My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Royal Giant Goblin Hut Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Barbarian Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Goblin Barrel Giant Skeleton
Giant Snowball
Archers Goblin Hut Goblin Barrel
Zap
Archers Firecracker Royal Giant Goblin Hut Goblin Barrel
Barbarian Barrel
Archers Firecracker Goblin Hut Goblin Barrel Giant Skeleton Electro Wizard
The Log
Archers Firecracker Royal Giant Goblin Hut Goblin Barrel Giant Skeleton
Earthquake
Archers Firecracker Goblin Hut Goblin Barrel
Arrows
Archers Firecracker Goblin Hut Goblin Barrel
Royal Delivery
Archers Firecracker Goblin Hut Goblin Barrel Giant Skeleton Electro Wizard
Fireball
Archers Firecracker Goblin Hut Goblin Barrel Electro Wizard
Poison
Archers Firecracker Goblin Hut Electro Wizard
Lightning
Goblin Hut Electro Wizard
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Firecracker Goblin Barrel Electro Wizard Goblin Hut Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Archers Firecracker Goblin Barrel

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Giant Goblin Hut Barbarian Barrel Giant Skeleton
Firecracker
Royal Giant Goblin Hut Barbarian Barrel Goblin Barrel Giant Skeleton
Royal Giant
Firecracker Barbarian Barrel Goblin Barrel Archers Goblin Hut Giant Skeleton Electro Wizard
Goblin Hut
Archers Firecracker Royal Giant Barbarian Barrel Goblin Barrel Giant Skeleton
Barbarian Barrel
Royal Giant Archers Firecracker Goblin Hut Goblin Barrel Giant Skeleton
Goblin Barrel
Royal Giant Firecracker Goblin Hut Barbarian Barrel Giant Skeleton
Giant Skeleton
Archers Firecracker Royal Giant Goblin Hut Barbarian Barrel Goblin Barrel Electro Wizard
Electro Wizard
Royal Giant Giant Skeleton

Defense Synergies 1 14

Archers
Barbarian Barrel Firecracker Goblin Hut Giant Skeleton Electro Wizard
Firecracker
Archers Goblin Hut Barbarian Barrel Giant Skeleton Electro Wizard
Royal Giant
Goblin Hut
Archers Firecracker Barbarian Barrel Giant Skeleton Electro Wizard
Barbarian Barrel
Archers Firecracker Goblin Hut Giant Skeleton Electro Wizard
Goblin Barrel
Giant Skeleton
Archers Firecracker Goblin Hut Barbarian Barrel Electro Wizard
Electro Wizard
Archers Firecracker Goblin Hut Barbarian Barrel Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Hut Barbarian Barrel Electro Wizard
Firecracker Goblin Hut Electro Wizard
Goblin Hut Archers Giant Skeleton Electro Wizard
Goblin Hut Firecracker Electro Wizard
Firecracker Barbarian Barrel Giant Skeleton
Barbarian Barrel Archers Firecracker Electro Wizard
Electro Wizard Archers Firecracker Goblin Hut
Barbarian Barrel Giant Skeleton Electro Wizard
Goblin Hut
Archers Firecracker Barbarian Barrel Giant Skeleton Electro Wizard
Archers Electro Wizard Firecracker Goblin Hut Barbarian Barrel Giant Skeleton
Archers Firecracker Goblin Hut Electro Wizard
Goblin Hut Giant Skeleton Electro Wizard
Firecracker Goblin Hut Barbarian Barrel Electro Wizard
Goblin Hut Electro Wizard
Goblin Hut Electro Wizard
Firecracker Goblin Hut Electro Wizard
Archers Firecracker Goblin Hut Barbarian Barrel Electro Wizard
Barbarian Barrel Archers Firecracker Goblin Hut Giant Skeleton Electro Wizard
Goblin Hut Electro Wizard
Archers Firecracker Barbarian Barrel Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Goblin Hut Barbarian Barrel Giant Skeleton Electro Wizard
Electro Wizard Archers Firecracker Barbarian Barrel
Giant Skeleton Goblin Hut Electro Wizard
Giant Skeleton Barbarian Barrel Electro Wizard
Giant Skeleton Goblin Hut
Firecracker Archers Goblin Hut Electro Wizard
Archers Goblin Hut Giant Skeleton Electro Wizard
Giant Skeleton
Giant Skeleton Electro Wizard Firecracker Goblin Hut Barbarian Barrel
Goblin Hut
Goblin Hut Giant Skeleton
Giant Skeleton Electro Wizard
Giant Skeleton
Archers Firecracker
Goblin Hut Electro Wizard Archers Firecracker Barbarian Barrel Giant Skeleton
Archers Firecracker Goblin Hut Barbarian Barrel Giant Skeleton Electro Wizard
Goblin Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel Giant Skeleton
Firecracker Barbarian Barrel Electro Wizard
Goblin Hut Barbarian Barrel Giant Skeleton
Firecracker Barbarian Barrel Giant Skeleton
Firecracker Barbarian Barrel
Firecracker
Archers Firecracker
Firecracker Barbarian Barrel
Firecracker
Electro Wizard
Firecracker Barbarian Barrel Electro Wizard
Archers Firecracker
Firecracker Goblin Hut Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Goblin Hut Barbarian Barrel
Firecracker Goblin Hut Barbarian Barrel
Firecracker Goblin Hut Barbarian Barrel
Barbarian Barrel
Archers Firecracker Barbarian Barrel Electro Wizard
Firecracker Barbarian Barrel
Giant Skeleton
Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Electro Wizard
Firecracker Barbarian Barrel
Archers Firecracker Electro Wizard
Electro Wizard Firecracker Goblin Hut
Firecracker Electro Wizard
Giant Skeleton
Firecracker
Electro Wizard Archers Goblin Hut Barbarian Barrel
Archers Firecracker Electro Wizard
Barbarian Barrel
Firecracker Electro Wizard
Firecracker
Giant Skeleton
Firecracker
Firecracker Giant Skeleton Electro Wizard
Firecracker Electro Wizard
Firecracker Barbarian Barrel Giant Skeleton Electro Wizard
Firecracker

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