My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers P.E.K.K.A Electro Wizard Lumberjack Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Ram Rider Sparky
Giant Snowball
Archers Lumberjack Ram Rider
Zap
Archers Ram Rider Sparky
Barbarian Barrel
Archers Electro Wizard Lumberjack Sparky
The Log
Archers Lumberjack Ram Rider Sparky
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers P.E.K.K.A Electro Wizard Lumberjack Ram Rider Sparky
Fireball
Archers Electro Wizard Lumberjack Ram Rider Sparky
Poison
Archers Electro Wizard Sparky
Lightning
Electro Wizard Lumberjack Ram Rider Sparky
Rocket
Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Fireball Electro Wizard Lumberjack Ram Rider Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Archers Fireball Electro Wizard

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
P.E.K.K.A Lumberjack Ram Rider
Fireball
The Log Electro Wizard Ram Rider Sparky
P.E.K.K.A
Electro Wizard Archers The Log Lumberjack Ram Rider
The Log
Fireball P.E.K.K.A Lumberjack Ram Rider Sparky
Electro Wizard
P.E.K.K.A Fireball Lumberjack Ram Rider Sparky
Lumberjack
Archers P.E.K.K.A The Log Electro Wizard Ram Rider Sparky
Ram Rider
Archers Fireball P.E.K.K.A The Log Electro Wizard Lumberjack
Sparky
Fireball The Log Electro Wizard Lumberjack

Defense Synergies 2 15

Archers
P.E.K.K.A The Log Electro Wizard Lumberjack
Fireball
The Log Electro Wizard Lumberjack Ram Rider
P.E.K.K.A
The Log Archers Electro Wizard
The Log
Fireball P.E.K.K.A Archers Electro Wizard Lumberjack Ram Rider Sparky
Electro Wizard
Archers Fireball P.E.K.K.A The Log Lumberjack Ram Rider
Lumberjack
Archers Fireball The Log Electro Wizard Ram Rider
Ram Rider
Fireball The Log Electro Wizard Lumberjack
Sparky
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Electro Wizard Ram Rider Sparky
P.E.K.K.A Lumberjack Sparky The Log Electro Wizard Ram Rider
P.E.K.K.A Lumberjack Ram Rider Sparky Archers Electro Wizard
P.E.K.K.A Lumberjack Sparky Electro Wizard Ram Rider
Fireball P.E.K.K.A The Log Lumberjack Sparky
Fireball The Log Archers Electro Wizard Lumberjack
Electro Wizard Ram Rider Archers Fireball
Fireball P.E.K.K.A The Log Electro Wizard Ram Rider Sparky
P.E.K.K.A Sparky Lumberjack
Archers Electro Wizard Lumberjack Sparky
Archers Electro Wizard Fireball The Log Lumberjack Ram Rider
Archers Fireball Electro Wizard Ram Rider
P.E.K.K.A Lumberjack Sparky Fireball The Log Electro Wizard Ram Rider
Fireball Sparky P.E.K.K.A The Log Electro Wizard Lumberjack
P.E.K.K.A Sparky Electro Wizard Lumberjack Ram Rider
Fireball P.E.K.K.A The Log Electro Wizard Lumberjack Ram Rider Sparky
Sparky Fireball P.E.K.K.A Electro Wizard Lumberjack
Fireball Archers The Log Electro Wizard Lumberjack Ram Rider
The Log Archers Fireball Electro Wizard Lumberjack Ram Rider
P.E.K.K.A Sparky Electro Wizard Lumberjack Ram Rider
Archers Fireball P.E.K.K.A The Log Electro Wizard Lumberjack Sparky
P.E.K.K.A Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers Fireball P.E.K.K.A Electro Wizard Sparky
Fireball Electro Wizard Archers The Log Lumberjack
P.E.K.K.A Lumberjack The Log Electro Wizard Ram Rider Sparky
P.E.K.K.A Lumberjack Fireball The Log Electro Wizard Ram Rider Sparky
P.E.K.K.A Lumberjack Ram Rider Sparky
Fireball Archers Electro Wizard Ram Rider
P.E.K.K.A Sparky Archers Fireball Electro Wizard Lumberjack Ram Rider
P.E.K.K.A Lumberjack Sparky
P.E.K.K.A Electro Wizard Fireball The Log Sparky
P.E.K.K.A Sparky
P.E.K.K.A Lumberjack Sparky
P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Fireball Lumberjack Ram Rider Sparky
Archers Fireball Sparky
Electro Wizard Sparky Archers Fireball P.E.K.K.A The Log Lumberjack
Archers Fireball P.E.K.K.A The Log Electro Wizard Sparky
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Sparky
Fireball The Log Electro Wizard Ram Rider
Fireball The Log Sparky
Fireball The Log Sparky
Fireball The Log Sparky
Fireball Ram Rider
Archers The Log Sparky
Fireball The Log Ram Rider
Fireball The Log Ram Rider
Fireball Electro Wizard Lumberjack Sparky
Fireball The Log Electro Wizard Ram Rider Sparky
Fireball Archers
Fireball The Log Sparky
Fireball
Fireball The Log Sparky
Fireball The Log Sparky
Fireball The Log Sparky
Fireball Sparky
Sparky
Archers Fireball The Log Electro Wizard Sparky
Fireball The Log
Fireball The Log Sparky
Fireball
The Log Sparky
Fireball The Log
The Log Fireball Sparky
Fireball The Log Electro Wizard Ram Rider Sparky
Fireball The Log Ram Rider Sparky
Fireball The Log Sparky
Archers Fireball Electro Wizard Sparky
Electro Wizard Fireball
Fireball Sparky
Fireball The Log Sparky
Fireball Electro Wizard Sparky
P.E.K.K.A Sparky
Fireball The Log Sparky
Electro Wizard Archers Fireball
Fireball Archers Electro Wizard Ram Rider
The Log Fireball
Fireball Electro Wizard Lumberjack Sparky
The Log Fireball
Fireball Sparky
P.E.K.K.A Sparky
Fireball The Log Electro Wizard Sparky
Fireball Electro Wizard
Fireball The Log Electro Wizard Sparky
P.E.K.K.A Sparky
Fireball Sparky

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