My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

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Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Recruits Witch Golem Royal Ghost Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Recruits
Giant Snowball
Archers Royal Recruits Witch
Zap
Archers Witch
Barbarian Barrel
Archers Royal Recruits Witch Royal Ghost
The Log
Archers Royal Recruits Witch
Earthquake
Archers Witch
Arrows
Archers Royal Recruits Witch
Royal Delivery
Archers Royal Recruits Witch Royal Ghost Mother Witch
Fireball
Archers Witch Mother Witch
Poison
Archers Royal Recruits Witch Mother Witch
Lightning
Witch Mother Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Fireball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Royal Recruits Golem Royal Ghost Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Royal Delivery Royal Ghost Fireball Mother Witch Witch Royal Recruits Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Royal Delivery Royal Ghost Fireball

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Recruits Golem Royal Ghost
Royal Delivery
Royal Recruits
Archers Royal Ghost
Fireball
Golem
Witch
Golem Royal Ghost
Golem
Fireball Archers Witch Mother Witch
Royal Ghost
Archers Royal Recruits Witch Mother Witch
Mother Witch
Golem Royal Ghost

Defense Synergies 0 10

Archers
Royal Delivery Royal Recruits Witch
Royal Delivery
Archers Royal Recruits Fireball Witch Royal Ghost Mother Witch
Royal Recruits
Archers Royal Delivery
Fireball
Royal Delivery
Witch
Archers Royal Delivery Royal Ghost
Golem
Royal Ghost
Royal Delivery Witch Mother Witch
Mother Witch
Royal Delivery Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball
Royal Delivery Royal Recruits Witch
Witch Archers Royal Delivery Royal Recruits
Royal Recruits Witch
Royal Delivery Royal Recruits Fireball
Royal Delivery Fireball Archers Royal Ghost Mother Witch
Archers Royal Delivery Fireball Witch
Royal Recruits Fireball
Witch Royal Recruits
Archers Royal Delivery Royal Recruits Royal Ghost
Archers Witch Mother Witch Royal Delivery Royal Recruits Fireball Royal Ghost
Archers Royal Delivery Fireball Witch
Royal Recruits Royal Delivery Fireball Witch
Fireball Royal Delivery Royal Recruits Witch Royal Ghost
Royal Recruits
Royal Delivery Royal Recruits Fireball
Royal Delivery Royal Recruits Fireball Witch
Royal Delivery Fireball Archers Royal Recruits Witch Royal Ghost
Royal Delivery Witch Archers Royal Recruits Fireball Royal Ghost Mother Witch
Royal Recruits
Royal Recruits Royal Ghost Archers Royal Delivery Fireball Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Archers Royal Delivery Fireball Witch Royal Ghost
Royal Delivery Fireball Archers Royal Ghost
Royal Delivery Royal Recruits Witch
Royal Recruits Royal Delivery Fireball
Royal Recruits Royal Delivery Witch
Royal Delivery Fireball Mother Witch Archers Witch
Royal Delivery Royal Recruits Archers Fireball Witch
Royal Delivery Royal Recruits
Royal Delivery Royal Recruits Fireball Witch
Royal Recruits Witch Royal Delivery
Royal Recruits Witch
Royal Recruits Royal Delivery Fireball
Royal Delivery Royal Recruits Fireball Witch
Royal Recruits Archers Fireball Witch
Royal Recruits Witch Archers Royal Delivery Fireball
Archers Royal Delivery Royal Recruits Fireball Witch Royal Ghost Mother Witch
Royal Delivery Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Royal Ghost
Fireball Royal Ghost
Fireball
Royal Recruits Fireball
Fireball
Fireball Mother Witch Witch
Archers Witch
Fireball
Fireball
Fireball
Royal Recruits Fireball
Fireball Archers
Fireball
Fireball
Fireball
Fireball Witch
Royal Recruits Fireball
Fireball
Archers Fireball
Fireball Witch Mother Witch
Fireball
Fireball
Royal Recruits Fireball
Mother Witch Fireball Witch
Witch
Fireball Witch Royal Ghost
Fireball Witch
Fireball
Archers Fireball Witch Mother Witch
Fireball Witch
Fireball
Fireball
Fireball
Fireball
Archers Royal Recruits Fireball Witch
Fireball Archers Witch
Fireball
Fireball
Fireball
Fireball
Royal Recruits
Royal Recruits Fireball Witch
Fireball Witch
Royal Recruits Fireball Witch Royal Ghost

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