My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Goblin Cage Baby Dragon Balloon Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Balloon Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon
Giant Snowball
Archers Baby Dragon Balloon
Zap
Archers Balloon
Barbarian Barrel
Archers Goblin Cage
The Log
Archers Goblin Cage
Earthquake
Archers Goblin Cage
Arrows
Archers
Royal Delivery
Archers Goblin Cage Baby Dragon Balloon
Fireball
Archers Goblin Cage Baby Dragon Balloon
Poison
Archers Goblin Cage Balloon
Lightning
Goblin Cage Baby Dragon Balloon Archer Queen
Rocket
Balloon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Archers Goblin Cage Baby Dragon Balloon Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Rage Archers Goblin Cage

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Goblin Cage Barbarian Barrel Baby Dragon Balloon Mega Knight
Goblin Cage
Archers Barbarian Barrel Baby Dragon Balloon
Barbarian Barrel
Balloon Archers Goblin Cage Baby Dragon Mega Knight
Rage
Balloon
Baby Dragon
Archers Goblin Cage Barbarian Barrel Balloon Mega Knight
Balloon
Barbarian Barrel Rage Archers Goblin Cage Baby Dragon Mega Knight
Mega Knight
Archers Barbarian Barrel Baby Dragon Balloon Archer Queen
Archer Queen
Mega Knight

Defense Synergies 2 10

Archers
Barbarian Barrel Goblin Cage Baby Dragon Mega Knight Archer Queen
Goblin Cage
Archers Barbarian Barrel Baby Dragon Archer Queen
Barbarian Barrel
Archers Archer Queen Goblin Cage Baby Dragon Mega Knight
Rage
Baby Dragon
Archers Goblin Cage Barbarian Barrel Mega Knight
Balloon
Mega Knight
Archers Barbarian Barrel Baby Dragon
Archer Queen
Barbarian Barrel Archers Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Barbarian Barrel Baby Dragon
Goblin Cage Mega Knight
Goblin Cage Mega Knight Archers
Goblin Cage Mega Knight
Goblin Cage Barbarian Barrel Mega Knight
Barbarian Barrel Archers Baby Dragon Mega Knight
Archers Goblin Cage Baby Dragon
Goblin Cage Barbarian Barrel Baby Dragon Mega Knight
Goblin Cage Archer Queen
Archers Barbarian Barrel Mega Knight
Archers Barbarian Barrel Baby Dragon Mega Knight
Archers Baby Dragon
Goblin Cage Mega Knight
Mega Knight Goblin Cage Barbarian Barrel Baby Dragon
Goblin Cage Mega Knight
Goblin Cage Mega Knight
Mega Knight Goblin Cage
Goblin Cage Mega Knight Archers Barbarian Barrel Baby Dragon
Goblin Cage Barbarian Barrel Baby Dragon Archers Mega Knight
Goblin Cage
Mega Knight Archers Barbarian Barrel Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers Goblin Cage Barbarian Barrel
Archers Barbarian Barrel Baby Dragon Mega Knight
Mega Knight Goblin Cage
Mega Knight Goblin Cage Barbarian Barrel
Goblin Cage Mega Knight
Archers Baby Dragon
Archers Goblin Cage
Mega Knight Goblin Cage
Goblin Cage Mega Knight Barbarian Barrel Baby Dragon
Goblin Cage
Mega Knight Goblin Cage
Mega Knight Goblin Cage Archer Queen
Mega Knight Goblin Cage
Archers Goblin Cage Baby Dragon Mega Knight
Archers Goblin Cage Barbarian Barrel Baby Dragon Archer Queen
Mega Knight Archers Goblin Cage Barbarian Barrel Baby Dragon Archer Queen
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel
Barbarian Barrel Baby Dragon Mega Knight
Baby Dragon
Archers Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel
Archers Baby Dragon Archer Queen
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Mega Knight
Barbarian Barrel
Archers Barbarian Barrel Baby Dragon Mega Knight
Barbarian Barrel Baby Dragon Mega Knight
Baby Dragon Mega Knight
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Mega Knight
Barbarian Barrel Baby Dragon
Baby Dragon Mega Knight
Barbarian Barrel Baby Dragon
Archers Baby Dragon
Mega Knight
Mega Knight
Archers Barbarian Barrel
Archers Baby Dragon Archer Queen
Barbarian Barrel
Baby Dragon Mega Knight
Baby Dragon
Archer Queen
Mega Knight Archer Queen
Baby Dragon Archer Queen
Archer Queen
Barbarian Barrel Baby Dragon Mega Knight Archer Queen
Mega Knight

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