My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Baby Dragon Hunter Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Hogs Goblin Barrel
Giant Snowball
Archers Royal Hogs Goblin Barrel Baby Dragon
Zap
Archers Royal Hogs Goblin Barrel
Barbarian Barrel
Archers Knight Royal Hogs Goblin Barrel Hunter
The Log
Archers Royal Hogs Goblin Barrel Hunter
Earthquake
Archers Royal Hogs Goblin Barrel
Arrows
Archers Royal Hogs Goblin Barrel
Royal Delivery
Archers Knight Royal Hogs Goblin Barrel Baby Dragon Hunter
Fireball
Archers Royal Hogs Goblin Barrel Baby Dragon Hunter
Poison
Archers Royal Hogs Hunter
Lightning
Knight Baby Dragon Hunter
Rocket
Royal Hogs Hunter

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Goblin Barrel Baby Dragon Poison Hunter Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Knight Goblin Barrel Baby Dragon

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Royal Hogs Baby Dragon Mega Knight
Knight
Archers Goblin Barrel Baby Dragon Royal Hogs Poison Hunter
Royal Hogs
Archers Knight Goblin Barrel Poison Mega Knight
Goblin Barrel
Knight Royal Hogs Baby Dragon Mega Knight
Baby Dragon
Knight Archers Goblin Barrel Poison Mega Knight
Poison
Knight Royal Hogs Baby Dragon Mega Knight
Hunter
Knight Mega Knight
Mega Knight
Archers Royal Hogs Goblin Barrel Baby Dragon Poison Hunter

Defense Synergies 2 7

Archers
Knight Baby Dragon Mega Knight
Knight
Archers Hunter Baby Dragon Poison
Royal Hogs
Goblin Barrel
Baby Dragon
Archers Knight Mega Knight
Poison
Knight Mega Knight
Hunter
Knight Mega Knight
Mega Knight
Archers Baby Dragon Poison Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Baby Dragon
Hunter Knight Mega Knight
Hunter Mega Knight Archers Knight
Hunter Knight Mega Knight
Poison Mega Knight
Archers Baby Dragon Hunter Mega Knight
Hunter Archers Baby Dragon Poison
Baby Dragon Poison Mega Knight
Hunter
Knight Archers Hunter Mega Knight
Archers Poison Knight Baby Dragon Hunter Mega Knight
Hunter Archers Baby Dragon Poison
Hunter Mega Knight Knight
Mega Knight Baby Dragon Poison Hunter
Knight Hunter Mega Knight
Hunter Mega Knight
Mega Knight Knight Poison Hunter
Mega Knight Archers Knight Baby Dragon Hunter
Baby Dragon Poison Hunter Archers Knight Mega Knight
Hunter
Mega Knight Archers Knight Baby Dragon Poison Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers
Poison Archers Knight Baby Dragon Hunter Mega Knight
Mega Knight Knight Hunter
Hunter Mega Knight Knight
Knight Hunter Mega Knight
Poison Archers Baby Dragon Hunter
Archers Knight Hunter
Mega Knight Knight Hunter
Mega Knight Knight Baby Dragon Poison
Mega Knight Knight Hunter
Mega Knight Poison
Mega Knight Knight Hunter
Archers Baby Dragon Mega Knight
Archers Knight Baby Dragon Poison Hunter
Poison Mega Knight Archers Baby Dragon Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Knight Poison
Poison Baby Dragon Mega Knight
Poison Baby Dragon Hunter
Archers Baby Dragon Poison
Poison Baby Dragon Hunter
Poison
Poison
Poison Knight
Poison Archers Baby Dragon
Poison Knight Baby Dragon Hunter
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison Hunter
Baby Dragon Poison Mega Knight
Poison
Archers Baby Dragon Poison Hunter Mega Knight
Baby Dragon Poison Mega Knight
Baby Dragon Poison Mega Knight
Poison
Baby Dragon Poison
Poison Baby Dragon Hunter Mega Knight
Poison Baby Dragon Hunter
Baby Dragon Poison Mega Knight
Poison Baby Dragon
Poison Archers Baby Dragon Hunter
Poison
Poison Hunter Mega Knight
Poison
Mega Knight
Poison
Archers
Poison Archers Baby Dragon Hunter
Poison Knight Baby Dragon Hunter Mega Knight
Baby Dragon Poison
Poison
Mega Knight
Baby Dragon Poison
Poison
Poison Baby Dragon Mega Knight

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