesla Valkyrie
Tesla Royal Recruits Valkyrie
Royal Recruits Minions Valkyrie Poison
Royal Recruits Tesla
Minions Tesla Royal Recruits Valkyrie
Royal Recruits Arrows Valkyrie Poison
Royal Recruits Tesla Valkyrie
Royal Recruits Archers Tesla Valkyrie
Tesla Royal Recruits Archers Minions Valkyrie Poison
Arrows Minions Valkyrie Poison Archers Tesla Royal Recruits
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Royal Recruits Valkyrie
Arrows Poison
Arrows Poison
Arrows Royal Recruits Valkyrie Poison
Poison Arrows Valkyrie
Arrows Poison Minions
Archers Arrows Poison
Arrows Poison
Arrows Poison
Minions Poison
Poison Arrows Royal Recruits Valkyrie
Poison Archers Arrows
Poison
Arrows Minions Poison
Arrows Poison
Arrows Poison
Arrows Royal Recruits Poison
Arrows Poison
Minions
Archers Arrows Poison
Arrows Valkyrie Poison
Minions Poison
Arrows Poison
Arrows Royal Recruits Poison
Arrows Poison Valkyrie
Arrows Poison
Arrows Poison
Poison Arrows
Poison Archers Arrows
Minions Poison
Poison Arrows
Arrows Poison
Arrows Poison
Archers Minions Royal Recruits
Poison Archers Arrows
Arrows
Poison Valkyrie
Arrows Poison
Arrows Poison
Royal Recruits
Minions Royal Recruits Poison
Poison
Poison Royal Recruits
Poison

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