My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Prince Electro Giant Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Prince Electro Giant Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Prince
Giant Snowball
Archers Dart Goblin
Zap
Archers Firecracker Dart Goblin Prince
Barbarian Barrel
Archers Firecracker Dart Goblin
The Log
Archers Firecracker Dart Goblin Prince
Earthquake
Archers Firecracker
Arrows
Archers Firecracker Dart Goblin
Royal Delivery
Archers Firecracker Dart Goblin Prince
Fireball
Archers Firecracker Dart Goblin
Poison
Archers Firecracker Dart Goblin
Lightning
Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Prince Electro Giant Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Firecracker Dart Goblin Freeze Prince Electro Giant Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Firecracker Dart Goblin Freeze

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Prince Golem Mega Knight
Firecracker
Dart Goblin Prince Golem Mega Knight
Dart Goblin
Firecracker Prince Golem Mega Knight
Freeze
Prince
Mega Knight Archers Firecracker Dart Goblin Electro Giant Golem
Electro Giant
Prince
Golem
Archers Firecracker Dart Goblin Prince
Mega Knight
Prince Archers Firecracker Dart Goblin

Defense Synergies 0 10

Archers
Firecracker Dart Goblin Mega Knight
Firecracker
Archers Dart Goblin Prince Mega Knight
Dart Goblin
Archers Firecracker Prince Mega Knight
Freeze
Mega Knight
Prince
Firecracker Dart Goblin Electro Giant
Electro Giant
Prince
Golem
Mega Knight
Archers Firecracker Dart Goblin Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin
Firecracker Dart Goblin Prince Mega Knight
Prince Mega Knight Archers Dart Goblin Freeze
Prince Firecracker Dart Goblin Mega Knight
Firecracker Prince Mega Knight
Freeze Archers Firecracker Dart Goblin Mega Knight
Dart Goblin Archers Firecracker Freeze
Dart Goblin Electro Giant Mega Knight
Prince
Archers Firecracker Dart Goblin Prince Mega Knight
Archers Dart Goblin Firecracker Freeze Electro Giant Mega Knight
Archers Firecracker Dart Goblin
Prince Mega Knight Freeze
Mega Knight Firecracker Dart Goblin Freeze Prince
Prince Mega Knight
Freeze Prince Electro Giant Mega Knight
Mega Knight Firecracker Prince
Mega Knight Archers Firecracker Dart Goblin Prince
Freeze Archers Firecracker Dart Goblin Mega Knight
Dart Goblin Prince
Mega Knight Archers Firecracker Dart Goblin Prince Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers Prince Electro Giant
Archers Firecracker Prince Mega Knight
Mega Knight Prince
Prince Mega Knight
Prince Mega Knight
Firecracker Electro Giant Archers Dart Goblin Freeze
Prince Archers Dart Goblin
Mega Knight Prince
Freeze Mega Knight Firecracker Prince
Dart Goblin
Mega Knight Dart Goblin Prince
Mega Knight Prince Electro Giant
Prince Mega Knight
Archers Firecracker Dart Goblin Electro Giant Mega Knight
Electro Giant Archers Firecracker Dart Goblin Freeze Prince
Mega Knight Archers Firecracker Dart Goblin Freeze Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Freeze
Firecracker Dart Goblin
Dart Goblin
Firecracker Dart Goblin Freeze Prince
Firecracker Mega Knight
Firecracker Electro Giant Dart Goblin Freeze
Archers Firecracker Dart Goblin
Firecracker Dart Goblin Freeze
Firecracker Dart Goblin
Prince
Firecracker Dart Goblin Prince
Archers Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Freeze
Firecracker Dart Goblin Prince
Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Freeze
Archers Firecracker Dart Goblin Prince Mega Knight
Firecracker Dart Goblin Electro Giant Mega Knight
Prince Mega Knight
Prince
Firecracker Freeze Electro Giant Mega Knight
Firecracker Dart Goblin
Prince Mega Knight
Firecracker Dart Goblin
Archers Firecracker Dart Goblin Electro Giant
Firecracker Dart Goblin Freeze Electro Giant
Dart Goblin Mega Knight
Firecracker Freeze
Prince Mega Knight
Firecracker
Archers Dart Goblin Freeze Prince
Archers Firecracker Dart Goblin
Freeze
Firecracker Dart Goblin Prince Mega Knight
Firecracker Dart Goblin
Electro Giant
Firecracker Dart Goblin Prince Mega Knight
Electro Giant Firecracker Dart Goblin Freeze
Firecracker Dart Goblin
Firecracker Dart Goblin Freeze Prince Electro Giant Mega Knight
Prince
Firecracker Dart Goblin Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: