My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Wizard Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians
Giant Snowball
Archers
Zap
Archers Firecracker
Barbarian Barrel
Archers Firecracker Elite Barbarians Wizard Executioner
The Log
Archers Firecracker Elite Barbarians Mini P.E.K.K.A
Earthquake
Archers Firecracker
Arrows
Archers Firecracker
Royal Delivery
Archers Firecracker Elite Barbarians Mini P.E.K.K.A Wizard Executioner P.E.K.K.A
Fireball
Archers Firecracker Elite Barbarians Wizard Executioner
Poison
Archers Firecracker Wizard Executioner
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Executioner
Rocket
Elite Barbarians Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Firecracker Mini P.E.K.K.A Wizard Executioner Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Firecracker Mini P.E.K.K.A

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Firecracker
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Elite Barbarians
Archers Firecracker Wizard The Log
Mini P.E.K.K.A
Archers Firecracker Wizard The Log
Wizard
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Executioner
P.E.K.K.A The Log
P.E.K.K.A
Archers Firecracker Wizard Executioner The Log
The Log
Elite Barbarians Mini P.E.K.K.A Executioner P.E.K.K.A

Defense Synergies 3 14

Archers
Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Firecracker
The Log Archers Mini P.E.K.K.A P.E.K.K.A
Elite Barbarians
Mini P.E.K.K.A Wizard The Log
Mini P.E.K.K.A
The Log Archers Firecracker Elite Barbarians Wizard Executioner
Wizard
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A The Log
Executioner
Mini P.E.K.K.A The Log
P.E.K.K.A
The Log Archers Firecracker Wizard
The Log
Firecracker Mini P.E.K.K.A P.E.K.K.A Archers Elite Barbarians Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Executioner The Log
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Firecracker Executioner The Log
Mini P.E.K.K.A P.E.K.K.A Archers Elite Barbarians Executioner
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Firecracker
Firecracker Elite Barbarians Mini P.E.K.K.A P.E.K.K.A The Log
The Log Archers Firecracker Executioner
Archers Firecracker Wizard Executioner
P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians
Elite Barbarians Archers Firecracker Mini P.E.K.K.A
Archers Executioner Firecracker Wizard The Log
Executioner Archers Firecracker Wizard
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Wizard The Log
Wizard Executioner Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A The Log
Wizard Firecracker Elite Barbarians Mini P.E.K.K.A Executioner P.E.K.K.A
Archers Firecracker Elite Barbarians Wizard Executioner The Log
Wizard Executioner The Log Archers Firecracker
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians
Wizard Archers Firecracker Elite Barbarians Mini P.E.K.K.A Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Elite Barbarians P.E.K.K.A
Archers Firecracker Elite Barbarians Mini P.E.K.K.A Wizard Executioner The Log
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians The Log
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Executioner
Firecracker Wizard Executioner Archers
Mini P.E.K.K.A P.E.K.K.A Archers Elite Barbarians
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians
P.E.K.K.A Firecracker Elite Barbarians Mini P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A
P.E.K.K.A Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Wizard Executioner
Wizard Archers Firecracker Executioner
Elite Barbarians Archers Firecracker Mini P.E.K.K.A Executioner P.E.K.K.A The Log
Executioner Archers Firecracker Elite Barbarians Mini P.E.K.K.A Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Executioner The Log
The Log
Firecracker The Log
Wizard Executioner Firecracker The Log
Firecracker Wizard Executioner
Archers Firecracker Wizard Executioner The Log
The Log Firecracker Wizard Executioner
The Log Firecracker Wizard
Elite Barbarians Mini P.E.K.K.A
Firecracker Wizard The Log
Archers Firecracker Wizard Executioner
Firecracker Elite Barbarians Executioner The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker Wizard Executioner The Log
Firecracker Wizard Executioner The Log
Mini P.E.K.K.A
Archers Firecracker Mini P.E.K.K.A Wizard Executioner The Log
Firecracker Wizard The Log
The Log
Wizard
The Log
The Log
Firecracker The Log Wizard Executioner
Firecracker The Log Wizard Executioner
Wizard The Log
Firecracker The Log
Elite Barbarians Archers Firecracker Wizard Executioner
Firecracker Wizard
Elite Barbarians Mini P.E.K.K.A
Wizard The Log
Firecracker
P.E.K.K.A
Firecracker Wizard The Log
Archers
Archers Firecracker Wizard Executioner
The Log
Firecracker Mini P.E.K.K.A Wizard Executioner
The Log Firecracker Wizard Executioner
Firecracker Elite Barbarians Executioner P.E.K.K.A
Firecracker Elite Barbarians The Log
Firecracker Executioner
Firecracker Executioner The Log
P.E.K.K.A
Firecracker Wizard

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