My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Flying Machine Baby Dragon Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Miner Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Royal Hogs Baby Dragon Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Hogs Miner Bandit
Giant Snowball
Archers Flying Machine Royal Hogs Baby Dragon Miner Lumberjack
Zap
Archers Flying Machine Royal Hogs Bandit
Barbarian Barrel
Archers Knight Royal Hogs Bandit Lumberjack
The Log
Archers Royal Hogs Bandit Lumberjack
Earthquake
Archers Royal Hogs
Arrows
Archers Flying Machine Royal Hogs
Royal Delivery
Archers Knight Flying Machine Royal Hogs Baby Dragon Miner Bandit Lumberjack
Fireball
Archers Flying Machine Royal Hogs Baby Dragon Bandit Lumberjack
Poison
Archers Flying Machine Royal Hogs
Lightning
Knight Baby Dragon Bandit Lumberjack
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Miner Bandit Flying Machine Baby Dragon Lumberjack Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Miner Bandit

Attack Synergies 2 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Royal Hogs Baby Dragon Miner Bandit Lumberjack
Knight
Archers Baby Dragon Flying Machine Royal Hogs Miner Lumberjack
Flying Machine
Knight Royal Hogs Baby Dragon Lumberjack
Royal Hogs
Archers Knight Flying Machine Bandit Lumberjack
Baby Dragon
Knight Archers Flying Machine Miner Bandit Lumberjack
Miner
Archers Knight Baby Dragon Bandit Lumberjack
Bandit
Archers Royal Hogs Baby Dragon Miner Lumberjack
Lumberjack
Archers Knight Flying Machine Royal Hogs Baby Dragon Miner Bandit

Defense Synergies 1 12

Archers
Knight Baby Dragon Bandit Lumberjack
Knight
Archers Flying Machine Baby Dragon Lumberjack
Flying Machine
Knight Baby Dragon Bandit Lumberjack
Royal Hogs
Baby Dragon
Archers Knight Flying Machine Bandit Lumberjack
Miner
Bandit
Archers Flying Machine Baby Dragon Lumberjack
Lumberjack
Archers Knight Flying Machine Baby Dragon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Flying Machine Baby Dragon
Lumberjack Knight Flying Machine Bandit
Lumberjack Archers Knight Bandit
Lumberjack Knight Bandit
Lumberjack
Archers Flying Machine Baby Dragon Bandit Lumberjack
Archers Flying Machine Baby Dragon
Flying Machine Baby Dragon Bandit
Lumberjack
Knight Archers Miner Bandit Lumberjack
Archers Knight Flying Machine Baby Dragon Bandit Lumberjack
Archers Flying Machine Baby Dragon
Lumberjack Knight Flying Machine Bandit
Baby Dragon Lumberjack
Knight Bandit Lumberjack
Bandit Lumberjack
Knight Lumberjack
Archers Knight Flying Machine Baby Dragon Bandit Lumberjack
Baby Dragon Archers Knight Flying Machine Bandit Lumberjack
Lumberjack
Archers Knight Flying Machine Baby Dragon Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Archers Bandit
Bandit Archers Knight Flying Machine Baby Dragon Miner Lumberjack
Bandit Lumberjack Knight
Lumberjack Knight Bandit
Knight Bandit Lumberjack
Archers Flying Machine Baby Dragon
Archers Knight Flying Machine Bandit Lumberjack
Knight Lumberjack
Knight Flying Machine Baby Dragon Bandit
Knight Flying Machine Lumberjack
Knight Bandit Lumberjack
Archers Flying Machine Baby Dragon
Archers Knight Flying Machine Baby Dragon Lumberjack
Archers Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Flying Machine Baby Dragon Bandit
Flying Machine Baby Dragon Miner Bandit
Flying Machine Baby Dragon Miner Bandit
Knight Flying Machine
Baby Dragon
Flying Machine Baby Dragon
Archers Flying Machine Baby Dragon
Flying Machine Baby Dragon
Miner Flying Machine Bandit
Lumberjack
Miner Knight Flying Machine Bandit
Archers Flying Machine Baby Dragon
Flying Machine Knight Baby Dragon Miner Bandit
Flying Machine Baby Dragon Bandit
Flying Machine Baby Dragon
Flying Machine Baby Dragon Bandit
Flying Machine Baby Dragon Bandit
Archers Flying Machine Baby Dragon Bandit
Flying Machine Baby Dragon Miner
Baby Dragon
Flying Machine Baby Dragon
Baby Dragon
Miner Flying Machine Baby Dragon Bandit
Flying Machine Baby Dragon Miner Bandit
Miner Baby Dragon Bandit
Archers Flying Machine Baby Dragon
Flying Machine
Miner Bandit
Archers Flying Machine Bandit
Archers Flying Machine Baby Dragon
Miner Knight Flying Machine Baby Dragon Lumberjack
Flying Machine Baby Dragon
Flying Machine
Flying Machine Baby Dragon
Flying Machine
Flying Machine Baby Dragon Miner Bandit

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