My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Little Prince
Zap
Archers Mortar Little Prince
Barbarian Barrel
Archers Knight Mortar Tesla Electro Wizard Little Prince
The Log
Archers Little Prince
Earthquake
Archers Mortar Tesla
Arrows
Archers Little Prince
Royal Delivery
Archers Knight Electro Wizard Little Prince
Fireball
Archers Mortar Tesla Electro Wizard Little Prince
Poison
Archers Mortar Electro Wizard Little Prince
Lightning
Knight Mortar Tesla Electro Wizard Little Prince
Rocket
Mortar Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Barbarian Barrel The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel The Log Archers Knight Little Prince Mortar Tesla Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel The Log Archers Knight

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Mortar Barbarian Barrel
Knight
Archers Mortar Barbarian Barrel The Log Electro Wizard Little Prince
Mortar
Knight Archers Barbarian Barrel The Log
Tesla
Barbarian Barrel
Archers Knight Mortar
The Log
Knight Mortar Little Prince
Electro Wizard
Knight
Little Prince
Knight The Log

Defense Synergies 6 19

Archers
Knight Barbarian Barrel Mortar Tesla The Log Electro Wizard
Knight
Archers Tesla Electro Wizard Little Prince Mortar Barbarian Barrel The Log
Mortar
Archers Knight Tesla Barbarian Barrel The Log Electro Wizard
Tesla
Knight The Log Archers Mortar Barbarian Barrel Electro Wizard Little Prince
Barbarian Barrel
Archers Knight Mortar Tesla Electro Wizard Little Prince
The Log
Tesla Archers Knight Mortar Electro Wizard Little Prince
Electro Wizard
Knight Archers Mortar Tesla Barbarian Barrel The Log Little Prince
Little Prince
Knight Tesla Barbarian Barrel The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Tesla Barbarian Barrel The Log Electro Wizard
Knight Mortar Tesla The Log Electro Wizard
Mortar Tesla Archers Knight Electro Wizard
Tesla Knight Mortar Electro Wizard
Barbarian Barrel The Log
Barbarian Barrel The Log Archers Tesla Electro Wizard
Tesla Electro Wizard Archers Mortar Little Prince
Tesla Barbarian Barrel The Log Electro Wizard
Tesla Mortar
Knight Archers Tesla Barbarian Barrel Electro Wizard Little Prince
Archers Electro Wizard Knight Tesla Barbarian Barrel The Log
Tesla Archers Electro Wizard
Mortar Tesla Knight The Log Electro Wizard
Mortar Tesla Barbarian Barrel The Log Electro Wizard
Knight Mortar Tesla Electro Wizard
Mortar Tesla The Log Electro Wizard
Tesla Knight Mortar Electro Wizard
Mortar Tesla Archers Knight Barbarian Barrel The Log Electro Wizard Little Prince
Mortar Barbarian Barrel The Log Archers Knight Tesla Electro Wizard Little Prince
Mortar Tesla Electro Wizard
Archers Knight Tesla Barbarian Barrel The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tesla Barbarian Barrel Electro Wizard
Electro Wizard Archers Knight Mortar Tesla Barbarian Barrel The Log
Knight The Log Electro Wizard
Knight Tesla Barbarian Barrel The Log Electro Wizard
Knight Tesla
Archers Tesla Electro Wizard
Archers Knight Tesla Electro Wizard
Knight Tesla
Electro Wizard Knight Mortar Barbarian Barrel The Log
Tesla
Knight Tesla
The Log Electro Wizard
Knight Tesla
Archers Tesla
Tesla Electro Wizard Archers Knight Mortar Barbarian Barrel The Log Little Prince
Archers Tesla Barbarian Barrel The Log Electro Wizard
Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Barbarian Barrel The Log
Mortar Barbarian Barrel The Log Electro Wizard
Barbarian Barrel The Log
Knight Barbarian Barrel The Log
Mortar Barbarian Barrel The Log
Archers Mortar The Log
The Log Barbarian Barrel
The Log Mortar
Electro Wizard
Knight Mortar Barbarian Barrel The Log Electro Wizard
Archers
Knight Mortar Barbarian Barrel The Log
Mortar Barbarian Barrel
Mortar Barbarian Barrel The Log
Mortar Barbarian Barrel The Log
Mortar Barbarian Barrel The Log
Mortar Barbarian Barrel
Archers Mortar Barbarian Barrel The Log Electro Wizard
Mortar Barbarian Barrel The Log Little Prince
The Log
The Log
Mortar Barbarian Barrel The Log
The Log Mortar Barbarian Barrel Little Prince
Mortar The Log Barbarian Barrel Electro Wizard
Mortar The Log
Mortar Barbarian Barrel The Log
Archers Electro Wizard Little Prince
Electro Wizard
Mortar The Log
Electro Wizard
The Log
Electro Wizard Archers Barbarian Barrel
Archers Electro Wizard
The Log Barbarian Barrel
Knight Electro Wizard
The Log Mortar
The Log Electro Wizard
Electro Wizard
Mortar Barbarian Barrel The Log Electro Wizard Little Prince
Mortar

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