My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Electro Giant Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Inferno Dragon
Giant Snowball
Archers Barbarians Inferno Dragon Little Prince
Zap
Archers Inferno Dragon Little Prince
Barbarian Barrel
Archers Barbarians Little Prince
The Log
Archers Barbarians Little Prince
Earthquake
Archers Barbarians
Arrows
Archers Little Prince
Royal Delivery
Archers Barbarians Inferno Dragon Little Prince
Fireball
Archers Barbarians Inferno Dragon Little Prince
Poison
Archers Barbarians Little Prince
Lightning
Inferno Dragon Little Prince
Rocket
Barbarians Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Freeze Electro Giant Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Electro Giant The Log Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Electro Giant Inferno Dragon Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Little Prince Freeze Inferno Dragon Barbarians Goblin Machine Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Little Prince Freeze

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Inferno Dragon
Barbarians
Freeze
Electro Giant
Inferno Dragon
The Log
Little Prince
Inferno Dragon
Archers Electro Giant
Goblin Machine
Little Prince
The Log

Defense Synergies 0 4

Archers
The Log
Barbarians
Freeze
Electro Giant
Inferno Dragon
The Log
Archers Inferno Dragon Little Prince
Inferno Dragon
Electro Giant The Log
Goblin Machine
Little Prince
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Barbarians Inferno Dragon The Log
Barbarians Archers Freeze Inferno Dragon
Barbarians Inferno Dragon
Barbarians The Log
Freeze The Log Archers
Inferno Dragon Archers Freeze Little Prince
Barbarians Electro Giant The Log
Barbarians Inferno Dragon
Archers Barbarians Little Prince
Archers Barbarians Freeze Electro Giant The Log
Inferno Dragon Archers
Barbarians Freeze The Log
Barbarians Freeze The Log
Barbarians Inferno Dragon
Barbarians Freeze Electro Giant The Log Inferno Dragon
Barbarians
Archers Barbarians The Log Little Prince
Freeze The Log Archers Barbarians Inferno Dragon Little Prince
Barbarians Inferno Dragon
Archers Barbarians Electro Giant The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Archers Electro Giant
Archers The Log Inferno Dragon
Barbarians The Log
Barbarians The Log
Barbarians Inferno Dragon
Electro Giant Archers Freeze
Archers Barbarians
Barbarians Inferno Dragon
Freeze Barbarians The Log Inferno Dragon
Barbarians Inferno Dragon
Inferno Dragon Barbarians
Barbarians Electro Giant The Log
Barbarians
Archers Barbarians Electro Giant
Barbarians Electro Giant Archers Freeze The Log Inferno Dragon Little Prince
Archers Barbarians Freeze Electro Giant The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
The Log
The Log
Barbarians Freeze The Log
The Log
Electro Giant Freeze Goblin Machine
Archers The Log
The Log Freeze
The Log
The Log Goblin Machine
Archers
The Log
Freeze
The Log
The Log
The Log
Freeze
Archers The Log Goblin Machine
Electro Giant The Log Goblin Machine Little Prince
The Log
The Log
Barbarians The Log
Freeze Electro Giant The Log Goblin Machine Little Prince
Inferno Dragon
The Log
The Log
The Log
Archers Electro Giant Little Prince
Freeze Electro Giant
The Log
Freeze
The Log
Archers Barbarians Freeze
Archers
Freeze
The Log
The Log
Electro Giant
Electro Giant Freeze The Log
Freeze Electro Giant The Log Little Prince
Inferno Dragon

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