My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Rascals Goblin Hut Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Rascals Goblin Hut Hunter Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Hogs Barbarian Barrel Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Hogs Bandit
Giant Snowball
Archers Goblin Hut Royal Hogs
Zap
Archers Goblin Hut Royal Hogs Bandit
Barbarian Barrel
Archers Rascals Goblin Hut Royal Hogs Hunter Bandit
The Log
Archers Rascals Goblin Hut Royal Hogs Hunter Bandit
Earthquake
Archers Goblin Hut Royal Hogs
Arrows
Archers Rascals Goblin Hut Royal Hogs
Royal Delivery
Archers Rascals Goblin Hut Royal Hogs Hunter Bandit
Fireball
Archers Rascals Goblin Hut Royal Hogs Hunter Bandit
Poison
Archers Rascals Goblin Hut Royal Hogs Hunter
Lightning
Goblin Hut Hunter Bandit
Rocket
Rascals Goblin Hut Royal Hogs Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Hunter

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Bandit Fireball Hunter Rascals Goblin Hut Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Archers Bandit Fireball

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Goblin Hut Royal Hogs Barbarian Barrel Bandit
Rascals
Bandit
Fireball
Royal Hogs
Goblin Hut
Archers Royal Hogs Barbarian Barrel Bandit
Royal Hogs
Archers Fireball Goblin Hut Barbarian Barrel Bandit
Barbarian Barrel
Archers Goblin Hut Royal Hogs Hunter Bandit
Hunter
Barbarian Barrel Bandit
Bandit
Archers Rascals Goblin Hut Royal Hogs Barbarian Barrel Hunter

Defense Synergies 2 12

Archers
Barbarian Barrel Rascals Goblin Hut Bandit
Rascals
Archers Barbarian Barrel
Fireball
Barbarian Barrel Goblin Hut Bandit
Goblin Hut
Archers Fireball Barbarian Barrel Hunter Bandit
Royal Hogs
Barbarian Barrel
Archers Fireball Rascals Goblin Hut Hunter Bandit
Hunter
Goblin Hut Barbarian Barrel Bandit
Bandit
Archers Fireball Goblin Hut Barbarian Barrel Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Hut Barbarian Barrel
Hunter Rascals Goblin Hut Bandit
Goblin Hut Hunter Archers Rascals Bandit
Goblin Hut Hunter Rascals Bandit
Fireball Barbarian Barrel
Fireball Barbarian Barrel Archers Rascals Hunter Bandit
Hunter Archers Rascals Fireball Goblin Hut
Rascals Fireball Barbarian Barrel Bandit
Hunter Rascals Goblin Hut
Archers Rascals Barbarian Barrel Hunter Bandit
Archers Rascals Fireball Goblin Hut Barbarian Barrel Hunter Bandit
Hunter Archers Rascals Fireball Goblin Hut
Goblin Hut Hunter Rascals Fireball Bandit
Fireball Rascals Goblin Hut Barbarian Barrel Hunter
Rascals Goblin Hut Hunter Bandit
Rascals Fireball Goblin Hut Hunter Bandit
Rascals Fireball Goblin Hut Hunter
Fireball Archers Rascals Goblin Hut Barbarian Barrel Hunter Bandit
Barbarian Barrel Hunter Archers Rascals Fireball Goblin Hut Bandit
Goblin Hut Hunter
Rascals Archers Fireball Barbarian Barrel Hunter Bandit
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Archers Fireball Goblin Hut Barbarian Barrel Bandit
Fireball Bandit Archers Barbarian Barrel Hunter
Bandit Rascals Goblin Hut Hunter
Hunter Rascals Fireball Barbarian Barrel Bandit
Rascals Goblin Hut Hunter Bandit
Fireball Archers Rascals Goblin Hut Hunter
Rascals Archers Fireball Goblin Hut Hunter Bandit
Rascals Hunter
Fireball Goblin Hut Barbarian Barrel Bandit
Goblin Hut
Rascals Goblin Hut Hunter
Fireball
Rascals Fireball Hunter Bandit
Archers Rascals Fireball
Rascals Goblin Hut Archers Fireball Barbarian Barrel Hunter
Archers Rascals Fireball Goblin Hut Barbarian Barrel Hunter
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Barbarian Barrel Bandit
Fireball Barbarian Barrel Bandit
Fireball Goblin Hut Barbarian Barrel Bandit
Rascals Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Hunter
Archers
Fireball Barbarian Barrel Hunter
Fireball Bandit
Fireball
Fireball Barbarian Barrel Bandit
Fireball Archers
Fireball Goblin Hut Barbarian Barrel Hunter Bandit
Fireball Barbarian Barrel Bandit
Fireball Goblin Hut Barbarian Barrel
Fireball Goblin Hut Barbarian Barrel Hunter Bandit
Fireball Goblin Hut Barbarian Barrel Bandit
Fireball Barbarian Barrel
Archers Fireball Barbarian Barrel Hunter Bandit
Fireball Barbarian Barrel
Fireball
Fireball
Fireball Barbarian Barrel
Fireball Barbarian Barrel Hunter
Fireball Barbarian Barrel Hunter Bandit
Fireball Bandit
Fireball Barbarian Barrel Bandit
Archers Fireball Hunter
Fireball Goblin Hut
Fireball
Fireball Hunter Bandit
Fireball
Fireball
Archers Fireball Goblin Hut Barbarian Barrel Bandit
Fireball Archers Hunter
Fireball Barbarian Barrel
Fireball Rascals Hunter
Fireball
Fireball
Rascals Fireball
Fireball
Fireball Barbarian Barrel Bandit
Fireball

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