My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Elixir Golem Prince Electro Dragon P.E.K.K.A Inferno Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Prince P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Elixir Golem Prince Inferno Dragon Skeleton King
Giant Snowball
Archers Goblin Gang Electro Dragon Inferno Dragon Skeleton King
Zap
Archers Goblin Gang Prince Inferno Dragon Skeleton King
Barbarian Barrel
Archers Goblin Gang Elixir Golem Skeleton King
The Log
Archers Goblin Gang Elixir Golem Prince Skeleton King
Earthquake
Archers Goblin Gang Elixir Golem Skeleton King
Arrows
Archers Goblin Gang Skeleton King
Royal Delivery
Archers Goblin Gang Elixir Golem Prince Electro Dragon P.E.K.K.A Inferno Dragon Skeleton King
Fireball
Archers Goblin Gang Elixir Golem Electro Dragon Inferno Dragon Skeleton King
Poison
Archers Goblin Gang Elixir Golem Electro Dragon Skeleton King
Lightning
Prince Electro Dragon Inferno Dragon Skeleton King
Rocket
Prince Electro Dragon Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Prince P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Elixir Golem Inferno Dragon Skeleton King Prince Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Goblin Gang Elixir Golem Inferno Dragon

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elixir Golem Prince Electro Dragon P.E.K.K.A Inferno Dragon
Goblin Gang
Elixir Golem Prince P.E.K.K.A Skeleton King
Elixir Golem
Archers Goblin Gang Electro Dragon Inferno Dragon
Prince
Archers Goblin Gang
Electro Dragon
Archers Elixir Golem P.E.K.K.A Inferno Dragon
P.E.K.K.A
Archers Goblin Gang Electro Dragon
Inferno Dragon
Archers Elixir Golem Electro Dragon
Skeleton King
Goblin Gang

Defense Synergies 0 8

Archers
Goblin Gang P.E.K.K.A Skeleton King
Goblin Gang
Archers Prince P.E.K.K.A Inferno Dragon
Elixir Golem
Prince
Goblin Gang
Electro Dragon
Inferno Dragon
P.E.K.K.A
Archers Goblin Gang
Inferno Dragon
Goblin Gang Electro Dragon Skeleton King
Skeleton King
Archers Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
P.E.K.K.A Inferno Dragon Goblin Gang Prince Electro Dragon
Goblin Gang Prince P.E.K.K.A Archers Electro Dragon Inferno Dragon
Prince P.E.K.K.A Inferno Dragon Goblin Gang Electro Dragon Skeleton King
Prince P.E.K.K.A
Goblin Gang Archers Electro Dragon
Inferno Dragon Archers Goblin Gang Electro Dragon
Electro Dragon P.E.K.K.A
P.E.K.K.A Inferno Dragon Goblin Gang Prince Skeleton King
Goblin Gang Archers Prince
Archers Goblin Gang Electro Dragon Skeleton King
Inferno Dragon Archers Goblin Gang Electro Dragon
Prince P.E.K.K.A Goblin Gang Electro Dragon
Goblin Gang Prince Electro Dragon P.E.K.K.A Skeleton King
P.E.K.K.A Inferno Dragon Goblin Gang Prince Skeleton King
Goblin Gang Prince P.E.K.K.A Inferno Dragon
Goblin Gang Prince Electro Dragon P.E.K.K.A
Archers Goblin Gang Prince Electro Dragon
Archers Electro Dragon Inferno Dragon
P.E.K.K.A Prince Inferno Dragon
Goblin Gang Archers Prince Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Prince P.E.K.K.A
Archers Goblin Gang Prince Electro Dragon Inferno Dragon
Goblin Gang P.E.K.K.A Prince Electro Dragon
Goblin Gang Prince P.E.K.K.A
P.E.K.K.A Goblin Gang Prince Inferno Dragon
Archers Goblin Gang Electro Dragon
Goblin Gang Prince P.E.K.K.A Archers
P.E.K.K.A Prince Inferno Dragon
Electro Dragon P.E.K.K.A Prince Inferno Dragon
P.E.K.K.A Goblin Gang Inferno Dragon
P.E.K.K.A Inferno Dragon Prince Electro Dragon
P.E.K.K.A Prince
Prince P.E.K.K.A Goblin Gang Skeleton King
Archers Electro Dragon
Goblin Gang Electro Dragon Archers Prince P.E.K.K.A Inferno Dragon Skeleton King
Archers Electro Dragon P.E.K.K.A Inferno Dragon Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Electro Dragon
Electro Dragon
Prince
Electro Dragon
Archers
Electro Dragon
Electro Dragon
Goblin Gang Prince Electro Dragon
Prince Electro Dragon
Archers Electro Dragon
Electro Dragon
Prince
Electro Dragon
Electro Dragon
Archers Prince Electro Dragon
Electro Dragon
Prince
Prince
Electro Dragon
Electro Dragon
Inferno Dragon
Electro Dragon
Prince Electro Dragon
Archers Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
P.E.K.K.A Prince
Archers Goblin Gang Prince Electro Dragon
Archers Electro Dragon
Goblin Gang Prince Electro Dragon
Electro Dragon Skeleton King
Prince Electro Dragon P.E.K.K.A
Electro Dragon Goblin Gang Skeleton King
Electro Dragon
Electro Dragon Prince
Prince P.E.K.K.A Inferno Dragon
Electro Dragon

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