My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Fisherman
Giant Snowball
Archers Goblin Gang Fisherman
Zap
Archers Goblin Gang Mortar Inferno Tower Fisherman
Barbarian Barrel
Archers Goblin Gang Mortar Inferno Tower
The Log
Archers Goblin Gang Fisherman
Earthquake
Archers Goblin Gang Mortar Inferno Tower
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Fisherman
Fireball
Archers Goblin Gang Mortar Inferno Tower Fisherman
Poison
Archers Goblin Gang Mortar Inferno Tower Fisherman
Lightning
Mortar Inferno Tower Fisherman
Rocket
Mortar Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Tornado Void Fisherman Mortar Freeze Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Goblin Gang Tornado Void

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mortar Fisherman
Goblin Gang
Mortar
Mortar
Archers Goblin Gang Tornado
Inferno Tower
Tornado
Mortar Freeze
Void
Freeze
Tornado
Fisherman
Archers

Defense Synergies 1 11

Archers
Goblin Gang Mortar Inferno Tower Tornado Fisherman
Goblin Gang
Inferno Tower Archers Mortar Fisherman
Mortar
Archers Goblin Gang Inferno Tower Tornado
Inferno Tower
Goblin Gang Archers Mortar Tornado Fisherman
Tornado
Archers Mortar Inferno Tower
Void
Freeze
Fisherman
Archers Goblin Gang Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Inferno Tower Void
Inferno Tower Goblin Gang Mortar Fisherman
Goblin Gang Mortar Inferno Tower Tornado Fisherman Archers Void Freeze
Inferno Tower Goblin Gang Mortar Fisherman
Tornado
Goblin Gang Tornado Freeze Archers
Inferno Tower Tornado Archers Goblin Gang Mortar Void Freeze
Inferno Tower Void
Inferno Tower Goblin Gang Mortar Tornado Fisherman
Goblin Gang Tornado Archers Inferno Tower Fisherman
Archers Goblin Gang Tornado Freeze Fisherman
Inferno Tower Archers Goblin Gang Tornado
Mortar Inferno Tower Goblin Gang Freeze
Goblin Gang Mortar Tornado Freeze
Inferno Tower Goblin Gang Mortar
Inferno Tower Tornado Goblin Gang Mortar Freeze Fisherman
Goblin Gang Mortar Inferno Tower Tornado Fisherman
Mortar Archers Goblin Gang Tornado Fisherman
Mortar Tornado Freeze Archers Fisherman
Mortar Inferno Tower Tornado Fisherman
Goblin Gang Archers Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Inferno Tower Void Fisherman
Void Archers Goblin Gang Mortar Fisherman
Goblin Gang Inferno Tower Fisherman
Goblin Gang Inferno Tower Tornado Fisherman
Inferno Tower Goblin Gang Fisherman
Archers Goblin Gang Tornado Freeze
Goblin Gang Archers Inferno Tower Void
Inferno Tower Fisherman
Void Freeze Mortar Inferno Tower Tornado
Inferno Tower Goblin Gang
Inferno Tower
Tornado Void
Goblin Gang Inferno Tower
Archers
Goblin Gang Inferno Tower Archers Mortar Tornado Freeze Fisherman
Archers Inferno Tower Freeze
Mortar Inferno Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Mortar Freeze
Mortar Void Tornado Fisherman
Void
Void Freeze
Mortar
Tornado Freeze
Archers Mortar Tornado
Tornado Freeze
Void Mortar Tornado Fisherman
Goblin Gang Tornado Void Fisherman
Void Mortar Tornado Fisherman
Void Archers Tornado
Mortar Void Fisherman
Mortar Void Freeze Fisherman
Mortar Fisherman
Mortar
Mortar
Mortar Tornado Freeze
Fisherman
Void Archers Mortar Fisherman
Mortar Tornado Void
Void
Tornado Void
Void Tornado Fisherman
Mortar Void
Tornado Freeze Mortar
Fisherman
Mortar Void Tornado Fisherman
Void Mortar Tornado Fisherman
Void Mortar Tornado Fisherman
Archers Tornado Void
Void Freeze
Void
Void Mortar
Void Freeze
Archers Goblin Gang Void Freeze
Archers Tornado
Freeze
Void Goblin Gang
Mortar
Void Tornado
Goblin Gang Tornado Freeze
Tornado Void
Void Mortar Tornado Freeze
Mortar Void
Void

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