My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Flying Machine Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Barrel Firecracker Flying Machine Prince Mother Witch Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Flying Machine Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel Prince
Giant Snowball
Archers Skeleton Barrel Flying Machine
Zap
Archers Skeleton Barrel Firecracker Flying Machine Prince
Barbarian Barrel
Archers Skeleton Barrel Firecracker
The Log
Archers Skeleton Barrel Firecracker Prince
Earthquake
Archers Firecracker
Arrows
Archers Skeleton Barrel Firecracker Flying Machine
Royal Delivery
Archers Skeleton Barrel Firecracker Flying Machine Prince Mother Witch
Fireball
Archers Skeleton Barrel Firecracker Flying Machine Mother Witch
Poison
Archers Skeleton Barrel Firecracker Flying Machine Mother Witch
Lightning
Prince Mother Witch Monk
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Prince Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Skeleton Barrel Firecracker Flying Machine Mother Witch Prince Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Skeleton Barrel Firecracker

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Skeleton Barrel Prince
Arrows
Archers Skeleton Barrel Prince Mother Witch
Skeleton Barrel
Firecracker Archers Arrows Flying Machine Prince
Firecracker
Skeleton Barrel Flying Machine Prince Monk
Flying Machine
Skeleton Barrel Firecracker Prince
Prince
Archers Arrows Skeleton Barrel Firecracker Flying Machine
Mother Witch
Arrows
Monk
Firecracker

Defense Synergies 0 7

Archers
Firecracker
Arrows
Prince Mother Witch Monk
Skeleton Barrel
Firecracker
Archers Flying Machine Prince
Flying Machine
Firecracker Prince
Prince
Arrows Firecracker Flying Machine
Mother Witch
Arrows
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Flying Machine
Firecracker Flying Machine Prince Monk
Prince Archers
Prince Firecracker Monk
Arrows Firecracker Prince Monk
Arrows Archers Firecracker Flying Machine Mother Witch
Archers Arrows Firecracker Flying Machine
Arrows Skeleton Barrel Flying Machine Monk
Prince
Archers Firecracker Prince
Archers Mother Witch Arrows Firecracker Flying Machine
Arrows Archers Firecracker Flying Machine
Prince Flying Machine
Arrows Firecracker Prince
Prince
Monk Prince
Arrows Firecracker Prince
Arrows Archers Firecracker Flying Machine Prince
Arrows Archers Firecracker Flying Machine Mother Witch
Prince
Archers Arrows Firecracker Flying Machine Prince Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Prince
Archers Arrows Skeleton Barrel Firecracker Flying Machine Prince Monk
Prince
Prince Monk
Prince
Arrows Firecracker Mother Witch Archers Skeleton Barrel Flying Machine Monk
Prince Archers Flying Machine
Prince
Firecracker Flying Machine Prince Monk
Flying Machine Prince
Monk Arrows Prince
Prince
Archers Firecracker Flying Machine
Archers Firecracker Flying Machine Prince Monk
Arrows Archers Firecracker Flying Machine Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Flying Machine Monk
Arrows Firecracker Monk Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Firecracker Flying Machine Prince
Arrows Firecracker
Arrows Firecracker Mother Witch Skeleton Barrel Flying Machine Monk
Archers Arrows Firecracker Flying Machine
Arrows Skeleton Barrel Firecracker Flying Machine
Arrows Monk Skeleton Barrel Firecracker Flying Machine
Prince
Firecracker Monk Arrows Skeleton Barrel Flying Machine Prince
Monk Archers Arrows Firecracker Flying Machine
Flying Machine Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Flying Machine Monk
Arrows Skeleton Barrel Firecracker Flying Machine Prince
Arrows Skeleton Barrel Firecracker Flying Machine
Arrows Skeleton Barrel Firecracker Flying Machine
Monk Arrows
Archers Arrows Skeleton Barrel Firecracker Flying Machine Prince Monk
Arrows Skeleton Barrel Firecracker Flying Machine Mother Witch Monk
Prince Monk
Arrows
Prince Monk
Arrows Skeleton Barrel Flying Machine Monk
Arrows Firecracker Mother Witch
Arrows Firecracker Skeleton Barrel Flying Machine Monk
Arrows Skeleton Barrel Flying Machine Prince Monk
Arrows Skeleton Barrel Firecracker
Archers Arrows Firecracker Flying Machine Mother Witch
Skeleton Barrel Firecracker Flying Machine
Arrows
Arrows Firecracker Monk
Prince
Arrows Firecracker Monk
Skeleton Barrel Archers Flying Machine Prince
Archers Arrows Firecracker Flying Machine Monk
Arrows
Firecracker Flying Machine Prince
Arrows Skeleton Barrel Firecracker Flying Machine
Monk Arrows
Firecracker Flying Machine Prince
Firecracker Flying Machine
Firecracker Flying Machine
Skeleton Barrel Firecracker Flying Machine Prince Monk
Prince
Firecracker Monk

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