My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Witch Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel
Giant Snowball
Archers Goblin Barrel Witch
Zap
Archers Goblin Barrel Witch
Barbarian Barrel
Archers Goblin Barrel Witch
The Log
Archers Mini P.E.K.K.A Goblin Barrel Witch
Earthquake
Archers Goblin Barrel Witch
Arrows
Archers Goblin Barrel Witch
Royal Delivery
Archers Mini P.E.K.K.A Goblin Barrel Witch Mother Witch
Fireball
Archers Goblin Barrel Witch Mother Witch
Poison
Archers Witch Mother Witch
Lightning
Mini P.E.K.K.A Witch Mother Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Barrel Fireball Mini P.E.K.K.A Mother Witch Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Goblin Barrel Fireball

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mini P.E.K.K.A Mega Knight
Fireball
The Log Mega Knight
Mini P.E.K.K.A
Archers The Log Mega Knight
Goblin Barrel
Mega Knight
Witch
Mega Knight
The Log
Fireball Mini P.E.K.K.A Mega Knight
Mother Witch
Mega Knight
Mega Knight
Archers Fireball Mini P.E.K.K.A Goblin Barrel Witch The Log Mother Witch

Defense Synergies 2 13

Archers
Mini P.E.K.K.A Witch The Log Mega Knight
Fireball
The Log Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
The Log Archers Fireball Witch Mother Witch
Goblin Barrel
Witch
Archers Mini P.E.K.K.A The Log Mega Knight
The Log
Fireball Mini P.E.K.K.A Archers Witch Mother Witch Mega Knight
Mother Witch
Mini P.E.K.K.A The Log Mega Knight
Mega Knight
Archers Fireball Witch The Log Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Mini P.E.K.K.A Witch The Log Mega Knight
Mini P.E.K.K.A Witch Mega Knight Archers
Mini P.E.K.K.A Witch Mega Knight
Fireball Mini P.E.K.K.A The Log Mega Knight
Fireball The Log Archers Mother Witch Mega Knight
Archers Fireball Witch
Fireball The Log Mega Knight
Mini P.E.K.K.A Witch
Archers Mini P.E.K.K.A Mega Knight
Archers Witch Mother Witch Fireball The Log Mega Knight
Archers Fireball Witch
Mini P.E.K.K.A Mega Knight Fireball Witch The Log
Fireball Mega Knight Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Mega Knight
Fireball Mini P.E.K.K.A The Log Mega Knight
Mega Knight Fireball Mini P.E.K.K.A Witch
Fireball Mega Knight Archers Witch The Log
Witch The Log Archers Fireball Mother Witch Mega Knight
Mini P.E.K.K.A
Mega Knight Archers Fireball Mini P.E.K.K.A Witch The Log Mother Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Archers Fireball Witch
Fireball Archers Mini P.E.K.K.A The Log Mega Knight
Mega Knight Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Mega Knight Fireball The Log
Mini P.E.K.K.A Witch Mega Knight
Fireball Mother Witch Archers Witch
Mini P.E.K.K.A Archers Fireball Witch
Mini P.E.K.K.A Mega Knight
Mega Knight Fireball Mini P.E.K.K.A Witch The Log
Witch
Mega Knight Mini P.E.K.K.A Witch
Mega Knight Fireball The Log
Mini P.E.K.K.A Mega Knight Fireball Witch
Archers Fireball Witch Mega Knight
Witch Archers Fireball Mini P.E.K.K.A The Log
Mega Knight Archers Fireball Mini P.E.K.K.A Witch The Log Mother Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log Mega Knight
Fireball Mother Witch Witch
Archers Witch The Log
Fireball The Log
Fireball The Log
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball Archers
Fireball The Log
Fireball
Fireball The Log
Fireball Witch The Log
Fireball The Log Mega Knight
Fireball
Mini P.E.K.K.A
Archers Fireball Mini P.E.K.K.A The Log Mega Knight
Fireball Witch The Log Mother Witch Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Mother Witch Fireball Witch Mega Knight
Witch
Fireball The Log Witch
Fireball Witch The Log Mega Knight
Fireball The Log
Archers Fireball Witch Mother Witch
Fireball Witch
Fireball Mini P.E.K.K.A
Fireball The Log Mega Knight
Fireball
Mega Knight
Fireball The Log
Archers Fireball Witch
Fireball Archers Witch
The Log Fireball
Fireball Mini P.E.K.K.A Mega Knight
The Log Fireball
Fireball
Mega Knight
Fireball Witch The Log
Fireball Witch
Fireball Witch The Log Mega Knight
Fireball Mega Knight

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