My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Valkyrie Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Valkyrie Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Skeleton Army Clone
Giant Snowball
Archers Skeleton Army Clone Princess
Zap
Archers Royal Giant Skeleton Army Clone Princess
Barbarian Barrel
Archers Valkyrie Wizard Skeleton Army Clone Princess
The Log
Archers Royal Giant Mini P.E.K.K.A Skeleton Army Clone Princess
Earthquake
Archers Skeleton Army Clone
Arrows
Archers Skeleton Army Clone Princess
Royal Delivery
Archers Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Clone Princess
Fireball
Archers Wizard Skeleton Army Clone Princess
Poison
Archers Wizard Skeleton Army Clone Princess
Lightning
Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Clone Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Skeleton Army Clone Princess Mini P.E.K.K.A Valkyrie Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Skeleton Army Clone Princess

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Royal Giant Mini P.E.K.K.A
Royal Giant
Archers Wizard Princess
Mini P.E.K.K.A
Archers Valkyrie Wizard Princess
Valkyrie
Archers Mini P.E.K.K.A Wizard
Wizard
Royal Giant Mini P.E.K.K.A Valkyrie
Skeleton Army
Clone
Clone
Skeleton Army
Princess
Royal Giant Mini P.E.K.K.A

Defense Synergies 1 10

Archers
Valkyrie Mini P.E.K.K.A Skeleton Army
Royal Giant
Mini P.E.K.K.A
Archers Valkyrie Wizard Skeleton Army Princess
Valkyrie
Archers Mini P.E.K.K.A Wizard Princess
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army
Archers Mini P.E.K.K.A Wizard Princess
Clone
Princess
Mini P.E.K.K.A Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Mini P.E.K.K.A Skeleton Army Valkyrie
Mini P.E.K.K.A Skeleton Army Archers Valkyrie
Mini P.E.K.K.A Skeleton Army Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army Princess
Skeleton Army Archers Valkyrie
Archers Wizard Princess
Valkyrie
Mini P.E.K.K.A Skeleton Army Princess
Skeleton Army Archers Mini P.E.K.K.A Valkyrie
Archers Valkyrie Skeleton Army Wizard Princess
Archers Wizard Princess
Mini P.E.K.K.A Skeleton Army Valkyrie Wizard
Valkyrie Wizard Skeleton Army Mini P.E.K.K.A Princess
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A
Wizard Mini P.E.K.K.A Valkyrie Skeleton Army
Valkyrie Archers Wizard Skeleton Army
Valkyrie Wizard Archers Princess
Mini P.E.K.K.A
Valkyrie Wizard Skeleton Army Archers Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Archers
Archers Mini P.E.K.K.A Valkyrie Wizard
Skeleton Army Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Mini P.E.K.K.A Valkyrie Skeleton Army
Wizard Archers Princess
Mini P.E.K.K.A Skeleton Army Archers Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army
Mini P.E.K.K.A Valkyrie
Skeleton Army Valkyrie
Mini P.E.K.K.A Skeleton Army Valkyrie Wizard
Wizard Archers Valkyrie Skeleton Army Princess
Skeleton Army Archers Mini P.E.K.K.A Valkyrie
Valkyrie Archers Mini P.E.K.K.A Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Princess
Valkyrie
Wizard Valkyrie
Wizard Princess
Archers Wizard Princess
Wizard Princess
Wizard
Mini P.E.K.K.A
Valkyrie Wizard Princess
Archers Wizard Princess
Princess
Princess
Princess
Wizard Princess
Wizard Princess
Mini P.E.K.K.A
Archers Mini P.E.K.K.A Wizard Princess
Valkyrie Wizard Princess
Wizard Princess
Valkyrie Wizard Princess
Wizard Princess
Wizard Princess
Archers Wizard Princess
Wizard
Mini P.E.K.K.A
Wizard
Princess
Wizard Princess
Archers Skeleton Army Princess
Archers Wizard Princess
Mini P.E.K.K.A Valkyrie Wizard Princess
Wizard Princess
Princess
Princess
Princess
Wizard

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