My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Flying Machine Inferno Tower Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Elixir Golem Flying Machine Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Flying Machine Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elixir Golem
Giant Snowball
Archers Flying Machine
Zap
Archers Firecracker Flying Machine Inferno Tower
Barbarian Barrel
Archers Firecracker Elixir Golem Inferno Tower Magic Archer
The Log
Archers Firecracker Elixir Golem
Earthquake
Archers Firecracker Elixir Golem Inferno Tower
Arrows
Archers Firecracker Flying Machine
Royal Delivery
Archers Firecracker Elixir Golem Flying Machine Magic Archer
Fireball
Archers Firecracker Elixir Golem Flying Machine Inferno Tower Magic Archer
Poison
Archers Firecracker Elixir Golem Flying Machine Inferno Tower Magic Archer
Lightning
Inferno Tower Magic Archer
Rocket
Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Inferno Tower Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Firecracker Earthquake Elixir Golem Flying Machine Magic Archer Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Firecracker Earthquake Elixir Golem

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elixir Golem Mega Knight
Firecracker
Elixir Golem Earthquake Flying Machine Mega Knight
Earthquake
Elixir Golem Firecracker Mega Knight
Elixir Golem
Firecracker Earthquake Archers Flying Machine Magic Archer
Flying Machine
Firecracker Elixir Golem Mega Knight
Inferno Tower
Magic Archer
Elixir Golem Mega Knight
Mega Knight
Archers Firecracker Earthquake Flying Machine Magic Archer

Defense Synergies 0 13

Archers
Firecracker Inferno Tower Mega Knight
Firecracker
Archers Earthquake Flying Machine Inferno Tower Mega Knight
Earthquake
Firecracker Inferno Tower Mega Knight
Elixir Golem
Flying Machine
Firecracker Inferno Tower Mega Knight
Inferno Tower
Archers Firecracker Earthquake Flying Machine Mega Knight
Magic Archer
Mega Knight
Mega Knight
Archers Firecracker Earthquake Flying Machine Inferno Tower Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Flying Machine Inferno Tower Magic Archer
Inferno Tower Firecracker Flying Machine Mega Knight
Inferno Tower Mega Knight Archers
Inferno Tower Firecracker Mega Knight
Firecracker Earthquake Mega Knight
Archers Firecracker Earthquake Flying Machine Magic Archer Mega Knight
Inferno Tower Archers Firecracker Flying Machine Magic Archer
Earthquake Flying Machine Inferno Tower Magic Archer Mega Knight
Inferno Tower
Archers Firecracker Inferno Tower Mega Knight
Archers Firecracker Earthquake Flying Machine Magic Archer Mega Knight
Inferno Tower Archers Firecracker Flying Machine Magic Archer
Inferno Tower Mega Knight Earthquake Flying Machine
Mega Knight Firecracker Earthquake Magic Archer
Inferno Tower Mega Knight
Inferno Tower Mega Knight
Mega Knight Firecracker Inferno Tower
Mega Knight Archers Firecracker Flying Machine Magic Archer
Earthquake Archers Firecracker Flying Machine Magic Archer Mega Knight
Inferno Tower
Mega Knight Archers Firecracker Earthquake Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers Inferno Tower
Archers Firecracker Flying Machine Magic Archer Mega Knight
Mega Knight Inferno Tower
Mega Knight Inferno Tower
Inferno Tower Mega Knight
Firecracker Archers Flying Machine Magic Archer
Archers Flying Machine Inferno Tower
Inferno Tower Mega Knight
Mega Knight Firecracker Flying Machine Inferno Tower Magic Archer
Inferno Tower
Mega Knight Flying Machine Inferno Tower
Mega Knight
Mega Knight Inferno Tower
Archers Firecracker Flying Machine Magic Archer Mega Knight
Inferno Tower Archers Firecracker Flying Machine Magic Archer
Mega Knight Archers Firecracker Earthquake Flying Machine Inferno Tower Magic Archer
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Firecracker Flying Machine
Firecracker Flying Machine Magic Archer
Earthquake Flying Machine Magic Archer
Earthquake Firecracker Flying Machine
Firecracker Earthquake Magic Archer Mega Knight
Firecracker Flying Machine Magic Archer
Archers Firecracker Earthquake Flying Machine Magic Archer
Earthquake Firecracker Flying Machine Magic Archer
Firecracker Flying Machine
Firecracker Earthquake Flying Machine Magic Archer
Archers Firecracker Flying Machine Magic Archer
Earthquake Flying Machine Firecracker Magic Archer
Earthquake Firecracker Flying Machine Magic Archer
Earthquake Firecracker Flying Machine Magic Archer
Earthquake Firecracker Flying Machine Magic Archer
Earthquake Magic Archer Firecracker Flying Machine Mega Knight
Earthquake
Archers Firecracker Earthquake Flying Machine Magic Archer Mega Knight
Firecracker Earthquake Flying Machine Magic Archer Mega Knight
Earthquake Magic Archer Mega Knight
Earthquake Flying Machine
Firecracker Earthquake Magic Archer Mega Knight
Firecracker Earthquake Flying Machine Magic Archer
Flying Machine Magic Archer Mega Knight
Firecracker Magic Archer
Archers Firecracker Flying Machine Magic Archer
Firecracker Flying Machine
Earthquake Magic Archer Mega Knight
Firecracker Magic Archer
Mega Knight
Firecracker Earthquake Magic Archer
Earthquake Archers Flying Machine Magic Archer
Archers Firecracker Flying Machine Magic Archer
Firecracker Flying Machine Magic Archer Mega Knight
Firecracker Earthquake Flying Machine Magic Archer
Firecracker Flying Machine Mega Knight
Firecracker Flying Machine Magic Archer
Firecracker Flying Machine Magic Archer
Firecracker Flying Machine Magic Archer Mega Knight
Firecracker Mega Knight

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