My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Valkyrie Battle Ram Prince Ice Wizard Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Battle Ram Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Prince
Giant Snowball
Archers Mega Minion Battle Ram
Zap
Archers Battle Ram Prince
Barbarian Barrel
Archers Valkyrie Battle Ram Ice Wizard
The Log
Archers Mini P.E.K.K.A Battle Ram Prince
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Mega Minion Mini P.E.K.K.A Valkyrie Battle Ram Prince Ice Wizard
Fireball
Archers Mega Minion Battle Ram Ice Wizard
Poison
Archers Mega Minion Ice Wizard
Lightning
Mega Minion Mini P.E.K.K.A Valkyrie Battle Ram Prince Ice Wizard Monk
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Valkyrie Battle Ram Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Mega Minion Ice Wizard Mini P.E.K.K.A Valkyrie Battle Ram Prince Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Mega Minion Ice Wizard Mini P.E.K.K.A

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Mini P.E.K.K.A Battle Ram Prince
Mega Minion
Valkyrie
Mini P.E.K.K.A
Archers Valkyrie Ice Wizard
Valkyrie
Archers Prince Mega Minion Mini P.E.K.K.A Battle Ram
Battle Ram
Archers Valkyrie
Prince
Valkyrie Archers Ice Wizard
Ice Wizard
Mini P.E.K.K.A Prince
Monk

Defense Synergies 1 10

Archers
Valkyrie Mega Minion Mini P.E.K.K.A Ice Wizard
Mega Minion
Archers Valkyrie Ice Wizard
Mini P.E.K.K.A
Archers Valkyrie Ice Wizard
Valkyrie
Archers Mega Minion Mini P.E.K.K.A Prince Ice Wizard
Battle Ram
Prince
Valkyrie Ice Wizard
Ice Wizard
Archers Mega Minion Mini P.E.K.K.A Valkyrie Prince
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Valkyrie
Mini P.E.K.K.A Mega Minion Valkyrie Prince Ice Wizard Monk
Mini P.E.K.K.A Prince Archers Mega Minion Valkyrie Ice Wizard
Mini P.E.K.K.A Prince Mega Minion Valkyrie Ice Wizard Monk
Mini P.E.K.K.A Valkyrie Prince Monk
Archers Mega Minion Valkyrie Ice Wizard
Mega Minion Archers Ice Wizard
Valkyrie Monk
Mini P.E.K.K.A Prince Ice Wizard
Archers Mini P.E.K.K.A Valkyrie Prince Ice Wizard
Archers Valkyrie Ice Wizard Mega Minion
Mega Minion Archers Ice Wizard
Mini P.E.K.K.A Prince Valkyrie Ice Wizard
Valkyrie Mega Minion Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Monk Mini P.E.K.K.A Prince
Mini P.E.K.K.A Valkyrie Prince
Valkyrie Archers Mega Minion Prince Ice Wizard
Valkyrie Archers Mega Minion Ice Wizard
Mini P.E.K.K.A Prince
Valkyrie Archers Mini P.E.K.K.A Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Archers Prince
Archers Mega Minion Mini P.E.K.K.A Valkyrie Prince Monk
Mini P.E.K.K.A Valkyrie Prince
Mini P.E.K.K.A Valkyrie Prince Monk
Mini P.E.K.K.A Valkyrie Prince
Archers Ice Wizard Monk
Mini P.E.K.K.A Prince Archers Mega Minion Valkyrie Ice Wizard
Mini P.E.K.K.A Valkyrie Prince
Mega Minion Mini P.E.K.K.A Valkyrie Prince Monk
Mega Minion
Mega Minion Mini P.E.K.K.A Valkyrie Prince
Monk Valkyrie Prince
Mini P.E.K.K.A Prince Valkyrie
Archers Valkyrie
Archers Mega Minion Mini P.E.K.K.A Valkyrie Prince Monk
Valkyrie Archers Mega Minion Mini P.E.K.K.A Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Monk
Monk Ice Wizard
Valkyrie Prince
Valkyrie
Mega Minion Ice Wizard Monk
Archers
Ice Wizard
Monk
Mini P.E.K.K.A Prince
Monk Valkyrie Prince
Monk Archers
Monk
Prince
Monk
Mini P.E.K.K.A
Archers Mega Minion Mini P.E.K.K.A Prince Monk
Valkyrie Monk
Prince Monk
Prince Monk
Monk
Valkyrie Ice Wizard
Mega Minion
Ice Wizard Monk
Prince Monk
Archers Ice Wizard
Mega Minion
Mega Minion Mini P.E.K.K.A
Monk
Prince
Monk
Archers Prince
Archers Mega Minion Ice Wizard Monk
Mega Minion Mini P.E.K.K.A Valkyrie Prince
Monk
Mega Minion Prince
Prince Monk
Prince
Monk

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