My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tombstone Battle Ram Wizard Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Prince
Giant Snowball
Archers Tombstone Battle Ram Baby Dragon
Zap
Archers Tombstone Battle Ram Prince
Barbarian Barrel
Archers Tombstone Battle Ram Wizard
The Log
Archers Tombstone Mini P.E.K.K.A Battle Ram Prince
Earthquake
Archers Tombstone
Arrows
Archers Tombstone
Royal Delivery
Archers Mini P.E.K.K.A Battle Ram Wizard Baby Dragon Prince
Fireball
Archers Tombstone Battle Ram Wizard Baby Dragon
Poison
Archers Tombstone Wizard
Lightning
Tombstone Mini P.E.K.K.A Battle Ram Wizard Baby Dragon Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mini P.E.K.K.A Battle Ram Baby Dragon Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Tombstone Mini P.E.K.K.A Battle Ram Baby Dragon Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Tombstone Mini P.E.K.K.A

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Mini P.E.K.K.A Battle Ram Baby Dragon Prince
Arrows
Archers Mini P.E.K.K.A Battle Ram Prince
Tombstone
Mini P.E.K.K.A
Archers Arrows Wizard Baby Dragon
Battle Ram
Archers Arrows Baby Dragon
Wizard
Mini P.E.K.K.A Prince
Baby Dragon
Archers Mini P.E.K.K.A Battle Ram Prince
Prince
Archers Arrows Wizard Baby Dragon

Defense Synergies 0 13

Archers
Tombstone Mini P.E.K.K.A Baby Dragon
Arrows
Tombstone Mini P.E.K.K.A Prince
Tombstone
Archers Arrows Wizard Baby Dragon Prince
Mini P.E.K.K.A
Archers Arrows Wizard Baby Dragon
Battle Ram
Wizard
Tombstone Mini P.E.K.K.A Prince
Baby Dragon
Archers Tombstone Mini P.E.K.K.A Prince
Prince
Arrows Tombstone Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Wizard Baby Dragon
Mini P.E.K.K.A Tombstone Prince
Mini P.E.K.K.A Prince Archers Tombstone
Mini P.E.K.K.A Prince Tombstone
Arrows Tombstone Mini P.E.K.K.A Prince
Arrows Archers Baby Dragon
Archers Arrows Tombstone Wizard Baby Dragon
Arrows Baby Dragon
Mini P.E.K.K.A Tombstone Prince
Archers Mini P.E.K.K.A Prince
Archers Arrows Tombstone Wizard Baby Dragon
Arrows Archers Wizard Baby Dragon
Tombstone Mini P.E.K.K.A Prince Wizard
Wizard Arrows Tombstone Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A Tombstone Prince
Mini P.E.K.K.A Prince
Wizard Arrows Tombstone Mini P.E.K.K.A Prince
Arrows Tombstone Archers Wizard Baby Dragon Prince
Arrows Wizard Baby Dragon Archers Tombstone
Mini P.E.K.K.A Prince
Wizard Archers Arrows Mini P.E.K.K.A Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Tombstone Prince
Archers Arrows Mini P.E.K.K.A Wizard Baby Dragon Prince
Tombstone Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Tombstone Mini P.E.K.K.A Prince
Arrows Wizard Archers Baby Dragon
Mini P.E.K.K.A Prince Archers Tombstone
Mini P.E.K.K.A Prince
Tombstone Mini P.E.K.K.A Baby Dragon Prince
Tombstone
Tombstone Mini P.E.K.K.A Prince
Arrows Prince
Mini P.E.K.K.A Prince Tombstone Wizard
Wizard Archers Baby Dragon
Tombstone Archers Mini P.E.K.K.A Baby Dragon Prince
Arrows Archers Mini P.E.K.K.A Wizard Baby Dragon
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Prince
Wizard Arrows Baby Dragon
Arrows Wizard Baby Dragon
Archers Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard
Mini P.E.K.K.A Prince
Arrows Wizard Prince
Archers Arrows Wizard Baby Dragon
Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Prince
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows
Mini P.E.K.K.A
Archers Arrows Mini P.E.K.K.A Wizard Baby Dragon Prince
Arrows Wizard Baby Dragon
Baby Dragon Prince
Arrows Wizard
Prince
Arrows Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Prince
Arrows Baby Dragon
Archers Arrows Wizard Baby Dragon
Wizard
Mini P.E.K.K.A
Arrows Wizard
Arrows
Prince
Arrows Wizard
Archers Tombstone Prince
Archers Arrows Wizard Baby Dragon
Arrows
Mini P.E.K.K.A Wizard Baby Dragon Prince
Arrows Wizard Baby Dragon
Arrows
Prince
Baby Dragon
Baby Dragon Prince
Prince
Wizard

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