My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Royal Recruits Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Recruits Giant Guards
Giant Snowball
Archers Royal Recruits Guards Little Prince
Zap
Archers Guards Little Prince
Barbarian Barrel
Archers Tesla Royal Recruits Guards Little Prince
The Log
Archers Royal Recruits Guards Little Prince
Earthquake
Archers Tesla Guards
Arrows
Archers Royal Recruits Guards Little Prince
Royal Delivery
Archers Royal Recruits Guards Little Prince
Fireball
Archers Tesla Little Prince
Poison
Archers Royal Recruits Guards Little Prince
Lightning
Tesla Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Guards

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Guards Little Prince Tesla Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Guards

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Royal Recruits Giant
Arrows
Giant Archers
Tesla
Royal Recruits
Archers
Giant
Arrows Archers Guards The Log Little Prince
Guards
Giant The Log
The Log
Giant Guards Little Prince
Little Prince
Giant The Log

Defense Synergies 1 11

Archers
Tesla Royal Recruits Guards The Log
Arrows
Tesla Little Prince
Tesla
The Log Archers Arrows Guards Little Prince
Royal Recruits
Archers The Log
Giant
Guards
Archers Tesla The Log
The Log
Tesla Archers Royal Recruits Guards Little Prince
Little Prince
Arrows Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Royal Recruits The Log
Tesla Royal Recruits The Log
Tesla Archers Royal Recruits
Tesla Royal Recruits Guards
Arrows Royal Recruits The Log
Arrows The Log Archers Tesla Guards
Tesla Archers Arrows Little Prince
Arrows Tesla Royal Recruits The Log
Tesla Royal Recruits
Guards Archers Tesla Royal Recruits Little Prince
Archers Guards Arrows Tesla Royal Recruits The Log
Arrows Tesla Archers
Tesla Royal Recruits Guards The Log
Arrows Tesla Royal Recruits Guards The Log
Royal Recruits Tesla
Tesla Royal Recruits The Log
Tesla Arrows Royal Recruits
Arrows Tesla Archers Royal Recruits Guards The Log Little Prince
Arrows The Log Archers Tesla Royal Recruits Guards Little Prince
Tesla Royal Recruits
Royal Recruits Archers Arrows Tesla Guards The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Archers Tesla
Archers Arrows Tesla The Log
Royal Recruits Guards The Log
Royal Recruits Guards Tesla The Log
Royal Recruits Tesla Guards
Arrows Archers Tesla
Royal Recruits Guards Archers Tesla
Tesla Royal Recruits
Royal Recruits The Log
Royal Recruits Tesla Guards
Tesla Royal Recruits Guards
Royal Recruits Arrows Guards The Log
Royal Recruits Tesla Guards
Royal Recruits Archers Tesla
Tesla Royal Recruits Guards Archers The Log Little Prince
Arrows Archers Tesla Royal Recruits The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Guards The Log
Arrows The Log
Arrows The Log
Arrows Royal Recruits Guards The Log
Arrows The Log
Arrows
Archers Arrows The Log
Arrows The Log
Arrows The Log
Guards
Arrows Royal Recruits The Log
Archers Arrows
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows Royal Recruits The Log
Arrows
Archers Arrows The Log
Arrows The Log Little Prince
The Log
Arrows
The Log
Arrows Royal Recruits The Log
Arrows The Log Little Prince
Arrows The Log
Arrows The Log
Arrows The Log
Archers Arrows Little Prince
Guards
Arrows The Log
Arrows
Arrows The Log
Archers Royal Recruits Guards
Archers Arrows
Arrows The Log
Arrows The Log
Arrows
Royal Recruits
Royal Recruits Guards The Log
Royal Recruits The Log Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: