My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Ice Golem Suspicious Bush Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Hog Rider
Zap
Archers
Barbarian Barrel
Archers Tesla
The Log
Archers Suspicious Bush Hog Rider
Earthquake
Archers Tesla Hog Rider
Arrows
Archers Suspicious Bush
Royal Delivery
Archers Hog Rider Bowler
Fireball
Archers Tesla Suspicious Bush Hog Rider Bowler
Poison
Archers Suspicious Bush
Lightning
Tesla Ice Golem Bowler
Rocket
Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Fireball Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Suspicious Bush Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Suspicious Bush Archers Arrows Tesla Fireball Hog Rider Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Suspicious Bush Archers Arrows

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Ice Golem Arrows Hog Rider Bowler
Arrows
Fireball Hog Rider Archers Bowler
Tesla
Ice Golem
Archers Hog Rider
Suspicious Bush
Fireball
Arrows Hog Rider
Hog Rider
Arrows Ice Golem Fireball Archers Bowler
Bowler
Archers Arrows Hog Rider

Defense Synergies 2 10

Archers
Ice Golem Tesla Bowler
Arrows
Tesla Ice Golem Fireball Bowler
Tesla
Ice Golem Archers Arrows Fireball Bowler
Ice Golem
Archers Tesla Arrows Fireball Bowler
Suspicious Bush
Fireball
Arrows Tesla Ice Golem
Hog Rider
Bowler
Archers Arrows Tesla Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla Ice Golem Fireball
Tesla
Tesla Bowler Archers
Tesla Bowler
Arrows Fireball Bowler
Arrows Fireball Bowler Archers Tesla
Tesla Archers Arrows Fireball
Bowler Arrows Tesla Ice Golem Fireball
Tesla
Archers Tesla Ice Golem Bowler
Archers Arrows Tesla Ice Golem Fireball Bowler
Arrows Tesla Archers Fireball
Tesla Bowler Fireball
Fireball Bowler Arrows Tesla
Tesla
Tesla Fireball Bowler
Tesla Arrows Fireball Bowler
Arrows Tesla Fireball Archers Bowler
Arrows Archers Tesla Ice Golem Fireball Bowler
Tesla
Bowler Archers Arrows Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tesla Ice Golem Fireball Bowler
Fireball Archers Arrows Tesla Ice Golem Bowler
Ice Golem Bowler
Bowler Tesla Ice Golem Fireball
Tesla Bowler
Arrows Fireball Archers Tesla Ice Golem
Archers Tesla Ice Golem Fireball Bowler
Tesla
Ice Golem Fireball
Tesla
Tesla Bowler
Arrows Fireball Bowler
Bowler Tesla Ice Golem Fireball
Archers Tesla Fireball Bowler
Tesla Archers Ice Golem Fireball Bowler
Arrows Bowler Archers Tesla Ice Golem Fireball
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Ice Golem
Arrows Fireball Bowler
Arrows Fireball
Arrows Ice Golem Fireball
Fireball Arrows Bowler
Arrows Fireball Ice Golem
Archers Arrows Bowler
Arrows Fireball Ice Golem Bowler
Arrows Fireball
Fireball Bowler
Arrows Fireball Bowler
Fireball Archers Arrows
Ice Golem Fireball Bowler
Arrows Fireball
Arrows Ice Golem Fireball
Arrows Fireball Bowler
Arrows Fireball Bowler
Arrows Fireball
Archers Arrows Fireball Bowler
Arrows Fireball Bowler
Fireball Bowler
Arrows Fireball
Bowler
Arrows Fireball
Arrows Ice Golem Fireball Bowler
Arrows Fireball Bowler
Fireball Arrows Bowler
Fireball Arrows
Archers Arrows Ice Golem Fireball
Fireball
Fireball Bowler
Arrows Fireball
Arrows Fireball
Arrows Fireball Bowler
Archers Fireball
Fireball Archers Arrows
Arrows Fireball
Fireball Bowler
Arrows Ice Golem Fireball Bowler
Arrows Fireball
Fireball Bowler
Fireball
Fireball Bowler
Fireball Bowler

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