My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Recruits Dark Prince Giant Skeleton Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Recruits Dark Prince Giant Skeleton Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Recruits Clone Dark Prince Giant Skeleton Phoenix
Giant Snowball
Archers Barbarians Royal Recruits Clone
Zap
Archers Clone Dark Prince
Barbarian Barrel
Archers Barbarians Royal Recruits Clone Dark Prince Giant Skeleton
The Log
Archers Barbarians Royal Recruits Clone Dark Prince Giant Skeleton
Earthquake
Archers Barbarians Clone
Arrows
Archers Royal Recruits Clone
Royal Delivery
Archers Barbarians Royal Recruits Clone Dark Prince Giant Skeleton
Fireball
Archers Barbarians Clone
Poison
Archers Barbarians Royal Recruits Clone Phoenix
Lightning
Dark Prince Phoenix
Rocket
Barbarians Phoenix

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Clone Dark Prince Poison Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Clone Dark Prince Poison Phoenix Barbarians Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Clone Dark Prince Poison

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Recruits Dark Prince Giant Skeleton
Barbarians
Royal Recruits
Archers Clone
Clone
Giant Skeleton Royal Recruits Phoenix
Dark Prince
Archers Poison
Poison
Dark Prince Giant Skeleton
Giant Skeleton
Clone Archers Poison
Phoenix
Clone

Defense Synergies 0 4

Archers
Royal Recruits Dark Prince Giant Skeleton
Barbarians
Royal Recruits
Archers
Clone
Dark Prince
Archers Poison
Poison
Dark Prince
Giant Skeleton
Archers
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits
Barbarians Royal Recruits Dark Prince Phoenix
Barbarians Archers Royal Recruits Dark Prince Giant Skeleton
Barbarians Royal Recruits Dark Prince Phoenix
Barbarians Royal Recruits Dark Prince Poison Giant Skeleton
Archers Dark Prince
Archers Poison Phoenix
Barbarians Royal Recruits Poison Giant Skeleton Phoenix
Barbarians Royal Recruits Phoenix
Archers Barbarians Royal Recruits Dark Prince Giant Skeleton Phoenix
Archers Barbarians Poison Royal Recruits Dark Prince Giant Skeleton
Archers Poison Phoenix
Barbarians Royal Recruits Dark Prince Giant Skeleton
Barbarians Royal Recruits Dark Prince Poison
Barbarians Royal Recruits Phoenix
Barbarians Royal Recruits
Barbarians Royal Recruits Dark Prince Poison
Archers Barbarians Royal Recruits Dark Prince
Poison Archers Barbarians Royal Recruits Dark Prince Giant Skeleton
Barbarians Royal Recruits Phoenix
Royal Recruits Dark Prince Archers Barbarians Poison Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Royal Recruits Archers Dark Prince Giant Skeleton
Poison Archers Phoenix
Barbarians Royal Recruits Giant Skeleton Dark Prince
Royal Recruits Dark Prince Giant Skeleton Barbarians Phoenix
Barbarians Royal Recruits Giant Skeleton Dark Prince Phoenix
Poison Archers
Royal Recruits Dark Prince Archers Barbarians Giant Skeleton Phoenix
Giant Skeleton Barbarians Royal Recruits Dark Prince Phoenix
Royal Recruits Giant Skeleton Barbarians Dark Prince Poison Phoenix
Royal Recruits Barbarians Phoenix
Barbarians Royal Recruits Dark Prince Giant Skeleton Phoenix
Royal Recruits Barbarians Dark Prince Poison Giant Skeleton Phoenix
Barbarians Royal Recruits Dark Prince Giant Skeleton
Royal Recruits Archers Barbarians
Barbarians Royal Recruits Phoenix Archers Dark Prince Poison Giant Skeleton
Poison Archers Barbarians Royal Recruits Dark Prince Giant Skeleton Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Recruits Giant Skeleton
Poison
Poison Giant Skeleton
Barbarians Royal Recruits Dark Prince Poison Giant Skeleton
Poison Dark Prince
Poison
Archers Poison
Poison
Poison
Poison
Poison Royal Recruits Dark Prince
Poison Archers
Poison
Poison
Poison
Poison
Royal Recruits Poison
Poison
Archers Dark Prince Poison
Poison
Poison Giant Skeleton
Poison
Barbarians Royal Recruits Poison
Poison Dark Prince
Poison
Poison
Poison
Poison Archers
Poison
Poison
Poison
Giant Skeleton
Poison
Archers Barbarians Royal Recruits Dark Prince
Poison Archers
Poison Dark Prince
Poison
Poison Giant Skeleton
Royal Recruits Dark Prince
Royal Recruits Poison Giant Skeleton
Poison
Poison Royal Recruits Dark Prince Giant Skeleton

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