My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Dark Prince Bandit Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Dark Prince Bandit Sparky
Giant Snowball
Archers Cannon Hog Rider
Zap
Archers Cannon Dark Prince Bandit Sparky
Barbarian Barrel
Archers Cannon Tesla Dark Prince Bandit Sparky
The Log
Archers Cannon Hog Rider Dark Prince Bandit Sparky
Earthquake
Archers Cannon Tesla Hog Rider
Arrows
Archers
Royal Delivery
Archers Hog Rider Dark Prince Bandit Mother Witch Sparky
Fireball
Archers Cannon Tesla Hog Rider Bandit Mother Witch Sparky
Poison
Archers Cannon Mother Witch Sparky
Lightning
Cannon Tesla Dark Prince Bandit Mother Witch Sparky
Rocket
Hog Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Mother Witch Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Cannon Bandit Tesla Hog Rider Dark Prince Mother Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Cannon Bandit Tesla

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Hog Rider Dark Prince Bandit
Cannon
Tesla
Hog Rider
Archers Dark Prince Bandit Mother Witch
Dark Prince
Archers Hog Rider Bandit Mother Witch Sparky
Bandit
Archers Hog Rider Dark Prince
Mother Witch
Hog Rider Dark Prince
Sparky
Dark Prince

Defense Synergies 0 12

Archers
Cannon Tesla Dark Prince Bandit
Cannon
Archers Dark Prince Bandit Mother Witch Sparky
Tesla
Archers Dark Prince Mother Witch
Hog Rider
Dark Prince
Archers Cannon Tesla Bandit Mother Witch
Bandit
Archers Cannon Dark Prince
Mother Witch
Cannon Tesla Dark Prince
Sparky
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Tesla Sparky
Sparky Cannon Tesla Dark Prince Bandit
Cannon Tesla Sparky Archers Dark Prince Bandit
Cannon Tesla Sparky Dark Prince Bandit
Dark Prince Sparky
Archers Cannon Tesla Dark Prince Bandit Mother Witch
Tesla Archers Cannon
Cannon Tesla Bandit Sparky
Cannon Tesla Sparky
Archers Cannon Tesla Dark Prince Bandit Sparky
Archers Mother Witch Cannon Tesla Dark Prince Bandit
Tesla Archers
Cannon Tesla Sparky Dark Prince Bandit
Sparky Cannon Tesla Dark Prince
Sparky Cannon Tesla Bandit
Cannon Tesla Bandit Sparky
Tesla Sparky Cannon Dark Prince
Cannon Tesla Archers Dark Prince Bandit
Archers Cannon Tesla Dark Prince Bandit Mother Witch
Sparky Cannon Tesla
Dark Prince Archers Cannon Tesla Bandit Mother Witch Sparky
Cannon Tesla Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tesla Dark Prince Bandit Sparky
Bandit Archers Tesla
Bandit Dark Prince Sparky
Dark Prince Tesla Bandit Sparky
Cannon Tesla Dark Prince Bandit Sparky
Mother Witch Archers Tesla
Dark Prince Sparky Archers Tesla Bandit
Tesla Dark Prince Sparky
Dark Prince Bandit Sparky
Cannon Tesla Sparky
Tesla Dark Prince Sparky
Dark Prince
Dark Prince Cannon Tesla Bandit Sparky
Archers Cannon Tesla Sparky
Tesla Sparky Archers Dark Prince
Archers Cannon Tesla Dark Prince Mother Witch Sparky
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit Sparky
Bandit
Bandit Sparky
Dark Prince Sparky
Dark Prince Sparky
Mother Witch
Archers Sparky
Bandit
Sparky
Dark Prince Bandit Sparky
Archers
Bandit Sparky
Bandit
Sparky
Bandit Sparky
Bandit Sparky
Sparky
Sparky
Archers Dark Prince Bandit Sparky
Mother Witch
Sparky
Sparky
Mother Witch Dark Prince Sparky
Bandit Sparky
Bandit Sparky
Bandit Sparky
Archers Mother Witch Sparky
Sparky
Bandit Sparky
Sparky
Sparky
Sparky
Archers Dark Prince Bandit
Archers
Dark Prince Sparky
Sparky
Dark Prince Sparky
Sparky
Dark Prince Bandit Sparky
Sparky
Sparky

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