My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Skeleton Dragons Ice Golem Flying Machine Goblin Hut Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Dragons Ice Golem Flying Machine Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Flying Machine Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Skeleton Dragons Flying Machine Hog Rider Goblin Hut
Zap
Archers Flying Machine Goblin Hut Inferno Tower
Barbarian Barrel
Archers Bomb Tower Goblin Hut Inferno Tower
The Log
Archers Hog Rider Goblin Hut
Earthquake
Archers Bomb Tower Hog Rider Goblin Hut Inferno Tower
Arrows
Archers Skeleton Dragons Flying Machine Goblin Hut
Royal Delivery
Archers Skeleton Dragons Flying Machine Hog Rider Goblin Hut
Fireball
Archers Skeleton Dragons Bomb Tower Flying Machine Hog Rider Goblin Hut Inferno Tower
Poison
Archers Skeleton Dragons Bomb Tower Flying Machine Goblin Hut Inferno Tower
Lightning
Skeleton Dragons Ice Golem Bomb Tower Goblin Hut Inferno Tower
Rocket
Bomb Tower Hog Rider Goblin Hut Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Ice Golem Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Archers Skeleton Dragons Bomb Tower Flying Machine Hog Rider Goblin Hut Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Golem Archers Skeleton Dragons Bomb Tower

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Ice Golem Hog Rider Goblin Hut
Skeleton Dragons
Ice Golem Flying Machine Hog Rider Goblin Hut
Ice Golem
Archers Hog Rider Skeleton Dragons Flying Machine Goblin Hut
Bomb Tower
Flying Machine
Skeleton Dragons Ice Golem Hog Rider Goblin Hut
Hog Rider
Ice Golem Archers Skeleton Dragons Flying Machine Goblin Hut
Goblin Hut
Archers Skeleton Dragons Ice Golem Flying Machine Hog Rider
Inferno Tower

Defense Synergies 4 12

Archers
Ice Golem Skeleton Dragons Bomb Tower Goblin Hut Inferno Tower
Skeleton Dragons
Ice Golem Archers Bomb Tower Goblin Hut Inferno Tower
Ice Golem
Archers Skeleton Dragons Bomb Tower Inferno Tower Flying Machine Goblin Hut
Bomb Tower
Ice Golem Archers Skeleton Dragons
Flying Machine
Ice Golem Goblin Hut Inferno Tower
Hog Rider
Goblin Hut
Archers Skeleton Dragons Ice Golem Flying Machine Inferno Tower
Inferno Tower
Ice Golem Archers Skeleton Dragons Flying Machine Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Ice Golem Flying Machine Goblin Hut Inferno Tower
Bomb Tower Inferno Tower Skeleton Dragons Flying Machine Goblin Hut
Bomb Tower Goblin Hut Inferno Tower Archers Skeleton Dragons
Bomb Tower Goblin Hut Inferno Tower Skeleton Dragons
Bomb Tower
Archers Skeleton Dragons Bomb Tower Flying Machine
Skeleton Dragons Inferno Tower Archers Bomb Tower Flying Machine Goblin Hut
Skeleton Dragons Ice Golem Bomb Tower Flying Machine Inferno Tower
Inferno Tower Bomb Tower Goblin Hut
Archers Ice Golem Inferno Tower
Archers Skeleton Dragons Ice Golem Bomb Tower Flying Machine Goblin Hut
Skeleton Dragons Inferno Tower Archers Flying Machine Goblin Hut
Bomb Tower Goblin Hut Inferno Tower Skeleton Dragons Flying Machine
Bomb Tower Skeleton Dragons Goblin Hut
Inferno Tower Bomb Tower Goblin Hut
Bomb Tower Inferno Tower Goblin Hut
Bomb Tower Skeleton Dragons Goblin Hut Inferno Tower
Bomb Tower Archers Skeleton Dragons Flying Machine Goblin Hut
Bomb Tower Archers Skeleton Dragons Ice Golem Flying Machine Goblin Hut
Bomb Tower Goblin Hut Inferno Tower
Skeleton Dragons Archers Bomb Tower Flying Machine
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Ice Golem Goblin Hut Inferno Tower
Archers Skeleton Dragons Ice Golem Bomb Tower Flying Machine
Ice Golem Bomb Tower Goblin Hut Inferno Tower
Ice Golem Inferno Tower
Inferno Tower Goblin Hut
Skeleton Dragons Archers Ice Golem Bomb Tower Flying Machine Goblin Hut
Archers Ice Golem Bomb Tower Flying Machine Goblin Hut Inferno Tower
Inferno Tower Bomb Tower
Skeleton Dragons Ice Golem Bomb Tower Flying Machine Goblin Hut Inferno Tower
Inferno Tower Skeleton Dragons Goblin Hut
Bomb Tower Flying Machine Goblin Hut Inferno Tower
Ice Golem Bomb Tower Inferno Tower
Archers Skeleton Dragons Bomb Tower Flying Machine
Goblin Hut Inferno Tower Archers Skeleton Dragons Ice Golem Bomb Tower Flying Machine
Archers Skeleton Dragons Ice Golem Bomb Tower Flying Machine Goblin Hut Inferno Tower
Bomb Tower Goblin Hut Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Ice Golem Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine Goblin Hut
Skeleton Dragons Ice Golem Flying Machine
Skeleton Dragons
Skeleton Dragons Ice Golem Flying Machine
Archers Skeleton Dragons Flying Machine
Skeleton Dragons Ice Golem Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Archers Skeleton Dragons Flying Machine
Flying Machine Skeleton Dragons Ice Golem Goblin Hut
Skeleton Dragons Flying Machine
Skeleton Dragons Ice Golem Flying Machine Goblin Hut
Skeleton Dragons Flying Machine Goblin Hut
Skeleton Dragons Flying Machine Goblin Hut
Skeleton Dragons
Archers Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Flying Machine
Ice Golem Skeleton Dragons
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons
Archers Skeleton Dragons Ice Golem Flying Machine
Skeleton Dragons Flying Machine Goblin Hut
Skeleton Dragons
Skeleton Dragons
Archers Flying Machine Goblin Hut
Archers Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Ice Golem Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Flying Machine
Skeleton Dragons

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