My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Goblin Cage Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Hogs
Giant Snowball
Archers Royal Hogs
Zap
Archers Firecracker Royal Hogs
Barbarian Barrel
Archers Firecracker Goblin Cage Royal Hogs Electro Wizard
The Log
Archers Firecracker Goblin Cage Royal Hogs
Earthquake
Archers Firecracker Goblin Cage Royal Hogs
Arrows
Archers Firecracker Royal Hogs
Royal Delivery
Archers Firecracker Goblin Cage Royal Hogs Electro Wizard
Fireball
Archers Firecracker Goblin Cage Royal Hogs Electro Wizard
Poison
Archers Firecracker Goblin Cage Royal Hogs Electro Wizard
Lightning
Goblin Cage Electro Wizard
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Earthquake The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Firecracker Royal Delivery Earthquake Goblin Cage Electro Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Firecracker Royal Delivery

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Goblin Cage Royal Hogs
Firecracker
Earthquake Goblin Cage Royal Hogs
Royal Delivery
Earthquake
Royal Hogs Firecracker The Log
Goblin Cage
Archers Firecracker Royal Hogs The Log
Royal Hogs
Earthquake Archers Firecracker Goblin Cage The Log Electro Wizard
The Log
Earthquake Goblin Cage Royal Hogs
Electro Wizard
Royal Hogs

Defense Synergies 2 17

Archers
Firecracker Royal Delivery Goblin Cage The Log Electro Wizard
Firecracker
The Log Archers Royal Delivery Earthquake Goblin Cage Electro Wizard
Royal Delivery
Electro Wizard Archers Firecracker Earthquake Goblin Cage The Log
Earthquake
Firecracker Royal Delivery Goblin Cage The Log
Goblin Cage
Archers Firecracker Royal Delivery Earthquake The Log Electro Wizard
Royal Hogs
The Log
Firecracker Archers Royal Delivery Earthquake Goblin Cage Electro Wizard
Electro Wizard
Royal Delivery Archers Firecracker Goblin Cage The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Goblin Cage The Log Electro Wizard
Firecracker Royal Delivery Goblin Cage The Log Electro Wizard
Goblin Cage Archers Royal Delivery Electro Wizard
Goblin Cage Firecracker Electro Wizard
Firecracker Royal Delivery Earthquake Goblin Cage The Log
Royal Delivery The Log Archers Firecracker Earthquake Electro Wizard
Electro Wizard Archers Firecracker Royal Delivery Goblin Cage
Earthquake Goblin Cage The Log Electro Wizard
Goblin Cage
Archers Firecracker Royal Delivery Electro Wizard
Archers Electro Wizard Firecracker Royal Delivery Earthquake The Log
Archers Firecracker Royal Delivery Electro Wizard
Goblin Cage Royal Delivery Earthquake The Log Electro Wizard
Firecracker Royal Delivery Earthquake Goblin Cage The Log Electro Wizard
Goblin Cage Electro Wizard
Royal Delivery Goblin Cage The Log Electro Wizard
Firecracker Royal Delivery Goblin Cage Electro Wizard
Royal Delivery Goblin Cage Archers Firecracker The Log Electro Wizard
Royal Delivery Earthquake Goblin Cage The Log Archers Firecracker Electro Wizard
Goblin Cage Electro Wizard
Archers Firecracker Royal Delivery Earthquake The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Royal Delivery Goblin Cage Electro Wizard
Royal Delivery Electro Wizard Archers Firecracker The Log
Royal Delivery Goblin Cage The Log Electro Wizard
Royal Delivery Goblin Cage The Log Electro Wizard
Royal Delivery Goblin Cage
Firecracker Royal Delivery Archers Electro Wizard
Royal Delivery Archers Goblin Cage Electro Wizard
Royal Delivery Goblin Cage
Royal Delivery Goblin Cage Electro Wizard Firecracker The Log
Royal Delivery Goblin Cage
Goblin Cage
Royal Delivery Goblin Cage The Log Electro Wizard
Royal Delivery Goblin Cage
Archers Firecracker Goblin Cage
Electro Wizard Archers Firecracker Royal Delivery Goblin Cage The Log
Archers Firecracker Royal Delivery Earthquake Goblin Cage The Log Electro Wizard
Royal Delivery Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker The Log
Firecracker The Log Electro Wizard
Earthquake The Log
Earthquake Firecracker The Log
Firecracker Earthquake The Log
Firecracker
Archers Firecracker Earthquake The Log
Earthquake The Log Firecracker
The Log Firecracker
Electro Wizard
Firecracker Earthquake The Log Electro Wizard
Archers Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake
Archers Firecracker Earthquake The Log Electro Wizard
Firecracker Earthquake The Log
Earthquake The Log
The Log
Earthquake The Log
Firecracker Earthquake The Log
Firecracker The Log Earthquake Electro Wizard
The Log
Firecracker The Log
Archers Firecracker Electro Wizard
Electro Wizard Firecracker
Earthquake The Log
Firecracker Electro Wizard
Firecracker Earthquake The Log
Earthquake Electro Wizard Archers
Archers Firecracker Electro Wizard
The Log
Firecracker Electro Wizard
The Log Firecracker Earthquake
Firecracker
Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker The Log Electro Wizard
Firecracker

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