My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Valkyrie Goblin Hut Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon
Giant Snowball
Archers Goblin Hut Balloon
Zap
Archers Firecracker Goblin Hut Balloon
Barbarian Barrel
Archers Knight Firecracker Valkyrie Goblin Hut Wizard
The Log
Archers Firecracker Goblin Hut
Earthquake
Archers Firecracker Goblin Hut
Arrows
Archers Firecracker Goblin Hut
Royal Delivery
Archers Knight Firecracker Valkyrie Goblin Hut Wizard Balloon
Fireball
Archers Firecracker Goblin Hut Wizard Balloon
Poison
Archers Firecracker Goblin Hut Wizard Balloon
Lightning
Knight Valkyrie Goblin Hut Wizard Balloon
Rocket
Valkyrie Goblin Hut Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Firecracker Valkyrie Poison Goblin Hut Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Knight Firecracker Valkyrie

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Goblin Hut Balloon
Knight
Archers Firecracker Balloon Goblin Hut Wizard Poison
Firecracker
Knight Valkyrie Goblin Hut Balloon
Valkyrie
Archers Balloon Firecracker Goblin Hut Wizard
Goblin Hut
Archers Knight Firecracker Valkyrie Balloon
Wizard
Knight Valkyrie Balloon
Poison
Knight Balloon
Balloon
Knight Valkyrie Archers Firecracker Goblin Hut Wizard Poison

Defense Synergies 4 9

Archers
Knight Valkyrie Firecracker Goblin Hut
Knight
Archers Firecracker Goblin Hut Wizard Poison
Firecracker
Knight Valkyrie Archers Goblin Hut
Valkyrie
Archers Firecracker Goblin Hut Wizard
Goblin Hut
Archers Knight Firecracker Valkyrie Wizard
Wizard
Knight Valkyrie Goblin Hut
Poison
Knight
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Goblin Hut Wizard
Knight Firecracker Valkyrie Goblin Hut
Goblin Hut Archers Knight Valkyrie
Goblin Hut Knight Firecracker Valkyrie
Firecracker Valkyrie Poison
Archers Firecracker Valkyrie
Archers Firecracker Goblin Hut Wizard Poison
Valkyrie Poison
Goblin Hut
Knight Archers Firecracker Valkyrie
Archers Valkyrie Poison Knight Firecracker Goblin Hut Wizard
Archers Firecracker Goblin Hut Wizard Poison
Goblin Hut Knight Valkyrie Wizard
Valkyrie Wizard Firecracker Goblin Hut Poison
Knight Goblin Hut
Goblin Hut
Wizard Knight Firecracker Valkyrie Goblin Hut Poison
Valkyrie Archers Knight Firecracker Goblin Hut Wizard
Valkyrie Wizard Poison Archers Knight Firecracker Goblin Hut
Goblin Hut
Valkyrie Wizard Archers Knight Firecracker Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Archers Goblin Hut
Poison Archers Knight Firecracker Valkyrie Wizard
Knight Valkyrie Goblin Hut
Valkyrie Knight
Knight Valkyrie Goblin Hut
Firecracker Wizard Poison Archers Goblin Hut
Archers Knight Valkyrie Goblin Hut
Knight Valkyrie
Knight Firecracker Valkyrie Goblin Hut Poison
Goblin Hut
Knight Valkyrie Goblin Hut
Valkyrie Poison
Knight Valkyrie Wizard
Wizard Archers Firecracker Valkyrie
Goblin Hut Archers Knight Firecracker Valkyrie Poison
Valkyrie Poison Archers Firecracker Goblin Hut Wizard
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Valkyrie
Firecracker Poison
Goblin Hut Poison
Knight Firecracker Valkyrie Poison
Wizard Poison Firecracker Valkyrie
Firecracker Wizard Poison
Archers Firecracker Wizard Poison
Poison Firecracker Wizard
Poison Firecracker Wizard
Poison
Firecracker Poison Knight Valkyrie Wizard
Poison Archers Firecracker Wizard
Poison Knight Firecracker Goblin Hut
Firecracker Poison
Firecracker Goblin Hut Poison
Firecracker Goblin Hut Wizard Poison
Firecracker Goblin Hut Wizard Poison
Poison
Archers Firecracker Wizard Poison
Firecracker Valkyrie Wizard Poison
Poison
Wizard Poison
Poison
Firecracker Poison Valkyrie Wizard
Firecracker Poison Wizard
Wizard Poison
Poison Firecracker
Poison Archers Firecracker Wizard
Firecracker Goblin Hut Wizard Poison
Poison Wizard
Firecracker Poison
Firecracker Wizard Poison
Archers Goblin Hut
Poison Archers Firecracker Wizard
Poison Knight Firecracker Valkyrie Wizard
Firecracker Wizard Poison
Poison
Firecracker
Firecracker Poison
Firecracker Poison
Poison Firecracker
Firecracker Wizard

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