My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Tesla Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Barrel Tesla Rascals Lumberjack Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Rascals Mini P.E.K.K.A Lumberjack Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Skeleton Barrel Skeleton King
Giant Snowball
Archers Goblin Gang Skeleton Barrel Lumberjack Skeleton King
Zap
Archers Goblin Gang Skeleton Barrel Skeleton King
Barbarian Barrel
Archers Goblin Gang Skeleton Barrel Tesla Rascals Lumberjack Skeleton King
The Log
Archers Goblin Gang Skeleton Barrel Rascals Mini P.E.K.K.A Lumberjack Skeleton King
Earthquake
Archers Goblin Gang Tesla Skeleton King
Arrows
Archers Goblin Gang Skeleton Barrel Rascals Skeleton King
Royal Delivery
Archers Goblin Gang Skeleton Barrel Rascals Mini P.E.K.K.A Lumberjack Skeleton King
Fireball
Archers Goblin Gang Skeleton Barrel Tesla Rascals Lumberjack Skeleton King
Poison
Archers Goblin Gang Skeleton Barrel Rascals Skeleton King
Lightning
Tesla Mini P.E.K.K.A Lumberjack Skeleton King
Rocket
Rascals Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Skeleton Barrel Tesla Mini P.E.K.K.A Lumberjack Skeleton King Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Goblin Gang Skeleton Barrel Tesla

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Skeleton Barrel Mini P.E.K.K.A Lumberjack
Goblin Gang
Skeleton Barrel Mini P.E.K.K.A Skeleton King
Skeleton Barrel
Skeleton King Archers Goblin Gang Rascals Mini P.E.K.K.A Lumberjack
Tesla
Rascals
Skeleton Barrel Lumberjack
Mini P.E.K.K.A
Archers Goblin Gang Skeleton Barrel Lumberjack
Lumberjack
Archers Skeleton Barrel Rascals Mini P.E.K.K.A
Skeleton King
Skeleton Barrel Goblin Gang

Defense Synergies 1 11

Archers
Goblin Gang Tesla Rascals Mini P.E.K.K.A Lumberjack Skeleton King
Goblin Gang
Tesla Archers Rascals Mini P.E.K.K.A Lumberjack
Skeleton Barrel
Tesla
Goblin Gang Archers Rascals Mini P.E.K.K.A
Rascals
Archers Goblin Gang Tesla
Mini P.E.K.K.A
Archers Goblin Gang Tesla
Lumberjack
Archers Goblin Gang
Skeleton King
Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tesla
Mini P.E.K.K.A Lumberjack Goblin Gang Tesla Rascals
Goblin Gang Tesla Mini P.E.K.K.A Lumberjack Archers Rascals
Tesla Mini P.E.K.K.A Lumberjack Goblin Gang Rascals Skeleton King
Mini P.E.K.K.A Lumberjack
Goblin Gang Archers Tesla Rascals Lumberjack
Tesla Archers Goblin Gang Rascals
Skeleton Barrel Tesla Rascals
Tesla Mini P.E.K.K.A Goblin Gang Rascals Lumberjack Skeleton King
Goblin Gang Archers Tesla Rascals Mini P.E.K.K.A Lumberjack
Archers Goblin Gang Tesla Rascals Lumberjack Skeleton King
Tesla Archers Goblin Gang Rascals
Tesla Mini P.E.K.K.A Lumberjack Goblin Gang Rascals
Goblin Gang Tesla Rascals Mini P.E.K.K.A Lumberjack Skeleton King
Mini P.E.K.K.A Goblin Gang Tesla Rascals Lumberjack Skeleton King
Goblin Gang Tesla Rascals Mini P.E.K.K.A Lumberjack
Tesla Goblin Gang Rascals Mini P.E.K.K.A Lumberjack
Tesla Archers Goblin Gang Rascals Lumberjack
Archers Tesla Rascals Lumberjack
Mini P.E.K.K.A Tesla Lumberjack
Goblin Gang Rascals Archers Tesla Mini P.E.K.K.A Lumberjack
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Mini P.E.K.K.A Lumberjack Archers Tesla
Archers Goblin Gang Skeleton Barrel Tesla Mini P.E.K.K.A Lumberjack
Goblin Gang Lumberjack Rascals Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Lumberjack Tesla Rascals
Goblin Gang Tesla Rascals Mini P.E.K.K.A Lumberjack
Archers Goblin Gang Skeleton Barrel Tesla Rascals
Goblin Gang Rascals Mini P.E.K.K.A Archers Tesla Lumberjack
Mini P.E.K.K.A Tesla Rascals Lumberjack
Mini P.E.K.K.A
Goblin Gang Tesla
Tesla Rascals Mini P.E.K.K.A Lumberjack
Rascals Mini P.E.K.K.A Goblin Gang Tesla Lumberjack Skeleton King
Archers Tesla Rascals
Goblin Gang Tesla Rascals Archers Mini P.E.K.K.A Lumberjack Skeleton King
Archers Tesla Rascals Mini P.E.K.K.A Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Rascals
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Rascals
Skeleton Barrel
Archers
Skeleton Barrel
Skeleton Barrel
Goblin Gang Mini P.E.K.K.A Lumberjack
Skeleton Barrel
Archers
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Mini P.E.K.K.A
Archers Skeleton Barrel Mini P.E.K.K.A
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Archers
Skeleton Barrel
Mini P.E.K.K.A
Skeleton Barrel Archers Goblin Gang
Archers
Goblin Gang Rascals Mini P.E.K.K.A Lumberjack
Skeleton Barrel Skeleton King
Goblin Gang Rascals Skeleton King
Skeleton Barrel

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