My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Elixir Golem Baby Dragon Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Elixir Golem Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Elixir Golem Baby Dragon Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Elixir Golem
Giant Snowball
Archers Goblin Gang Baby Dragon
Zap
Archers Goblin Gang Mortar
Barbarian Barrel
Archers Goblin Gang Mortar Elixir Golem Royal Ghost
The Log
Archers Goblin Gang Elixir Golem
Earthquake
Archers Goblin Gang Mortar Elixir Golem
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Elixir Golem Baby Dragon Royal Ghost
Fireball
Archers Goblin Gang Mortar Elixir Golem Baby Dragon
Poison
Archers Goblin Gang Mortar Elixir Golem
Lightning
Mortar Baby Dragon
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Baby Dragon Poison Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Baby Dragon Poison Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Elixir Golem Royal Ghost Mortar Baby Dragon Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Goblin Gang Elixir Golem Royal Ghost

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mortar Elixir Golem Baby Dragon Royal Ghost Mega Knight
Goblin Gang
Mortar Elixir Golem Baby Dragon Royal Ghost
Mortar
Archers Goblin Gang Baby Dragon
Elixir Golem
Poison Archers Goblin Gang Baby Dragon Royal Ghost
Baby Dragon
Archers Goblin Gang Mortar Elixir Golem Poison Mega Knight
Poison
Elixir Golem Baby Dragon Royal Ghost Mega Knight
Royal Ghost
Archers Goblin Gang Elixir Golem Poison Mega Knight
Mega Knight
Archers Baby Dragon Poison Royal Ghost

Defense Synergies 0 10

Archers
Goblin Gang Mortar Baby Dragon Mega Knight
Goblin Gang
Archers Mortar
Mortar
Archers Goblin Gang Baby Dragon Poison
Elixir Golem
Baby Dragon
Archers Mortar Mega Knight
Poison
Mortar Mega Knight
Royal Ghost
Mega Knight
Mega Knight
Archers Baby Dragon Poison Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Baby Dragon
Goblin Gang Mortar Mega Knight
Goblin Gang Mortar Mega Knight Archers
Goblin Gang Mortar Mega Knight
Poison Mega Knight
Goblin Gang Archers Baby Dragon Royal Ghost Mega Knight
Archers Goblin Gang Mortar Baby Dragon Poison
Baby Dragon Poison Mega Knight
Goblin Gang Mortar
Goblin Gang Archers Royal Ghost Mega Knight
Archers Goblin Gang Poison Baby Dragon Royal Ghost Mega Knight
Archers Goblin Gang Baby Dragon Poison
Mortar Mega Knight Goblin Gang
Mega Knight Goblin Gang Mortar Baby Dragon Poison Royal Ghost
Goblin Gang Mortar Mega Knight
Goblin Gang Mortar Mega Knight
Mega Knight Goblin Gang Mortar Poison
Mortar Mega Knight Archers Goblin Gang Baby Dragon Royal Ghost
Mortar Baby Dragon Poison Archers Royal Ghost Mega Knight
Mortar
Goblin Gang Royal Ghost Mega Knight Archers Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Archers Royal Ghost
Poison Archers Goblin Gang Mortar Baby Dragon Royal Ghost Mega Knight
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Poison Archers Goblin Gang Baby Dragon
Goblin Gang Archers
Mega Knight
Mega Knight Mortar Baby Dragon Poison
Goblin Gang
Mega Knight
Mega Knight Poison
Mega Knight Goblin Gang
Archers Baby Dragon Mega Knight
Goblin Gang Archers Mortar Baby Dragon Poison
Poison Mega Knight Archers Baby Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Baby Dragon Royal Ghost
Mortar Poison Baby Dragon Royal Ghost
Baby Dragon Poison
Poison
Poison Mortar Baby Dragon Mega Knight
Poison Baby Dragon
Archers Mortar Baby Dragon Poison
Poison Baby Dragon
Poison Mortar
Goblin Gang Poison
Poison Mortar
Poison Archers Baby Dragon
Poison Mortar Baby Dragon
Mortar Baby Dragon Poison
Mortar Baby Dragon Poison
Mortar Baby Dragon Poison
Mortar Baby Dragon Poison Mega Knight
Mortar Poison
Archers Mortar Baby Dragon Poison Mega Knight
Mortar Baby Dragon Poison Mega Knight
Baby Dragon Poison Mega Knight
Poison
Mortar Baby Dragon Poison
Poison Mortar Baby Dragon Mega Knight
Mortar Poison Baby Dragon Royal Ghost
Mortar Baby Dragon Poison Mega Knight
Poison Mortar Baby Dragon
Poison Archers Baby Dragon
Poison
Poison Mortar Mega Knight
Poison
Mega Knight
Poison
Archers Goblin Gang
Poison Archers Baby Dragon
Poison Goblin Gang Baby Dragon Mega Knight
Mortar Baby Dragon Poison
Poison
Mega Knight
Goblin Gang Baby Dragon Poison
Poison
Poison Mortar Baby Dragon Royal Ghost Mega Knight

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