My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Barrel Firecracker Dark Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dark Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel Guards Clone Dark Prince Giant Skeleton
Giant Snowball
Archers Skeleton Barrel Guards Clone
Zap
Archers Skeleton Barrel Firecracker Guards Clone Dark Prince
Barbarian Barrel
Archers Skeleton Barrel Firecracker Guards Clone Dark Prince Giant Skeleton
The Log
Archers Skeleton Barrel Firecracker Guards Clone Dark Prince Giant Skeleton
Earthquake
Archers Firecracker Guards Clone
Arrows
Archers Skeleton Barrel Firecracker Guards Clone
Royal Delivery
Archers Skeleton Barrel Firecracker Guards Clone Dark Prince Giant Skeleton
Fireball
Archers Skeleton Barrel Firecracker Clone
Poison
Archers Skeleton Barrel Firecracker Guards Clone
Lightning
Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Guards Clone Dark Prince Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Skeleton Barrel Firecracker Guards Clone Dark Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Skeleton Barrel Firecracker

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Skeleton Barrel Dark Prince Giant Skeleton
Arrows
Archers Skeleton Barrel Dark Prince Giant Skeleton
Skeleton Barrel
Firecracker Clone Archers Arrows Guards Dark Prince Giant Skeleton
Firecracker
Skeleton Barrel Dark Prince Giant Skeleton
Guards
Skeleton Barrel Clone
Clone
Skeleton Barrel Giant Skeleton Guards
Dark Prince
Archers Arrows Skeleton Barrel Firecracker
Giant Skeleton
Clone Archers Arrows Skeleton Barrel Firecracker

Defense Synergies 0 10

Archers
Firecracker Guards Dark Prince Giant Skeleton
Arrows
Dark Prince Giant Skeleton
Skeleton Barrel
Firecracker
Archers Guards Dark Prince Giant Skeleton
Guards
Archers Firecracker Giant Skeleton
Clone
Dark Prince
Archers Arrows Firecracker
Giant Skeleton
Archers Arrows Firecracker Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker
Firecracker Dark Prince
Archers Dark Prince Giant Skeleton
Firecracker Guards Dark Prince
Arrows Firecracker Dark Prince Giant Skeleton
Arrows Archers Firecracker Guards Dark Prince
Archers Arrows Firecracker
Arrows Skeleton Barrel Giant Skeleton
Guards Archers Firecracker Dark Prince Giant Skeleton
Archers Guards Arrows Firecracker Dark Prince Giant Skeleton
Arrows Archers Firecracker
Guards Dark Prince Giant Skeleton
Arrows Firecracker Guards Dark Prince
Arrows Firecracker Dark Prince
Arrows Archers Firecracker Guards Dark Prince
Arrows Archers Firecracker Guards Dark Prince Giant Skeleton
Dark Prince Archers Arrows Firecracker Guards Giant Skeleton
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Dark Prince Giant Skeleton
Archers Arrows Skeleton Barrel Firecracker
Guards Giant Skeleton Dark Prince
Guards Dark Prince Giant Skeleton
Giant Skeleton Guards Dark Prince
Arrows Firecracker Archers Skeleton Barrel
Guards Dark Prince Archers Giant Skeleton
Giant Skeleton Dark Prince
Giant Skeleton Firecracker Dark Prince
Guards
Guards Dark Prince Giant Skeleton
Arrows Guards Dark Prince Giant Skeleton
Dark Prince Giant Skeleton Guards
Archers Firecracker
Guards Archers Firecracker Dark Prince Giant Skeleton
Arrows Archers Firecracker Dark Prince Giant Skeleton
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Guards Giant Skeleton
Arrows Firecracker Skeleton Barrel
Arrows Skeleton Barrel Giant Skeleton
Arrows Skeleton Barrel Firecracker Guards Dark Prince Giant Skeleton
Arrows Firecracker Dark Prince
Arrows Firecracker Skeleton Barrel
Archers Arrows Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Guards
Firecracker Arrows Skeleton Barrel Dark Prince
Archers Arrows Firecracker
Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows
Archers Arrows Skeleton Barrel Firecracker Dark Prince
Arrows Skeleton Barrel Firecracker
Giant Skeleton
Arrows
Arrows Skeleton Barrel
Arrows Firecracker Dark Prince
Arrows Firecracker Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker
Archers Arrows Firecracker
Skeleton Barrel Firecracker Guards
Arrows
Arrows Firecracker
Giant Skeleton
Arrows Firecracker
Skeleton Barrel Archers Guards Dark Prince
Archers Arrows Firecracker
Arrows
Firecracker Dark Prince
Arrows Skeleton Barrel Firecracker
Arrows Giant Skeleton
Firecracker Dark Prince
Firecracker Guards Giant Skeleton
Firecracker
Skeleton Barrel Firecracker Dark Prince Giant Skeleton
Firecracker

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