My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Inferno Tower Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Electro Dragon Bowler Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Electro Dragon
Zap
Archers Firecracker Inferno Tower
Barbarian Barrel
Archers Firecracker Inferno Tower Executioner
The Log
Archers Firecracker
Earthquake
Archers Firecracker Inferno Tower
Arrows
Archers Firecracker
Royal Delivery
Archers Firecracker Electro Dragon Bowler Executioner
Fireball
Archers Firecracker Inferno Tower Electro Dragon Bowler Executioner
Poison
Archers Firecracker Inferno Tower Electro Dragon Executioner
Lightning
Inferno Tower Electro Dragon Bowler Executioner
Rocket
Inferno Tower Electro Dragon Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze Electro Dragon Bowler Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Freeze Bowler Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Firecracker Freeze Inferno Tower Electro Dragon Bowler Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Archers Firecracker Freeze Inferno Tower

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Electro Dragon Bowler Mega Knight
Firecracker
Bowler Mega Knight
Inferno Tower
Freeze
Electro Dragon
Archers Bowler Executioner Mega Knight
Bowler
Archers Firecracker Electro Dragon Executioner
Executioner
Electro Dragon Bowler Mega Knight
Mega Knight
Archers Firecracker Electro Dragon Executioner

Defense Synergies 0 12

Archers
Firecracker Inferno Tower Bowler Mega Knight
Firecracker
Archers Inferno Tower Electro Dragon Mega Knight
Inferno Tower
Archers Firecracker Electro Dragon Mega Knight
Freeze
Mega Knight
Electro Dragon
Firecracker Inferno Tower Bowler
Bowler
Archers Electro Dragon
Executioner
Mega Knight
Mega Knight
Archers Firecracker Inferno Tower Freeze Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Inferno Tower Electro Dragon Executioner
Inferno Tower Firecracker Electro Dragon Executioner Mega Knight
Inferno Tower Bowler Mega Knight Archers Freeze Electro Dragon Executioner
Inferno Tower Firecracker Electro Dragon Bowler Mega Knight
Firecracker Bowler Mega Knight
Freeze Bowler Archers Firecracker Electro Dragon Executioner Mega Knight
Inferno Tower Archers Firecracker Freeze Electro Dragon Executioner
Bowler Inferno Tower Electro Dragon Mega Knight
Inferno Tower
Archers Firecracker Inferno Tower Bowler Mega Knight
Archers Executioner Firecracker Freeze Electro Dragon Bowler Mega Knight
Inferno Tower Executioner Archers Firecracker Electro Dragon
Inferno Tower Bowler Mega Knight Freeze Electro Dragon
Bowler Executioner Mega Knight Firecracker Freeze Electro Dragon
Inferno Tower Mega Knight
Inferno Tower Freeze Bowler Mega Knight
Mega Knight Firecracker Inferno Tower Electro Dragon Bowler Executioner
Mega Knight Archers Firecracker Electro Dragon Bowler Executioner
Freeze Executioner Archers Firecracker Electro Dragon Bowler Mega Knight
Inferno Tower
Bowler Mega Knight Archers Firecracker Electro Dragon Executioner
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers Inferno Tower Bowler
Archers Firecracker Electro Dragon Bowler Executioner Mega Knight
Mega Knight Inferno Tower Electro Dragon Bowler
Bowler Mega Knight Inferno Tower
Inferno Tower Bowler Executioner Mega Knight
Firecracker Executioner Archers Freeze Electro Dragon
Archers Inferno Tower Bowler
Inferno Tower Mega Knight
Freeze Electro Dragon Mega Knight Firecracker Inferno Tower
Inferno Tower
Mega Knight Inferno Tower Electro Dragon Bowler
Mega Knight Bowler
Bowler Mega Knight Inferno Tower Executioner
Archers Firecracker Electro Dragon Bowler Executioner Mega Knight
Inferno Tower Electro Dragon Archers Firecracker Freeze Bowler Executioner
Bowler Executioner Mega Knight Archers Firecracker Inferno Tower Freeze Electro Dragon
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze Electro Dragon
Firecracker Electro Dragon Bowler Executioner
Electro Dragon
Firecracker Freeze
Executioner Firecracker Bowler Mega Knight
Firecracker Executioner Freeze Electro Dragon
Archers Firecracker Bowler Executioner
Firecracker Freeze Electro Dragon Bowler Executioner
Firecracker Electro Dragon
Electro Dragon Bowler
Firecracker Electro Dragon Bowler
Archers Firecracker Electro Dragon Executioner
Firecracker Bowler Executioner
Firecracker Freeze Electro Dragon
Firecracker
Firecracker Electro Dragon Bowler Executioner
Firecracker Electro Dragon Bowler Executioner Mega Knight
Freeze
Archers Firecracker Electro Dragon Bowler Executioner Mega Knight
Firecracker Electro Dragon Bowler Mega Knight
Bowler Mega Knight
Bowler
Electro Dragon
Firecracker Freeze Electro Dragon Bowler Executioner Mega Knight
Firecracker Electro Dragon Bowler Executioner
Electro Dragon Bowler Mega Knight
Firecracker
Archers Firecracker Electro Dragon Executioner
Electro Dragon Firecracker Freeze
Bowler
Electro Dragon Mega Knight
Firecracker Freeze Electro Dragon
Mega Knight
Firecracker Bowler
Archers Freeze Electro Dragon
Archers Firecracker Electro Dragon Executioner
Freeze
Firecracker Electro Dragon Bowler Executioner Mega Knight
Firecracker Electro Dragon Bowler Executioner
Firecracker Electro Dragon Executioner Mega Knight
Electro Dragon Firecracker Freeze Bowler
Firecracker Electro Dragon Executioner
Electro Dragon Firecracker Freeze Bowler Executioner Mega Knight
Firecracker Electro Dragon Bowler Mega Knight

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