My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Baby Dragon Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Dark Prince Goblin Drill Prince
Giant Snowball
Archers Baby Dragon Goblin Drill
Zap
Archers Dark Prince Goblin Drill Prince
Barbarian Barrel
Archers Dark Prince Goblin Drill
The Log
Archers Dark Prince Goblin Drill Prince
Earthquake
Archers Goblin Drill
Arrows
Archers Goblin Drill
Royal Delivery
Archers Baby Dragon Dark Prince Goblin Drill Prince
Fireball
Archers Baby Dragon Goblin Drill
Poison
Archers Goblin Drill
Lightning
Baby Dragon Dark Prince Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Baby Dragon Dark Prince Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Baby Dragon Dark Prince Poison Goblin Drill Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Baby Dragon Dark Prince Poison Goblin Drill Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Archers Baby Dragon Dark Prince

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Baby Dragon Dark Prince Prince
Rocket
Baby Dragon
Archers Dark Prince Poison Prince
Dark Prince
Prince Archers Baby Dragon Poison Goblin Drill
Poison
Baby Dragon Dark Prince Goblin Drill Prince The Log
Goblin Drill
Dark Prince Poison The Log
Prince
Dark Prince Archers Baby Dragon Poison The Log
The Log
Poison Goblin Drill Prince

Defense Synergies 1 13

Archers
Baby Dragon Dark Prince Goblin Drill The Log
Rocket
The Log
Baby Dragon
Archers Dark Prince Prince The Log
Dark Prince
Archers Baby Dragon Poison Prince The Log
Poison
Dark Prince The Log
Goblin Drill
Archers The Log
Prince
The Log Baby Dragon Dark Prince
The Log
Prince Archers Rocket Baby Dragon Dark Prince Poison Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Baby Dragon The Log
Dark Prince Goblin Drill Prince The Log
Rocket Prince Archers Dark Prince Goblin Drill
Prince Dark Prince Goblin Drill
Rocket Dark Prince Poison Prince The Log
The Log Archers Baby Dragon Dark Prince
Rocket Archers Baby Dragon Poison
Rocket Baby Dragon Poison The Log
Goblin Drill Prince
Archers Dark Prince Prince
Archers Poison Baby Dragon Dark Prince Goblin Drill The Log
Archers Baby Dragon Poison
Goblin Drill Prince Rocket Dark Prince The Log
Rocket Baby Dragon Dark Prince Poison Goblin Drill Prince The Log
Goblin Drill Prince
Rocket Goblin Drill Prince The Log
Dark Prince Poison Goblin Drill Prince
Archers Baby Dragon Dark Prince Goblin Drill Prince The Log
Baby Dragon Poison Goblin Drill The Log Archers Dark Prince
Goblin Drill Prince
Dark Prince Archers Baby Dragon Poison Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Dark Prince Prince
Poison Archers Rocket Baby Dragon Prince The Log
Rocket Dark Prince Prince The Log
Rocket Dark Prince Prince The Log
Dark Prince Goblin Drill Prince
Rocket Poison Archers Baby Dragon
Rocket Dark Prince Prince Archers
Dark Prince Prince
Rocket Baby Dragon Dark Prince Poison Prince The Log
Goblin Drill
Dark Prince Prince
Rocket Dark Prince Poison Prince The Log
Rocket Dark Prince Prince
Archers Baby Dragon
Archers Rocket Baby Dragon Dark Prince Poison Goblin Drill Prince The Log
Poison Archers Baby Dragon Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rocket Baby Dragon Goblin Drill The Log
Poison Baby Dragon The Log
Rocket Baby Dragon Poison Goblin Drill The Log
Rocket Dark Prince Poison Prince The Log
Rocket Poison Baby Dragon Dark Prince The Log
Poison Rocket Baby Dragon
Archers Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log
Rocket Poison Prince
Rocket Poison Dark Prince Prince The Log
Poison Archers Rocket Baby Dragon
Rocket Poison Baby Dragon The Log
Rocket Baby Dragon Poison
Baby Dragon Poison Prince The Log
Rocket Baby Dragon Poison Goblin Drill The Log
Rocket Baby Dragon Poison The Log
Rocket Poison
Rocket
Rocket Archers Baby Dragon Dark Prince Poison Prince The Log
Rocket Baby Dragon Poison The Log
Rocket Baby Dragon Poison Prince The Log
Rocket Poison
Rocket Prince The Log
Rocket Baby Dragon Poison Goblin Drill The Log
Poison The Log Baby Dragon Dark Prince
Poison The Log Baby Dragon
Baby Dragon Poison Prince The Log
Rocket Poison Baby Dragon The Log
Poison Archers Baby Dragon
Rocket Poison
Poison Rocket The Log
Rocket Poison
Prince
Rocket Poison The Log
Archers Rocket Dark Prince Prince
Rocket Poison Archers Baby Dragon
The Log
Poison Rocket Baby Dragon Dark Prince Prince
The Log Baby Dragon Poison
Rocket Poison
Dark Prince Prince
Rocket Baby Dragon Poison The Log
Rocket Poison
Poison Rocket Baby Dragon Dark Prince Prince The Log

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