My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Executioner P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider
Giant Snowball
Archers Goblin Gang Hog Rider Lumberjack
Zap
Archers Goblin Gang
Barbarian Barrel
Archers Goblin Gang Executioner Electro Wizard Lumberjack
The Log
Archers Goblin Gang Hog Rider Lumberjack
Earthquake
Archers Goblin Gang Hog Rider
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Hog Rider Executioner P.E.K.K.A Electro Wizard Lumberjack
Fireball
Archers Goblin Gang Hog Rider Executioner Electro Wizard Lumberjack
Poison
Archers Goblin Gang Executioner Electro Wizard
Lightning
Executioner Electro Wizard Lumberjack
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Fireball Hog Rider Electro Wizard Lumberjack Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Goblin Gang Fireball Hog Rider

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Hog Rider P.E.K.K.A Lumberjack
Goblin Gang
Hog Rider P.E.K.K.A
Fireball
Hog Rider Electro Wizard
Hog Rider
Goblin Gang Fireball Archers Executioner Electro Wizard Lumberjack
Executioner
Hog Rider P.E.K.K.A
P.E.K.K.A
Electro Wizard Archers Goblin Gang Executioner Lumberjack
Electro Wizard
P.E.K.K.A Fireball Hog Rider Lumberjack
Lumberjack
Archers Hog Rider P.E.K.K.A Electro Wizard

Defense Synergies 0 12

Archers
Goblin Gang P.E.K.K.A Electro Wizard Lumberjack
Goblin Gang
Archers P.E.K.K.A Electro Wizard Lumberjack
Fireball
Electro Wizard Lumberjack
Hog Rider
Executioner
Lumberjack
P.E.K.K.A
Archers Goblin Gang Electro Wizard
Electro Wizard
Archers Goblin Gang Fireball P.E.K.K.A Lumberjack
Lumberjack
Archers Goblin Gang Fireball Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner Electro Wizard
P.E.K.K.A Lumberjack Goblin Gang Executioner Electro Wizard
Goblin Gang P.E.K.K.A Lumberjack Archers Executioner Electro Wizard
P.E.K.K.A Lumberjack Goblin Gang Electro Wizard
Fireball P.E.K.K.A Lumberjack
Goblin Gang Fireball Archers Executioner Electro Wizard Lumberjack
Electro Wizard Archers Goblin Gang Fireball Executioner
Fireball P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Archers Electro Wizard Lumberjack
Archers Goblin Gang Executioner Electro Wizard Fireball Lumberjack
Executioner Archers Goblin Gang Fireball Electro Wizard
P.E.K.K.A Lumberjack Goblin Gang Fireball Electro Wizard
Fireball Executioner Goblin Gang P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Goblin Gang Electro Wizard Lumberjack
Goblin Gang Fireball P.E.K.K.A Electro Wizard Lumberjack
Goblin Gang Fireball Executioner P.E.K.K.A Electro Wizard Lumberjack
Fireball Archers Goblin Gang Executioner Electro Wizard Lumberjack
Executioner Archers Fireball Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Goblin Gang Archers Fireball Executioner P.E.K.K.A Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Archers Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Archers Goblin Gang Executioner Lumberjack
Goblin Gang P.E.K.K.A Lumberjack Electro Wizard
Goblin Gang P.E.K.K.A Lumberjack Fireball Electro Wizard
P.E.K.K.A Goblin Gang Executioner Lumberjack
Fireball Executioner Archers Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Archers Fireball Electro Wizard Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Electro Wizard Fireball
P.E.K.K.A Goblin Gang
P.E.K.K.A Lumberjack
P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Goblin Gang Fireball Executioner Lumberjack
Archers Fireball Executioner
Goblin Gang Electro Wizard Archers Fireball Executioner P.E.K.K.A Lumberjack
Executioner Archers Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Executioner Electro Wizard
Fireball
Fireball
Fireball Executioner
Fireball Executioner
Archers Executioner
Fireball Executioner
Fireball
Goblin Gang Fireball Electro Wizard Lumberjack
Fireball Electro Wizard
Fireball Archers Executioner
Fireball Executioner
Fireball
Fireball
Fireball Executioner
Fireball Executioner
Fireball
Archers Fireball Executioner Electro Wizard
Fireball
Fireball
Fireball
Fireball
Fireball Executioner
Fireball Executioner Electro Wizard
Fireball
Fireball
Archers Fireball Executioner Electro Wizard
Electro Wizard Fireball
Fireball
Fireball
Fireball Electro Wizard
P.E.K.K.A
Fireball
Electro Wizard Archers Goblin Gang Fireball
Fireball Archers Executioner Electro Wizard
Fireball
Fireball Goblin Gang Executioner Electro Wizard Lumberjack
Fireball Executioner
Fireball
Executioner P.E.K.K.A
Goblin Gang Fireball Electro Wizard
Fireball Executioner Electro Wizard
Fireball Executioner Electro Wizard
P.E.K.K.A
Fireball

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