My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Dark Prince Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Skeleton Army Dark Prince
Giant Snowball
Archers Goblin Barrel Skeleton Army Witch
Zap
Archers Inferno Tower Goblin Barrel Skeleton Army Dark Prince Witch
Barbarian Barrel
Archers Valkyrie Inferno Tower Goblin Barrel Skeleton Army Dark Prince Witch
The Log
Archers Mini P.E.K.K.A Goblin Barrel Skeleton Army Dark Prince Witch
Earthquake
Archers Inferno Tower Goblin Barrel Skeleton Army Witch
Arrows
Archers Goblin Barrel Skeleton Army Witch
Royal Delivery
Archers Mini P.E.K.K.A Valkyrie Goblin Barrel Skeleton Army Dark Prince Witch
Fireball
Archers Inferno Tower Goblin Barrel Skeleton Army Witch
Poison
Archers Inferno Tower Skeleton Army Witch
Lightning
Mini P.E.K.K.A Valkyrie Inferno Tower Dark Prince Witch
Rocket
Valkyrie Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Inferno Tower Skeleton Army Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Barrel Skeleton Army Mini P.E.K.K.A Valkyrie Dark Prince Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Goblin Barrel Skeleton Army Mini P.E.K.K.A

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Archers Valkyrie Dark Prince
Valkyrie
Archers Goblin Barrel Mini P.E.K.K.A Dark Prince Witch
Inferno Tower
Goblin Barrel
Valkyrie Dark Prince Skeleton Army
Skeleton Army
Goblin Barrel
Dark Prince
Goblin Barrel Archers Mini P.E.K.K.A Valkyrie Witch
Witch
Valkyrie Dark Prince

Defense Synergies 2 12

Archers
Valkyrie Mini P.E.K.K.A Inferno Tower Skeleton Army Dark Prince Witch
Mini P.E.K.K.A
Archers Valkyrie Skeleton Army Witch
Valkyrie
Archers Mini P.E.K.K.A Inferno Tower Witch
Inferno Tower
Skeleton Army Archers Valkyrie Dark Prince
Goblin Barrel
Skeleton Army
Inferno Tower Archers Mini P.E.K.K.A
Dark Prince
Archers Inferno Tower Witch
Witch
Archers Mini P.E.K.K.A Valkyrie Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower Skeleton Army Valkyrie Dark Prince Witch
Mini P.E.K.K.A Inferno Tower Skeleton Army Witch Archers Valkyrie Dark Prince
Mini P.E.K.K.A Inferno Tower Skeleton Army Witch Valkyrie Dark Prince
Mini P.E.K.K.A Valkyrie Skeleton Army Dark Prince
Skeleton Army Archers Valkyrie Dark Prince
Inferno Tower Archers Witch
Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower Witch Skeleton Army
Skeleton Army Archers Mini P.E.K.K.A Valkyrie Inferno Tower Dark Prince
Archers Valkyrie Skeleton Army Witch Dark Prince
Inferno Tower Archers Witch
Mini P.E.K.K.A Inferno Tower Skeleton Army Valkyrie Dark Prince Witch
Valkyrie Skeleton Army Mini P.E.K.K.A Dark Prince Witch
Mini P.E.K.K.A Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Mini P.E.K.K.A
Mini P.E.K.K.A Valkyrie Inferno Tower Skeleton Army Dark Prince Witch
Valkyrie Archers Skeleton Army Dark Prince Witch
Valkyrie Witch Archers Dark Prince
Mini P.E.K.K.A Inferno Tower
Valkyrie Skeleton Army Dark Prince Archers Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Archers Inferno Tower Dark Prince Witch
Archers Mini P.E.K.K.A Valkyrie
Skeleton Army Mini P.E.K.K.A Valkyrie Inferno Tower Dark Prince Witch
Mini P.E.K.K.A Valkyrie Skeleton Army Dark Prince Inferno Tower
Inferno Tower Mini P.E.K.K.A Valkyrie Skeleton Army Dark Prince Witch
Archers Witch
Mini P.E.K.K.A Skeleton Army Dark Prince Archers Valkyrie Inferno Tower Witch
Mini P.E.K.K.A Inferno Tower Valkyrie Skeleton Army Dark Prince
Mini P.E.K.K.A Valkyrie Inferno Tower Skeleton Army Dark Prince Witch
Inferno Tower Witch Skeleton Army
Mini P.E.K.K.A Valkyrie Inferno Tower Dark Prince Witch
Skeleton Army Valkyrie Dark Prince
Mini P.E.K.K.A Skeleton Army Dark Prince Valkyrie Inferno Tower Witch
Archers Valkyrie Skeleton Army Witch
Inferno Tower Skeleton Army Witch Archers Mini P.E.K.K.A Valkyrie Dark Prince
Valkyrie Archers Mini P.E.K.K.A Inferno Tower Dark Prince Witch
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie Dark Prince
Valkyrie Dark Prince
Witch
Archers Witch
Mini P.E.K.K.A
Valkyrie Dark Prince
Archers
Witch
Mini P.E.K.K.A
Archers Mini P.E.K.K.A Dark Prince
Valkyrie Witch
Valkyrie Dark Prince Witch
Witch
Witch
Witch
Archers Witch
Witch
Mini P.E.K.K.A
Archers Skeleton Army Dark Prince Witch
Archers Witch
Mini P.E.K.K.A Valkyrie Dark Prince
Dark Prince
Witch
Witch
Dark Prince Witch

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