My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Baby Dragon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Battle Healer Wall Breakers Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Wall Breakers
Giant Snowball
Archers Goblin Gang Wall Breakers Baby Dragon
Zap
Archers Goblin Gang Wall Breakers
Barbarian Barrel
Archers Goblin Gang Valkyrie Wall Breakers
The Log
Archers Goblin Gang Wall Breakers
Earthquake
Archers Goblin Gang
Arrows
Archers Goblin Gang Wall Breakers
Royal Delivery
Archers Goblin Gang Valkyrie Battle Healer Wall Breakers Baby Dragon
Fireball
Archers Goblin Gang Battle Healer Wall Breakers Baby Dragon
Poison
Archers Goblin Gang Battle Healer
Lightning
Valkyrie Battle Healer Baby Dragon
Rocket
Valkyrie Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Healer Baby Dragon Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Archers Goblin Gang Void Valkyrie Battle Healer Baby Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Archers Goblin Gang Void

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Battle Healer Wall Breakers Baby Dragon Golem
Goblin Gang
Valkyrie Battle Healer Baby Dragon Golem
Valkyrie
Archers Goblin Gang Battle Healer Wall Breakers Baby Dragon
Battle Healer
Archers Baby Dragon Goblin Gang Valkyrie Golem
Wall Breakers
Archers Valkyrie Baby Dragon
Void
Baby Dragon
Battle Healer Golem Archers Goblin Gang Valkyrie Wall Breakers
Golem
Baby Dragon Archers Goblin Gang Battle Healer

Defense Synergies 2 7

Archers
Valkyrie Goblin Gang Battle Healer Baby Dragon
Goblin Gang
Archers Valkyrie Battle Healer
Valkyrie
Archers Goblin Gang Battle Healer Baby Dragon
Battle Healer
Baby Dragon Archers Goblin Gang Valkyrie
Wall Breakers
Void
Baby Dragon
Battle Healer Archers Valkyrie
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Void Baby Dragon
Goblin Gang Valkyrie Battle Healer
Goblin Gang Archers Valkyrie Void
Goblin Gang Valkyrie
Valkyrie Battle Healer
Goblin Gang Archers Valkyrie Baby Dragon
Archers Goblin Gang Void Baby Dragon
Valkyrie Battle Healer Void Baby Dragon
Goblin Gang
Goblin Gang Archers Valkyrie Battle Healer
Archers Goblin Gang Valkyrie Baby Dragon
Archers Goblin Gang Baby Dragon
Goblin Gang Valkyrie Battle Healer
Valkyrie Goblin Gang Baby Dragon
Goblin Gang
Goblin Gang
Goblin Gang Valkyrie
Archers Goblin Gang Valkyrie Battle Healer Baby Dragon
Valkyrie Baby Dragon Archers Battle Healer
Goblin Gang Valkyrie Archers Battle Healer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Archers Battle Healer Void
Void Archers Goblin Gang Valkyrie Battle Healer Baby Dragon
Goblin Gang Valkyrie Battle Healer
Goblin Gang Valkyrie Battle Healer
Goblin Gang Valkyrie Battle Healer
Archers Goblin Gang Baby Dragon
Goblin Gang Archers Valkyrie Battle Healer Void
Valkyrie Battle Healer
Void Valkyrie Baby Dragon
Goblin Gang
Valkyrie
Valkyrie Void
Goblin Gang Valkyrie
Archers Valkyrie Baby Dragon
Goblin Gang Archers Valkyrie Battle Healer Baby Dragon
Valkyrie Archers Battle Healer Baby Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie Baby Dragon
Void Baby Dragon
Void Baby Dragon
Valkyrie Void
Valkyrie Baby Dragon
Baby Dragon
Archers Baby Dragon
Baby Dragon
Void
Goblin Gang Void
Void Valkyrie
Void Archers Baby Dragon
Void Baby Dragon
Void Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Void Archers Baby Dragon
Valkyrie Baby Dragon
Void Baby Dragon
Void
Void
Void Baby Dragon
Valkyrie Baby Dragon
Void Baby Dragon
Void Baby Dragon
Void Baby Dragon
Archers Baby Dragon
Void
Void
Void
Void
Archers Goblin Gang Void
Archers Baby Dragon
Void Goblin Gang Valkyrie Baby Dragon
Baby Dragon
Void
Goblin Gang Baby Dragon
Void
Void Baby Dragon

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