My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Royal Recruits Balloon X-Bow Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Balloon X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Balloon X-Bow Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Royal Recruits Balloon
Giant Snowball
Archers Goblin Gang Royal Recruits Balloon
Zap
Archers Goblin Gang Firecracker Balloon X-Bow
Barbarian Barrel
Archers Goblin Gang Firecracker Royal Recruits X-Bow Magic Archer
The Log
Archers Goblin Gang Firecracker Royal Recruits X-Bow
Earthquake
Archers Goblin Gang Firecracker X-Bow
Arrows
Archers Goblin Gang Firecracker Royal Recruits
Royal Delivery
Archers Goblin Gang Firecracker Royal Recruits Balloon Magic Archer
Fireball
Archers Goblin Gang Firecracker Balloon X-Bow Magic Archer
Poison
Archers Goblin Gang Firecracker Royal Recruits Balloon X-Bow Magic Archer
Lightning
Balloon X-Bow Magic Archer
Rocket
Balloon X-Bow Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Firecracker Magic Archer Balloon Rocket X-Bow Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Goblin Gang Firecracker Magic Archer

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Recruits Balloon X-Bow
Goblin Gang
Firecracker Royal Recruits Balloon X-Bow
Firecracker
Goblin Gang Royal Recruits Balloon X-Bow
Royal Recruits
Archers Goblin Gang Firecracker Magic Archer
Rocket
X-Bow
Balloon
Archers Goblin Gang Firecracker Magic Archer
X-Bow
Archers Goblin Gang Firecracker Rocket
Magic Archer
Royal Recruits Balloon

Defense Synergies 0 10

Archers
Goblin Gang Firecracker Royal Recruits X-Bow
Goblin Gang
Archers Firecracker Royal Recruits X-Bow Magic Archer
Firecracker
Archers Goblin Gang Royal Recruits X-Bow
Royal Recruits
Archers Goblin Gang Firecracker
Rocket
Balloon
X-Bow
Archers Goblin Gang Firecracker
Magic Archer
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Royal Recruits X-Bow Magic Archer
Goblin Gang Firecracker Royal Recruits X-Bow
Goblin Gang Rocket Archers Royal Recruits
Royal Recruits Goblin Gang Firecracker
Firecracker Royal Recruits Rocket X-Bow
Goblin Gang Archers Firecracker X-Bow Magic Archer
Rocket Archers Goblin Gang Firecracker X-Bow Magic Archer
Rocket Royal Recruits X-Bow Magic Archer
Goblin Gang Royal Recruits X-Bow
Goblin Gang Archers Firecracker Royal Recruits
Archers Goblin Gang Firecracker Royal Recruits X-Bow Magic Archer
Archers Goblin Gang Firecracker Magic Archer
Royal Recruits Goblin Gang Rocket X-Bow
Rocket Goblin Gang Firecracker Royal Recruits X-Bow Magic Archer
Royal Recruits Goblin Gang X-Bow
Rocket Goblin Gang Royal Recruits X-Bow
Goblin Gang Firecracker Royal Recruits X-Bow
Archers Goblin Gang Firecracker Royal Recruits X-Bow Magic Archer
Archers Firecracker Royal Recruits Magic Archer
Royal Recruits
Goblin Gang Royal Recruits Archers Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Archers X-Bow
Archers Goblin Gang Firecracker Rocket X-Bow Magic Archer
Goblin Gang Royal Recruits Rocket
Goblin Gang Royal Recruits Rocket X-Bow
Royal Recruits Goblin Gang
Firecracker Rocket Archers Goblin Gang Magic Archer
Goblin Gang Royal Recruits Rocket Archers
Royal Recruits
Royal Recruits Rocket Firecracker X-Bow Magic Archer
Royal Recruits Goblin Gang
Royal Recruits
Royal Recruits Rocket
Royal Recruits Rocket Goblin Gang
Royal Recruits Archers Firecracker Magic Archer
Goblin Gang Royal Recruits Archers Firecracker Rocket X-Bow Magic Archer
Archers Firecracker Royal Recruits Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Royal Recruits Rocket X-Bow
Firecracker X-Bow Magic Archer
Rocket X-Bow Magic Archer
Firecracker Royal Recruits Rocket
Rocket Firecracker Magic Archer
Firecracker Rocket Magic Archer
Archers Firecracker Magic Archer
X-Bow Firecracker Magic Archer
Firecracker X-Bow
Rocket Goblin Gang X-Bow
Firecracker Rocket Royal Recruits X-Bow Magic Archer
Archers Firecracker Rocket Magic Archer
Rocket Firecracker Magic Archer
Firecracker Rocket X-Bow Magic Archer
Firecracker X-Bow Magic Archer
Rocket X-Bow Firecracker Magic Archer
Magic Archer Firecracker Royal Recruits Rocket X-Bow
Rocket
Rocket
Rocket Archers Firecracker X-Bow Magic Archer
Rocket Firecracker X-Bow Magic Archer
Rocket X-Bow Magic Archer
Rocket
Rocket X-Bow
Rocket Royal Recruits X-Bow
Firecracker Magic Archer
Firecracker X-Bow Magic Archer
X-Bow Magic Archer
Rocket Firecracker X-Bow Magic Archer
Archers Firecracker X-Bow Magic Archer
Rocket Firecracker
Rocket X-Bow Magic Archer
Rocket Firecracker Magic Archer
Rocket Firecracker Magic Archer
Archers Goblin Gang Royal Recruits Rocket X-Bow Magic Archer
Rocket Archers Firecracker Magic Archer
Goblin Gang Firecracker Rocket Magic Archer
Firecracker Magic Archer
Rocket
Firecracker Royal Recruits
Goblin Gang Firecracker Royal Recruits Rocket Magic Archer
Firecracker Rocket Magic Archer
Firecracker Royal Recruits Rocket X-Bow Magic Archer
Firecracker Rocket

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