My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Elixir Golem Goblin Demolisher Prince Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarians Elixir Golem Prince Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elixir Golem Goblin Demolisher Prince Sparky Skeleton King
Giant Snowball
Archers Barbarians Skeleton King
Zap
Archers Mortar Prince Sparky Skeleton King
Barbarian Barrel
Archers Mortar Barbarians Elixir Golem Sparky Skeleton King
The Log
Archers Barbarians Elixir Golem Goblin Demolisher Prince Sparky Skeleton King
Earthquake
Archers Mortar Barbarians Elixir Golem Skeleton King
Arrows
Archers Skeleton King
Royal Delivery
Archers Barbarians Elixir Golem Goblin Demolisher Prince Sparky Skeleton King
Fireball
Archers Mortar Barbarians Elixir Golem Sparky Skeleton King
Poison
Archers Mortar Barbarians Elixir Golem Sparky Skeleton King
Lightning
Mortar Prince Sparky Skeleton King
Rocket
Mortar Barbarians Prince Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Goblin Demolisher Sparky Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Goblin Demolisher Prince Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Elixir Golem Mortar Goblin Demolisher Skeleton King Barbarians Prince Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Elixir Golem Mortar Goblin Demolisher

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mortar Elixir Golem Prince
Mortar
Archers Goblin Demolisher Skeleton King
Barbarians
Elixir Golem
Archers Goblin Demolisher Sparky
Goblin Demolisher
Prince Mortar Elixir Golem
Prince
Goblin Demolisher Archers
Sparky
Elixir Golem
Skeleton King
Mortar

Defense Synergies 1 3

Archers
Mortar Skeleton King
Mortar
Archers Skeleton King
Barbarians
Elixir Golem
Goblin Demolisher
Prince
Prince
Goblin Demolisher
Sparky
Skeleton King
Archers Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Goblin Demolisher Sparky
Barbarians Sparky Mortar Prince
Mortar Barbarians Prince Sparky Archers
Barbarians Prince Sparky Mortar Skeleton King
Barbarians Goblin Demolisher Prince Sparky
Archers Goblin Demolisher
Archers Mortar
Barbarians Sparky
Barbarians Sparky Mortar Prince Skeleton King
Archers Barbarians Prince Sparky
Archers Barbarians Goblin Demolisher Skeleton King
Archers
Mortar Barbarians Prince Sparky
Sparky Mortar Barbarians Goblin Demolisher Prince Skeleton King
Barbarians Sparky Mortar Prince Skeleton King
Barbarians Mortar Prince Sparky
Barbarians Sparky Mortar Prince
Mortar Archers Barbarians Goblin Demolisher Prince
Mortar Archers Barbarians Goblin Demolisher
Barbarians Sparky Mortar Prince
Goblin Demolisher Archers Barbarians Prince Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Archers Prince Sparky
Archers Mortar Prince
Barbarians Prince Sparky
Prince Barbarians Sparky
Barbarians Prince Sparky
Archers Goblin Demolisher
Prince Sparky Archers Barbarians
Barbarians Prince Sparky
Mortar Barbarians Prince Sparky
Barbarians Sparky
Barbarians Prince Sparky
Barbarians Prince
Barbarians Prince Sparky Skeleton King
Archers Barbarians Goblin Demolisher Sparky
Barbarians Sparky Archers Mortar Prince Skeleton King
Archers Barbarians Sparky Skeleton King
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Sparky
Mortar
Sparky
Barbarians Prince Sparky
Mortar Goblin Demolisher Sparky
Archers Mortar Goblin Demolisher Sparky
Goblin Demolisher
Mortar
Prince Sparky
Mortar Prince Sparky
Archers
Mortar Sparky
Mortar
Mortar Prince Sparky
Mortar Goblin Demolisher Sparky
Mortar Goblin Demolisher Sparky
Mortar Sparky
Sparky
Archers Mortar Goblin Demolisher Prince Sparky
Mortar Goblin Demolisher
Prince Sparky
Prince Sparky
Mortar Barbarians
Goblin Demolisher Mortar Sparky
Mortar Sparky
Mortar Prince Sparky
Mortar Sparky
Archers Sparky
Sparky
Mortar Sparky
Sparky
Prince Sparky
Sparky
Archers Barbarians Prince
Archers
Prince Sparky
Mortar Skeleton King
Sparky
Prince Sparky
Sparky Skeleton King
Mortar Prince Sparky
Prince Sparky
Mortar Sparky

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