My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Goblin Barrel
Giant Snowball
Archers Goblin Barrel Electro Dragon
Zap
Archers Goblin Barrel
Barbarian Barrel
Archers Elite Barbarians Goblin Barrel
The Log
Archers Elite Barbarians Mini P.E.K.K.A Goblin Barrel
Earthquake
Archers Goblin Barrel
Arrows
Archers Goblin Barrel
Royal Delivery
Archers Elite Barbarians Mini P.E.K.K.A Goblin Barrel Electro Dragon
Fireball
Archers Elite Barbarians Goblin Barrel Electro Dragon
Poison
Archers Electro Dragon
Lightning
Elite Barbarians Mini P.E.K.K.A Electro Dragon
Rocket
Elite Barbarians Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Archers Arrows Goblin Barrel Mini P.E.K.K.A Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Archers Arrows

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Elite Barbarians Mini P.E.K.K.A Electro Dragon
Arrows
Elite Barbarians Mirror Archers Mini P.E.K.K.A Goblin Barrel
Elite Barbarians
Arrows Archers The Log
Mini P.E.K.K.A
Archers Arrows Mirror The Log
Mirror
Arrows Goblin Barrel The Log Mini P.E.K.K.A
Goblin Barrel
Mirror Arrows
Electro Dragon
Archers
The Log
Mirror Elite Barbarians Mini P.E.K.K.A

Defense Synergies 2 10

Archers
Mini P.E.K.K.A The Log
Arrows
Mirror Mini P.E.K.K.A
Elite Barbarians
Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Archers Arrows Elite Barbarians Mirror Electro Dragon
Mirror
Arrows Mini P.E.K.K.A Electro Dragon The Log
Goblin Barrel
Electro Dragon
Mini P.E.K.K.A Mirror The Log
The Log
Mini P.E.K.K.A Archers Elite Barbarians Mirror Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon The Log
Elite Barbarians Mini P.E.K.K.A Electro Dragon The Log
Mini P.E.K.K.A Archers Elite Barbarians Electro Dragon
Elite Barbarians Mini P.E.K.K.A Electro Dragon
Arrows Elite Barbarians Mini P.E.K.K.A The Log
Arrows The Log Archers Electro Dragon
Archers Arrows Electro Dragon
Arrows Electro Dragon The Log
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Archers Mini P.E.K.K.A
Archers Arrows Electro Dragon The Log
Arrows Archers Electro Dragon
Mini P.E.K.K.A Elite Barbarians Electro Dragon The Log
Arrows Mini P.E.K.K.A Electro Dragon The Log
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A The Log
Arrows Elite Barbarians Mini P.E.K.K.A Electro Dragon
Arrows Archers Elite Barbarians Electro Dragon The Log
Arrows The Log Archers Electro Dragon
Mini P.E.K.K.A Elite Barbarians
Archers Arrows Elite Barbarians Mini P.E.K.K.A Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Elite Barbarians
Archers Arrows Elite Barbarians Mini P.E.K.K.A Electro Dragon The Log
Elite Barbarians Mini P.E.K.K.A Electro Dragon The Log
Mini P.E.K.K.A Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A
Arrows Archers Electro Dragon
Mini P.E.K.K.A Archers Elite Barbarians
Mini P.E.K.K.A Elite Barbarians
Electro Dragon Elite Barbarians Mini P.E.K.K.A The Log
Elite Barbarians Mini P.E.K.K.A Electro Dragon
Arrows Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A
Archers Electro Dragon
Elite Barbarians Electro Dragon Archers Mini P.E.K.K.A The Log
Arrows Archers Elite Barbarians Mini P.E.K.K.A Electro Dragon The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows The Log
Arrows The Log
Arrows Electro Dragon
Archers Arrows The Log
Arrows The Log Electro Dragon
Arrows The Log Electro Dragon
Elite Barbarians Mini P.E.K.K.A Electro Dragon
Arrows Electro Dragon The Log
Archers Arrows Electro Dragon
Elite Barbarians The Log
Arrows Electro Dragon
Arrows Elite Barbarians The Log
Arrows Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows
Mini P.E.K.K.A
Archers Arrows Mini P.E.K.K.A Electro Dragon The Log
Arrows Electro Dragon The Log
The Log
Arrows
The Log
Arrows Electro Dragon The Log
Arrows The Log Electro Dragon
Arrows The Log Electro Dragon
Arrows Electro Dragon The Log
Arrows The Log
Elite Barbarians Archers Arrows Electro Dragon
Electro Dragon
Elite Barbarians Mini P.E.K.K.A
Arrows Electro Dragon The Log
Arrows Electro Dragon
Arrows The Log
Archers Electro Dragon
Archers Arrows Electro Dragon
Arrows The Log
Mini P.E.K.K.A Electro Dragon
Arrows The Log Electro Dragon
Arrows
Elite Barbarians Electro Dragon
Electro Dragon Elite Barbarians The Log
Electro Dragon
Electro Dragon The Log
Electro Dragon

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