My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Royal Giant Tombstone Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Miner Inferno Dragon
Giant Snowball
Archers Tombstone Miner Inferno Dragon
Zap
Archers Royal Giant Tombstone Inferno Dragon
Barbarian Barrel
Archers Knight Tombstone Wizard
The Log
Archers Royal Giant Tombstone
Earthquake
Archers Tombstone
Arrows
Archers Tombstone
Royal Delivery
Archers Knight Wizard Miner Inferno Dragon
Fireball
Archers Tombstone Wizard Inferno Dragon
Poison
Archers Tombstone Wizard
Lightning
Knight Tombstone Wizard Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Poison Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Tombstone Miner Poison Inferno Dragon Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Tombstone Miner

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Royal Giant Miner Inferno Dragon
Knight
Archers Wizard Poison Miner
Royal Giant
Poison Miner Archers Wizard
Tombstone
Wizard
Knight Royal Giant Miner
Poison
Royal Giant Miner Knight
Miner
Royal Giant Poison Archers Knight Wizard Inferno Dragon
Inferno Dragon
Archers Miner

Defense Synergies 1 6

Archers
Knight Tombstone
Knight
Archers Wizard Poison
Royal Giant
Tombstone
Archers Wizard Poison Inferno Dragon
Wizard
Knight Tombstone
Poison
Knight Tombstone
Miner
Inferno Dragon
Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Wizard
Inferno Dragon Knight Tombstone
Archers Knight Tombstone Inferno Dragon
Inferno Dragon Knight Tombstone
Tombstone Poison
Archers
Inferno Dragon Archers Tombstone Wizard Poison
Poison
Inferno Dragon Tombstone
Knight Archers Miner
Archers Poison Knight Tombstone Wizard
Inferno Dragon Archers Wizard Poison
Tombstone Knight Wizard
Wizard Tombstone Poison
Inferno Dragon Knight Tombstone
Inferno Dragon
Wizard Knight Tombstone Poison
Tombstone Archers Knight Wizard
Wizard Poison Archers Knight Tombstone Inferno Dragon
Inferno Dragon
Wizard Archers Knight Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tombstone
Poison Archers Knight Wizard Miner Inferno Dragon
Tombstone Knight
Knight
Knight Tombstone Inferno Dragon
Wizard Poison Archers
Archers Knight Tombstone
Knight Inferno Dragon
Knight Tombstone Poison Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Knight Tombstone
Poison
Knight Tombstone Wizard
Wizard Archers
Tombstone Archers Knight Poison Inferno Dragon
Poison Archers Wizard Inferno Dragon
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison Miner
Poison Miner
Knight Poison
Wizard Poison
Wizard Poison
Archers Wizard Poison
Poison Wizard
Poison Miner Wizard
Poison
Poison Miner Knight Wizard
Poison Archers Wizard
Poison Knight Miner
Poison
Poison
Wizard Poison
Wizard Poison
Poison
Archers Wizard Poison
Wizard Poison Miner
Poison
Wizard Poison
Poison
Poison Wizard
Inferno Dragon
Poison Miner Wizard
Wizard Poison Miner
Poison Miner
Poison Archers Wizard
Wizard Poison
Poison Wizard Miner
Poison
Wizard Poison
Archers Tombstone
Poison Archers Wizard
Poison Miner Knight Wizard
Wizard Poison
Poison
Poison
Poison
Poison Miner

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