My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Firecracker Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Elixir Golem Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elixir Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Minion Horde Elixir Golem
Giant Snowball
Archers Goblin Gang Minion Horde
Zap
Archers Goblin Gang Firecracker Minion Horde
Barbarian Barrel
Archers Goblin Gang Firecracker Elixir Golem Wizard
The Log
Archers Goblin Gang Firecracker Elixir Golem
Earthquake
Archers Goblin Gang Firecracker Elixir Golem
Arrows
Archers Goblin Gang Firecracker Minion Horde
Royal Delivery
Archers Goblin Gang Firecracker Minion Horde Elixir Golem Wizard P.E.K.K.A
Fireball
Archers Goblin Gang Firecracker Minion Horde Elixir Golem Wizard
Poison
Archers Goblin Gang Firecracker Minion Horde Elixir Golem Wizard
Lightning
Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rocket P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Firecracker Elixir Golem Minion Horde Wizard Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Goblin Gang Firecracker Elixir Golem

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elixir Golem P.E.K.K.A
Goblin Gang
Firecracker Elixir Golem P.E.K.K.A
Firecracker
Elixir Golem Goblin Gang P.E.K.K.A
Minion Horde
Elixir Golem
Firecracker Archers Goblin Gang Wizard
Wizard
Elixir Golem P.E.K.K.A
Rocket
P.E.K.K.A
Archers Goblin Gang Firecracker Wizard

Defense Synergies 0 7

Archers
Goblin Gang Firecracker P.E.K.K.A
Goblin Gang
Archers Firecracker P.E.K.K.A
Firecracker
Archers Goblin Gang P.E.K.K.A
Minion Horde
Elixir Golem
Wizard
P.E.K.K.A
Rocket
P.E.K.K.A
Archers Goblin Gang Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Minion Horde Wizard
Minion Horde P.E.K.K.A Goblin Gang Firecracker
Goblin Gang Minion Horde Rocket P.E.K.K.A Archers
Minion Horde P.E.K.K.A Goblin Gang Firecracker
Firecracker Rocket P.E.K.K.A
Goblin Gang Archers Firecracker
Minion Horde Rocket Archers Goblin Gang Firecracker Wizard
Rocket P.E.K.K.A
Minion Horde P.E.K.K.A Goblin Gang
Goblin Gang Archers Firecracker Minion Horde
Archers Goblin Gang Minion Horde Firecracker Wizard
Minion Horde Archers Goblin Gang Firecracker Wizard
Minion Horde P.E.K.K.A Goblin Gang Wizard Rocket
Wizard Rocket Goblin Gang Firecracker Minion Horde P.E.K.K.A
P.E.K.K.A Goblin Gang Minion Horde
Minion Horde Rocket Goblin Gang P.E.K.K.A
Minion Horde Wizard Goblin Gang Firecracker P.E.K.K.A
Archers Goblin Gang Firecracker Minion Horde Wizard
Wizard Archers Firecracker
P.E.K.K.A
Goblin Gang Wizard Archers Firecracker Minion Horde P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers P.E.K.K.A
Archers Goblin Gang Firecracker Wizard Rocket
Goblin Gang P.E.K.K.A Minion Horde Rocket
Goblin Gang Rocket P.E.K.K.A Minion Horde
P.E.K.K.A Goblin Gang Minion Horde
Firecracker Wizard Rocket Archers Goblin Gang Minion Horde
Goblin Gang Rocket P.E.K.K.A Archers Minion Horde
P.E.K.K.A Minion Horde
Minion Horde Rocket P.E.K.K.A Firecracker
P.E.K.K.A Goblin Gang Minion Horde
P.E.K.K.A Minion Horde
Rocket P.E.K.K.A
Rocket P.E.K.K.A Goblin Gang Minion Horde Wizard
Wizard Archers Firecracker Minion Horde
Goblin Gang Archers Firecracker Minion Horde Rocket P.E.K.K.A
Archers Firecracker Minion Horde Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Rocket
Firecracker
Rocket Minion Horde
Firecracker Rocket
Wizard Rocket Firecracker Minion Horde
Firecracker Wizard Minion Horde Rocket
Archers Firecracker Minion Horde Wizard
Firecracker Wizard
Firecracker Wizard
Rocket Goblin Gang Minion Horde
Firecracker Rocket Minion Horde Wizard
Archers Firecracker Wizard Rocket
Rocket Firecracker
Firecracker Minion Horde Rocket
Firecracker
Rocket Firecracker Minion Horde Wizard
Firecracker Minion Horde Wizard Rocket
Rocket
Minion Horde Rocket
Rocket Archers Firecracker Wizard
Rocket Firecracker Wizard
Rocket Minion Horde
Rocket Wizard
Rocket
Rocket Minion Horde
Firecracker Wizard
Minion Horde
Firecracker Wizard
Wizard
Rocket Firecracker
Archers Firecracker Minion Horde Wizard
Rocket Firecracker Minion Horde Wizard
Minion Horde
Minion Horde Wizard Rocket
Rocket Firecracker Minion Horde
P.E.K.K.A Minion Horde
Rocket Firecracker Wizard
Minion Horde Archers Goblin Gang Rocket
Rocket Archers Firecracker Wizard
Goblin Gang Firecracker Minion Horde Wizard Rocket
Firecracker Wizard
Rocket
Firecracker Minion Horde P.E.K.K.A
Goblin Gang Firecracker Minion Horde Rocket
Firecracker Rocket
Firecracker Rocket
P.E.K.K.A
Firecracker Wizard Rocket

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