My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Phoenix Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Phoenix Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Wall Breakers Phoenix Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Wall Breakers Phoenix
Giant Snowball
Archers Wall Breakers
Zap
Archers Wall Breakers
Barbarian Barrel
Archers Tesla Elite Barbarians Wall Breakers Magic Archer
The Log
Archers Elite Barbarians Wall Breakers
Earthquake
Archers Tesla
Arrows
Archers Wall Breakers
Royal Delivery
Archers Elite Barbarians Wall Breakers Magic Archer
Fireball
Archers Tesla Elite Barbarians Wall Breakers Magic Archer
Poison
Archers Phoenix Magic Archer
Lightning
Tesla Elite Barbarians Phoenix Magic Archer
Rocket
Elite Barbarians Phoenix Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Archers Royal Delivery Tesla Phoenix Magic Archer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Archers Royal Delivery

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elite Barbarians Wall Breakers
Royal Delivery
Tesla
Elite Barbarians
Archers The Log
Wall Breakers
Archers The Log
The Log
Elite Barbarians Wall Breakers Magic Archer
Phoenix
Magic Archer
The Log

Defense Synergies 1 11

Archers
Royal Delivery Tesla The Log
Royal Delivery
Archers Tesla Elite Barbarians The Log Phoenix Magic Archer
Tesla
The Log Archers Royal Delivery Magic Archer
Elite Barbarians
Royal Delivery The Log
Wall Breakers
The Log
Tesla Archers Royal Delivery Elite Barbarians Magic Archer
Phoenix
Royal Delivery
Magic Archer
Royal Delivery Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log Magic Archer
Elite Barbarians Royal Delivery Tesla The Log Phoenix
Tesla Archers Royal Delivery Elite Barbarians
Tesla Elite Barbarians Phoenix
Royal Delivery Elite Barbarians The Log
Royal Delivery The Log Archers Tesla Magic Archer
Tesla Archers Royal Delivery Phoenix Magic Archer
Tesla The Log Phoenix Magic Archer
Tesla Elite Barbarians Phoenix
Elite Barbarians Archers Royal Delivery Tesla Phoenix
Archers Royal Delivery Tesla The Log Magic Archer
Tesla Archers Royal Delivery Phoenix Magic Archer
Tesla Royal Delivery Elite Barbarians The Log
Royal Delivery Tesla The Log Magic Archer
Elite Barbarians Tesla Phoenix
Royal Delivery Tesla Elite Barbarians The Log
Tesla Royal Delivery Elite Barbarians
Royal Delivery Tesla Archers Elite Barbarians The Log Magic Archer
Royal Delivery The Log Archers Tesla Magic Archer
Tesla Elite Barbarians Phoenix
Archers Royal Delivery Tesla Elite Barbarians The Log
Tesla Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Royal Delivery Tesla Elite Barbarians
Royal Delivery Archers Tesla Elite Barbarians The Log Phoenix Magic Archer
Royal Delivery Elite Barbarians The Log
Royal Delivery Tesla Elite Barbarians The Log Phoenix
Royal Delivery Tesla Elite Barbarians Phoenix
Royal Delivery Archers Tesla Magic Archer
Royal Delivery Archers Tesla Elite Barbarians Phoenix
Royal Delivery Tesla Elite Barbarians Phoenix
Royal Delivery Elite Barbarians The Log Phoenix Magic Archer
Royal Delivery Tesla Phoenix
Tesla Elite Barbarians Phoenix
Royal Delivery Elite Barbarians The Log Phoenix
Royal Delivery Elite Barbarians Tesla
Archers Tesla Magic Archer
Tesla Elite Barbarians Phoenix Archers Royal Delivery The Log Magic Archer
Archers Royal Delivery Tesla Elite Barbarians The Log Phoenix Magic Archer
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log
The Log Magic Archer
The Log Magic Archer
The Log
The Log Magic Archer
Magic Archer
Archers The Log Magic Archer
The Log Magic Archer
The Log
Elite Barbarians
The Log Magic Archer
Archers Magic Archer
Elite Barbarians The Log Magic Archer
Magic Archer
Elite Barbarians The Log Magic Archer
The Log Magic Archer
Magic Archer The Log
Archers The Log Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log
The Log
The Log Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log Magic Archer
Elite Barbarians Archers Magic Archer
Elite Barbarians
The Log Magic Archer
Magic Archer
The Log Magic Archer
Archers Magic Archer
Archers Magic Archer
The Log
Magic Archer
The Log Magic Archer
Elite Barbarians
Elite Barbarians The Log Magic Archer
Magic Archer
The Log Magic Archer

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