My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Golem Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Ice Golem Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Ice Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Goblin Barrel Sparky
Giant Snowball
Archers Goblin Barrel
Zap
Archers Inferno Tower Goblin Barrel Sparky
Barbarian Barrel
Archers Knight Elite Barbarians Inferno Tower Goblin Barrel Sparky
The Log
Archers Elite Barbarians Goblin Barrel Sparky
Earthquake
Archers Inferno Tower Goblin Barrel
Arrows
Archers Goblin Barrel
Royal Delivery
Archers Knight Elite Barbarians Goblin Barrel Sparky
Fireball
Archers Elite Barbarians Inferno Tower Goblin Barrel Sparky
Poison
Archers Inferno Tower Sparky
Lightning
Knight Elite Barbarians Ice Golem Inferno Tower Sparky
Rocket
Elite Barbarians Inferno Tower Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Inferno Tower Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Archers Knight Goblin Barrel Inferno Tower Elite Barbarians Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Archers Knight Goblin Barrel

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Ice Golem Elite Barbarians Mega Knight
Knight
Archers Goblin Barrel Elite Barbarians Sparky
Elite Barbarians
Archers Knight Ice Golem Sparky Mega Knight
Ice Golem
Archers Goblin Barrel Elite Barbarians Sparky
Inferno Tower
Goblin Barrel
Knight Ice Golem Sparky Mega Knight
Sparky
Knight Elite Barbarians Ice Golem Goblin Barrel
Mega Knight
Archers Elite Barbarians Goblin Barrel

Defense Synergies 4 8

Archers
Knight Ice Golem Inferno Tower Mega Knight
Knight
Archers Inferno Tower Sparky
Elite Barbarians
Ice Golem Mega Knight
Ice Golem
Archers Inferno Tower Elite Barbarians Sparky Mega Knight
Inferno Tower
Knight Ice Golem Archers Mega Knight
Goblin Barrel
Sparky
Knight Ice Golem
Mega Knight
Archers Elite Barbarians Ice Golem Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Ice Golem Inferno Tower Sparky
Elite Barbarians Inferno Tower Sparky Knight Mega Knight
Inferno Tower Sparky Mega Knight Archers Knight Elite Barbarians
Elite Barbarians Inferno Tower Sparky Knight Mega Knight
Elite Barbarians Sparky Mega Knight
Archers Mega Knight
Inferno Tower Archers
Ice Golem Inferno Tower Sparky Mega Knight
Inferno Tower Sparky Elite Barbarians
Knight Elite Barbarians Archers Ice Golem Inferno Tower Sparky Mega Knight
Archers Knight Ice Golem Mega Knight
Inferno Tower Archers
Inferno Tower Sparky Mega Knight Knight Elite Barbarians
Sparky Mega Knight
Elite Barbarians Inferno Tower Sparky Knight Mega Knight
Inferno Tower Elite Barbarians Sparky Mega Knight
Sparky Mega Knight Knight Elite Barbarians Inferno Tower
Mega Knight Archers Knight Elite Barbarians
Archers Knight Ice Golem Mega Knight
Sparky Elite Barbarians Inferno Tower
Mega Knight Archers Knight Elite Barbarians Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers Elite Barbarians Ice Golem Inferno Tower Sparky
Archers Knight Elite Barbarians Ice Golem Mega Knight
Mega Knight Knight Elite Barbarians Ice Golem Inferno Tower Sparky
Mega Knight Knight Elite Barbarians Ice Golem Inferno Tower Sparky
Inferno Tower Knight Elite Barbarians Sparky Mega Knight
Archers Ice Golem
Sparky Archers Knight Elite Barbarians Ice Golem Inferno Tower
Inferno Tower Mega Knight Knight Elite Barbarians Sparky
Mega Knight Knight Elite Barbarians Ice Golem Inferno Tower Sparky
Inferno Tower Sparky
Mega Knight Knight Elite Barbarians Inferno Tower Sparky
Mega Knight Elite Barbarians
Elite Barbarians Mega Knight Knight Ice Golem Inferno Tower Sparky
Archers Sparky Mega Knight
Elite Barbarians Inferno Tower Sparky Archers Knight Ice Golem
Mega Knight Archers Elite Barbarians Ice Golem Inferno Tower Sparky
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Ice Golem Sparky
Sparky
Knight Ice Golem Sparky
Sparky Mega Knight
Ice Golem
Archers Sparky
Ice Golem
Elite Barbarians Sparky
Knight Sparky
Archers
Knight Elite Barbarians Ice Golem Sparky
Elite Barbarians Ice Golem Sparky
Sparky
Sparky Mega Knight
Sparky
Sparky
Archers Sparky Mega Knight
Mega Knight
Sparky Mega Knight
Sparky
Ice Golem Sparky Mega Knight
Sparky
Sparky Mega Knight
Sparky
Elite Barbarians Archers Ice Golem Sparky
Elite Barbarians Sparky
Sparky Mega Knight
Sparky
Sparky Mega Knight
Sparky
Archers
Archers
Knight Sparky Mega Knight
Ice Golem
Sparky
Elite Barbarians Sparky Mega Knight
Elite Barbarians Sparky
Sparky Mega Knight
Sparky
Sparky Mega Knight

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