My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Barrel Baby Dragon Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Hog Rider Baby Dragon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel Hog Rider
Giant Snowball
Archers Skeleton Barrel Barbarians Hog Rider Baby Dragon
Zap
Archers Skeleton Barrel
Barbarian Barrel
Archers Skeleton Barrel Barbarians Royal Ghost
The Log
Archers Skeleton Barrel Barbarians Hog Rider
Earthquake
Archers Barbarians Hog Rider
Arrows
Archers Skeleton Barrel
Royal Delivery
Archers Skeleton Barrel Barbarians Hog Rider Baby Dragon Royal Ghost
Fireball
Archers Skeleton Barrel Barbarians Hog Rider Baby Dragon
Poison
Archers Skeleton Barrel Barbarians
Lightning
Baby Dragon
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Baby Dragon Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Archers Skeleton Barrel Royal Ghost Fireball Hog Rider Baby Dragon Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Archers Skeleton Barrel Royal Ghost

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Skeleton Barrel Hog Rider Baby Dragon Royal Ghost
Skeleton Barrel
Fireball Archers Hog Rider Mirror Royal Ghost
Barbarians
Hog Rider
Fireball
Skeleton Barrel Hog Rider Mirror Baby Dragon
Hog Rider
Fireball Archers Skeleton Barrel Barbarians Mirror Baby Dragon
Mirror
Fireball Skeleton Barrel Hog Rider Royal Ghost
Baby Dragon
Archers Fireball Hog Rider
Royal Ghost
Archers Skeleton Barrel Mirror

Defense Synergies 1 2

Archers
Baby Dragon
Skeleton Barrel
Fireball
Barbarians
Fireball
Mirror Skeleton Barrel
Hog Rider
Mirror
Fireball
Baby Dragon
Archers
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Fireball Baby Dragon
Barbarians
Barbarians Archers
Barbarians
Barbarians Fireball
Fireball Archers Baby Dragon Royal Ghost
Archers Fireball Baby Dragon
Skeleton Barrel Barbarians Fireball Baby Dragon
Barbarians
Archers Barbarians Royal Ghost
Archers Barbarians Fireball Baby Dragon Royal Ghost
Archers Fireball Baby Dragon
Barbarians Fireball
Fireball Barbarians Baby Dragon Royal Ghost
Barbarians
Barbarians Fireball
Barbarians Fireball
Fireball Archers Barbarians Baby Dragon Royal Ghost
Baby Dragon Archers Barbarians Fireball Royal Ghost
Barbarians
Royal Ghost Archers Barbarians Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Archers Fireball Royal Ghost
Fireball Archers Skeleton Barrel Baby Dragon Royal Ghost
Barbarians
Barbarians Fireball
Barbarians
Fireball Archers Skeleton Barrel Baby Dragon
Archers Barbarians Fireball
Barbarians
Barbarians Fireball Baby Dragon
Barbarians
Barbarians
Barbarians Fireball
Barbarians Fireball
Archers Barbarians Fireball Baby Dragon
Barbarians Archers Fireball Baby Dragon
Archers Barbarians Fireball Baby Dragon Royal Ghost
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Baby Dragon Royal Ghost
Fireball Skeleton Barrel Baby Dragon Royal Ghost
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Barbarians Fireball
Fireball Baby Dragon
Fireball Skeleton Barrel Baby Dragon
Archers Baby Dragon
Fireball Skeleton Barrel Baby Dragon
Fireball Skeleton Barrel
Fireball
Skeleton Barrel Fireball
Fireball Archers Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Fireball
Archers Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Skeleton Barrel Barbarians Fireball Baby Dragon
Fireball Baby Dragon
Fireball Skeleton Barrel Baby Dragon Royal Ghost
Fireball Skeleton Barrel Baby Dragon
Fireball Skeleton Barrel Baby Dragon
Archers Fireball Baby Dragon
Skeleton Barrel Fireball
Fireball
Fireball
Fireball
Fireball
Skeleton Barrel Archers Barbarians Fireball
Fireball Archers Baby Dragon
Fireball
Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball
Skeleton Barrel Fireball Baby Dragon Royal Ghost
Fireball

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