My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Recruits Fisherman Mother Witch Ram Rider Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Recruits Fisherman Ram Rider Skeleton King
Giant Snowball
Archers Royal Recruits Fisherman Ram Rider Skeleton King
Zap
Archers Fisherman Ram Rider Skeleton King
Barbarian Barrel
Archers Royal Recruits Skeleton King
The Log
Archers Royal Recruits Fisherman Ram Rider Skeleton King
Earthquake
Archers Skeleton King
Arrows
Archers Royal Recruits Skeleton King
Royal Delivery
Archers Royal Recruits Fisherman Mother Witch Ram Rider Skeleton King
Fireball
Archers Fisherman Mother Witch Ram Rider Skeleton King
Poison
Archers Royal Recruits Fisherman Mother Witch Skeleton King
Lightning
Fisherman Mother Witch Ram Rider Skeleton King
Rocket
Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Fisherman Fireball Mother Witch Skeleton King Ram Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Fisherman Fireball

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Royal Recruits Fisherman Ram Rider
Arrows
Fireball Archers Mother Witch Ram Rider
Royal Recruits
Archers Ram Rider
Fireball
Arrows Ram Rider Skeleton King
Fisherman
Archers Ram Rider
Mother Witch
Arrows Ram Rider
Ram Rider
Archers Arrows Royal Recruits Fireball Fisherman Mother Witch
Skeleton King
Fireball

Defense Synergies 0 10

Archers
Royal Recruits Fisherman Skeleton King
Arrows
Fireball Mother Witch
Royal Recruits
Archers
Fireball
Arrows Ram Rider
Fisherman
Archers Mother Witch Ram Rider Skeleton King
Mother Witch
Arrows Fisherman Skeleton King
Ram Rider
Fireball Fisherman
Skeleton King
Archers Fisherman Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball Ram Rider
Royal Recruits Fisherman Ram Rider
Fisherman Ram Rider Archers Royal Recruits
Royal Recruits Fisherman Ram Rider Skeleton King
Arrows Royal Recruits Fireball
Arrows Fireball Archers Mother Witch
Ram Rider Archers Arrows Fireball
Arrows Royal Recruits Fireball Ram Rider
Royal Recruits Fisherman Skeleton King
Archers Royal Recruits Fisherman
Archers Mother Witch Arrows Royal Recruits Fireball Fisherman Ram Rider Skeleton King
Arrows Archers Fireball Ram Rider
Royal Recruits Fireball Ram Rider
Fireball Arrows Royal Recruits Skeleton King
Royal Recruits Ram Rider Skeleton King
Royal Recruits Fireball Fisherman Ram Rider
Arrows Royal Recruits Fireball Fisherman
Arrows Fireball Archers Royal Recruits Fisherman Ram Rider
Arrows Archers Royal Recruits Fireball Fisherman Mother Witch Ram Rider
Royal Recruits Fisherman Ram Rider
Royal Recruits Archers Arrows Fireball Fisherman Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Archers Fireball Fisherman
Fireball Archers Arrows Fisherman
Royal Recruits Fisherman Ram Rider
Royal Recruits Fireball Fisherman Ram Rider
Royal Recruits Fisherman Ram Rider
Arrows Fireball Mother Witch Archers Ram Rider
Royal Recruits Archers Fireball Ram Rider
Royal Recruits Fisherman
Royal Recruits Fireball
Royal Recruits
Royal Recruits
Royal Recruits Arrows Fireball
Royal Recruits Fireball Ram Rider Skeleton King
Royal Recruits Archers Fireball
Royal Recruits Archers Fireball Fisherman Skeleton King
Arrows Archers Royal Recruits Fireball Mother Witch Skeleton King
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Royal Recruits
Arrows Fireball Fisherman Ram Rider
Arrows Fireball
Arrows Royal Recruits Fireball
Fireball Arrows
Arrows Fireball Mother Witch Ram Rider
Archers Arrows
Arrows Fireball Ram Rider
Arrows Fireball Fisherman Ram Rider
Fireball Fisherman
Arrows Royal Recruits Fireball Fisherman Ram Rider
Fireball Archers Arrows
Fireball Fisherman
Arrows Fireball Fisherman
Arrows Fireball Fisherman
Arrows Fireball
Arrows Royal Recruits Fireball
Arrows Fireball
Fisherman
Archers Arrows Fireball Fisherman
Arrows Fireball Mother Witch
Fireball
Arrows Fireball
Fisherman
Arrows Royal Recruits Fireball
Arrows Mother Witch Fireball
Fisherman
Arrows Fireball Fisherman Ram Rider
Fireball Arrows Fisherman Ram Rider
Fireball Arrows Fisherman
Archers Arrows Fireball Mother Witch
Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Archers Royal Recruits Fireball
Fireball Archers Arrows Ram Rider
Arrows Fireball
Fireball
Arrows Fireball Skeleton King
Arrows Fireball
Royal Recruits
Royal Recruits Fireball Skeleton King
Fireball
Royal Recruits Fireball
Fireball

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