My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Cannon Cart Royal Ghost Mother Witch Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Cannon Cart Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Cannon Cart
Giant Snowball
Archers Cannon
Zap
Archers Cannon Cannon Cart
Barbarian Barrel
Archers Cannon Cannon Cart Royal Ghost
The Log
Archers Cannon Cannon Cart
Earthquake
Archers Cannon
Arrows
Archers
Royal Delivery
Archers Cannon Cart Royal Ghost Mother Witch
Fireball
Archers Cannon Cannon Cart Mother Witch
Poison
Archers Cannon Mother Witch
Lightning
Cannon Cannon Cart Mother Witch Monk
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Ghost Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Cannon Void Royal Ghost Mother Witch Cannon Cart Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Archers Cannon Void

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Barbarian Barrel Royal Ghost
Cannon
Barbarian Barrel
Cannon Cart Archers
Void
Cannon Cart
Barbarian Barrel Royal Ghost Mother Witch
Royal Ghost
Archers Cannon Cart Mother Witch Monk
Mother Witch
Cannon Cart Royal Ghost
Monk
Royal Ghost

Defense Synergies 1 9

Archers
Barbarian Barrel Cannon Cannon Cart
Cannon
Archers Barbarian Barrel Royal Ghost Mother Witch
Barbarian Barrel
Archers Cannon Cannon Cart Mother Witch
Void
Cannon Cart
Archers Barbarian Barrel Royal Ghost
Royal Ghost
Cannon Cannon Cart Mother Witch
Mother Witch
Cannon Barbarian Barrel Royal Ghost
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Cannon Barbarian Barrel Void
Cannon Cannon Cart Monk
Cannon Archers Void Cannon Cart
Cannon Cannon Cart Monk
Barbarian Barrel Monk
Barbarian Barrel Archers Cannon Cannon Cart Royal Ghost Mother Witch
Archers Cannon Void
Cannon Barbarian Barrel Void Cannon Cart Monk
Cannon
Archers Cannon Barbarian Barrel Cannon Cart Royal Ghost
Archers Mother Witch Cannon Barbarian Barrel Cannon Cart Royal Ghost
Archers
Cannon Cannon Cart
Cannon Barbarian Barrel Cannon Cart Royal Ghost
Cannon Cannon Cart
Monk Cannon
Cannon Cannon Cart
Cannon Archers Barbarian Barrel Cannon Cart Royal Ghost
Barbarian Barrel Archers Cannon Cannon Cart Royal Ghost Mother Witch
Cannon Cannon Cart
Royal Ghost Archers Cannon Barbarian Barrel Cannon Cart Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Barbarian Barrel Void Cannon Cart Royal Ghost
Void Archers Barbarian Barrel Cannon Cart Royal Ghost Monk
Cannon Cart
Barbarian Barrel Cannon Cart Monk
Cannon Cannon Cart
Mother Witch Archers Monk
Archers Void Cannon Cart
Cannon Cart
Void Barbarian Barrel Cannon Cart Monk
Cannon
Cannon Cart
Monk Void
Cannon Cart Cannon
Archers Cannon Cannon Cart
Archers Barbarian Barrel Cannon Cart Monk
Archers Cannon Barbarian Barrel Cannon Cart Royal Ghost Mother Witch
Cannon Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Barbarian Barrel Royal Ghost Monk
Void Monk Barbarian Barrel Royal Ghost
Barbarian Barrel Void Cannon Cart
Cannon Cart Barbarian Barrel Void
Barbarian Barrel
Mother Witch Monk
Archers
Barbarian Barrel
Void Monk
Void
Void Monk Barbarian Barrel Cannon Cart
Void Monk Archers
Barbarian Barrel Void Cannon Cart
Barbarian Barrel Void Cannon Cart Monk
Barbarian Barrel Cannon Cart
Barbarian Barrel Cannon Cart
Barbarian Barrel Cannon Cart
Monk Barbarian Barrel
Void Archers Barbarian Barrel Monk
Barbarian Barrel Void Mother Witch Monk
Void Monk
Void
Void Monk
Barbarian Barrel Void Cannon Cart Monk
Mother Witch Barbarian Barrel
Void Barbarian Barrel Royal Ghost Monk
Void Monk
Void Barbarian Barrel
Archers Void Mother Witch
Void
Void
Void
Void Monk
Monk
Archers Barbarian Barrel Void Cannon Cart
Archers Monk
Barbarian Barrel
Void Cannon Cart
Void Monk
Cannon Cart
Void
Void Barbarian Barrel Cannon Cart Royal Ghost Monk
Cannon Cart
Void Monk
Void

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