My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Dart Goblin Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Elixir Collector Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Dart Goblin Barbarian Barrel Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang
Giant Snowball
Archers Goblin Gang Barbarians Dart Goblin
Zap
Archers Goblin Gang Dart Goblin Goblin Giant
Barbarian Barrel
Archers Goblin Gang Barbarians Dart Goblin
The Log
Archers Goblin Gang Barbarians Dart Goblin
Earthquake
Archers Goblin Gang Barbarians Elixir Collector
Arrows
Archers Goblin Gang Dart Goblin
Royal Delivery
Archers Goblin Gang Barbarians Dart Goblin
Fireball
Archers Goblin Gang Barbarians Dart Goblin Elixir Collector
Poison
Archers Goblin Gang Barbarians Dart Goblin Elixir Collector
Lightning
Elixir Collector
Rocket
Barbarians Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Goblin Gang Dart Goblin Earthquake Barbarians Elixir Collector Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Archers Goblin Gang Dart Goblin

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Barbarian Barrel Goblin Giant
Goblin Gang
Dart Goblin Goblin Giant
Barbarians
Dart Goblin
Goblin Gang Barbarian Barrel Goblin Giant
Earthquake
Barbarian Barrel Goblin Giant
Elixir Collector
Barbarian Barrel
Archers Dart Goblin Earthquake Goblin Giant
Goblin Giant
Archers Goblin Gang Dart Goblin Earthquake Barbarian Barrel

Defense Synergies 1 9

Archers
Barbarian Barrel Goblin Gang Dart Goblin Goblin Giant
Goblin Gang
Archers Barbarians Dart Goblin Barbarian Barrel
Barbarians
Goblin Gang
Dart Goblin
Archers Goblin Gang Barbarian Barrel Goblin Giant
Earthquake
Barbarian Barrel
Elixir Collector
Barbarian Barrel
Archers Goblin Gang Dart Goblin Earthquake
Goblin Giant
Archers Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Dart Goblin Barbarian Barrel Goblin Giant
Barbarians Goblin Gang Dart Goblin
Goblin Gang Barbarians Archers Dart Goblin
Barbarians Goblin Gang Dart Goblin
Barbarians Earthquake Barbarian Barrel
Goblin Gang Barbarian Barrel Archers Dart Goblin Earthquake
Dart Goblin Archers Goblin Gang
Earthquake Barbarians Dart Goblin Barbarian Barrel Goblin Giant
Barbarians Goblin Gang
Goblin Gang Archers Barbarians Dart Goblin Barbarian Barrel
Archers Goblin Gang Barbarians Dart Goblin Earthquake Barbarian Barrel Goblin Giant
Archers Goblin Gang Dart Goblin
Barbarians Goblin Gang Earthquake
Goblin Gang Barbarians Dart Goblin Earthquake Barbarian Barrel
Barbarians Goblin Gang
Barbarians Goblin Gang
Barbarians Goblin Gang
Archers Goblin Gang Barbarians Dart Goblin Barbarian Barrel
Earthquake Barbarian Barrel Archers Barbarians Dart Goblin
Barbarians Dart Goblin
Goblin Gang Archers Barbarians Dart Goblin Earthquake Barbarian Barrel Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Archers Barbarian Barrel
Archers Goblin Gang Barbarian Barrel
Goblin Gang Barbarians Goblin Giant
Goblin Gang Barbarians Barbarian Barrel Goblin Giant
Barbarians Goblin Gang Goblin Giant
Archers Goblin Gang Dart Goblin Goblin Giant
Goblin Gang Archers Barbarians Dart Goblin Goblin Giant
Barbarians Goblin Giant
Barbarians Barbarian Barrel
Goblin Gang Barbarians Dart Goblin Goblin Giant
Barbarians Dart Goblin
Barbarians Goblin Giant
Barbarians Goblin Gang Goblin Giant
Archers Barbarians Dart Goblin
Goblin Gang Barbarians Archers Dart Goblin Barbarian Barrel Goblin Giant
Archers Barbarians Dart Goblin Earthquake Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Earthquake Dart Goblin Barbarian Barrel Goblin Giant
Earthquake Barbarians Dart Goblin Barbarian Barrel
Earthquake Barbarian Barrel
Dart Goblin Goblin Giant
Archers Dart Goblin Earthquake
Earthquake Dart Goblin Barbarian Barrel
Dart Goblin
Goblin Gang
Dart Goblin Earthquake Barbarian Barrel
Archers Dart Goblin
Earthquake Dart Goblin Barbarian Barrel
Earthquake Dart Goblin Barbarian Barrel
Earthquake Dart Goblin Barbarian Barrel
Earthquake Dart Goblin Barbarian Barrel
Earthquake Dart Goblin Barbarian Barrel
Earthquake Barbarian Barrel
Archers Dart Goblin Earthquake Barbarian Barrel
Dart Goblin Earthquake Barbarian Barrel
Earthquake
Earthquake Barbarians Barbarian Barrel
Earthquake Barbarian Barrel
Dart Goblin Earthquake Barbarian Barrel
Dart Goblin Barbarian Barrel
Archers Dart Goblin
Dart Goblin
Dart Goblin Earthquake
Earthquake
Earthquake Archers Goblin Gang Barbarians Dart Goblin Barbarian Barrel
Archers Dart Goblin
Barbarian Barrel
Goblin Gang Dart Goblin
Dart Goblin Earthquake
Dart Goblin
Goblin Gang Dart Goblin
Dart Goblin
Dart Goblin Barbarian Barrel Goblin Giant

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