My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Clone Giant Skeleton
Giant Snowball
Archers Goblin Barrel Clone
Zap
Archers Goblin Barrel Clone
Barbarian Barrel
Archers Goblin Barrel Clone Giant Skeleton Magic Archer
The Log
Archers Goblin Barrel Clone Giant Skeleton
Earthquake
Archers Goblin Barrel Clone
Arrows
Archers Goblin Barrel Clone
Royal Delivery
Archers Goblin Barrel Clone Giant Skeleton Magic Archer
Fireball
Archers Goblin Barrel Clone Magic Archer
Poison
Archers Clone Magic Archer
Lightning
Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Clone Freeze Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Archers Goblin Barrel Clone Freeze Magic Archer Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Archers Goblin Barrel

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Giant Skeleton
Rage
Giant Skeleton
Goblin Barrel
Clone Giant Skeleton
Clone
Giant Skeleton Goblin Barrel Magic Archer
Freeze
Giant Skeleton
Clone Archers Rage Goblin Barrel The Log Magic Archer
The Log
Giant Skeleton Magic Archer
Magic Archer
Clone Giant Skeleton The Log

Defense Synergies 0 5

Archers
Giant Skeleton The Log
Rage
Goblin Barrel
Clone
Freeze
Giant Skeleton
Archers The Log Magic Archer
The Log
Archers Giant Skeleton Magic Archer
Magic Archer
Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Magic Archer
The Log
Archers Freeze Giant Skeleton
Giant Skeleton The Log
Freeze The Log Archers Magic Archer
Archers Freeze Magic Archer
Giant Skeleton The Log Magic Archer
Archers Giant Skeleton
Archers Freeze Giant Skeleton The Log Magic Archer
Archers Magic Archer
Freeze Giant Skeleton The Log
Freeze The Log Magic Archer
Freeze The Log
Archers The Log Magic Archer
Freeze The Log Archers Giant Skeleton Magic Archer
Archers Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Giant Skeleton
Archers The Log Magic Archer
Giant Skeleton The Log
Giant Skeleton The Log
Giant Skeleton
Archers Freeze Magic Archer
Archers Giant Skeleton
Giant Skeleton
Freeze Giant Skeleton The Log Magic Archer
Giant Skeleton
Giant Skeleton The Log
Giant Skeleton
Archers Magic Archer
Archers Freeze Giant Skeleton The Log Magic Archer
Archers Freeze Giant Skeleton The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Freeze Giant Skeleton The Log
The Log Magic Archer
Giant Skeleton The Log Magic Archer
Freeze Giant Skeleton The Log
The Log Magic Archer
Freeze Magic Archer
Archers The Log Magic Archer
The Log Freeze Magic Archer
The Log
The Log Magic Archer
Archers Magic Archer
The Log Magic Archer
Freeze Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer The Log
Freeze
Archers The Log Magic Archer
The Log Magic Archer
Giant Skeleton The Log Magic Archer
The Log
The Log
Freeze The Log Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log Magic Archer
Archers Magic Archer
Freeze
The Log Magic Archer
Freeze Magic Archer
Giant Skeleton
The Log Magic Archer
Archers Freeze Magic Archer
Archers Magic Archer
Freeze
The Log
Magic Archer
The Log Magic Archer
Giant Skeleton
Freeze Giant Skeleton The Log Magic Archer
Magic Archer
Freeze Giant Skeleton The Log Magic Archer

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