My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Barrel Goblin Demolisher Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Elite Barbarians Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel Elite Barbarians Goblin Demolisher Goblin Barrel
Giant Snowball
Archers Skeleton Barrel Goblin Barrel
Zap
Archers Skeleton Barrel Goblin Barrel
Barbarian Barrel
Archers Skeleton Barrel Elite Barbarians Wizard Goblin Barrel
The Log
Archers Skeleton Barrel Elite Barbarians Goblin Demolisher Goblin Barrel
Earthquake
Archers Goblin Barrel
Arrows
Archers Skeleton Barrel Goblin Barrel
Royal Delivery
Archers Skeleton Barrel Elite Barbarians Goblin Demolisher Wizard Goblin Barrel
Fireball
Archers Skeleton Barrel Elite Barbarians Wizard Goblin Barrel
Poison
Archers Skeleton Barrel Wizard
Lightning
Elite Barbarians Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Wizard Barbarian Barrel Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Goblin Demolisher Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Skeleton Barrel Goblin Barrel Goblin Demolisher Freeze Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Archers Skeleton Barrel Goblin Barrel

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Skeleton Barrel Elite Barbarians Barbarian Barrel
Skeleton Barrel
Goblin Barrel Archers Goblin Demolisher Freeze
Elite Barbarians
Archers Goblin Demolisher Wizard Barbarian Barrel
Goblin Demolisher
Skeleton Barrel Elite Barbarians
Wizard
Elite Barbarians
Barbarian Barrel
Archers Elite Barbarians Goblin Barrel
Goblin Barrel
Skeleton Barrel Barbarian Barrel
Freeze
Skeleton Barrel

Defense Synergies 1 3

Archers
Barbarian Barrel
Skeleton Barrel
Elite Barbarians
Wizard
Goblin Demolisher
Wizard
Elite Barbarians Barbarian Barrel Freeze
Barbarian Barrel
Archers Wizard
Goblin Barrel
Freeze
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Goblin Demolisher Wizard Barbarian Barrel
Elite Barbarians
Archers Elite Barbarians Freeze
Elite Barbarians
Elite Barbarians Goblin Demolisher Barbarian Barrel
Barbarian Barrel Freeze Archers Goblin Demolisher
Archers Wizard Freeze
Skeleton Barrel Barbarian Barrel
Elite Barbarians
Elite Barbarians Archers Barbarian Barrel
Archers Goblin Demolisher Wizard Barbarian Barrel Freeze
Archers Wizard
Elite Barbarians Wizard Freeze
Wizard Goblin Demolisher Barbarian Barrel Freeze
Elite Barbarians
Elite Barbarians Freeze
Wizard Elite Barbarians
Archers Elite Barbarians Goblin Demolisher Wizard Barbarian Barrel
Wizard Barbarian Barrel Freeze Archers Goblin Demolisher
Elite Barbarians
Goblin Demolisher Wizard Archers Elite Barbarians Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Elite Barbarians Barbarian Barrel
Archers Skeleton Barrel Elite Barbarians Wizard Barbarian Barrel
Elite Barbarians
Elite Barbarians Barbarian Barrel
Elite Barbarians
Wizard Archers Skeleton Barrel Goblin Demolisher Freeze
Archers Elite Barbarians
Elite Barbarians
Freeze Elite Barbarians Barbarian Barrel
Elite Barbarians
Elite Barbarians
Elite Barbarians Wizard
Wizard Archers Goblin Demolisher
Elite Barbarians Archers Barbarian Barrel Freeze
Archers Elite Barbarians Wizard Barbarian Barrel Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Barbarian Barrel Freeze
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel Freeze
Wizard Goblin Demolisher Barbarian Barrel
Wizard Skeleton Barrel Freeze
Archers Goblin Demolisher Wizard
Skeleton Barrel Goblin Demolisher Wizard Barbarian Barrel Freeze
Skeleton Barrel Wizard
Elite Barbarians
Skeleton Barrel Wizard Barbarian Barrel
Archers Wizard
Skeleton Barrel Elite Barbarians Barbarian Barrel
Skeleton Barrel Barbarian Barrel Freeze
Skeleton Barrel Elite Barbarians Barbarian Barrel
Skeleton Barrel Goblin Demolisher Wizard Barbarian Barrel
Skeleton Barrel Goblin Demolisher Wizard Barbarian Barrel
Barbarian Barrel Freeze
Archers Skeleton Barrel Goblin Demolisher Wizard Barbarian Barrel
Skeleton Barrel Goblin Demolisher Wizard Barbarian Barrel
Wizard
Skeleton Barrel Barbarian Barrel
Goblin Demolisher Freeze Wizard Barbarian Barrel
Skeleton Barrel Wizard Barbarian Barrel
Skeleton Barrel Wizard
Skeleton Barrel Barbarian Barrel
Elite Barbarians Archers Wizard
Skeleton Barrel Wizard Freeze
Elite Barbarians
Wizard
Freeze
Wizard
Skeleton Barrel Archers Barbarian Barrel Freeze
Archers Wizard
Freeze
Barbarian Barrel
Wizard
Skeleton Barrel Wizard
Elite Barbarians
Elite Barbarians Freeze
Skeleton Barrel Barbarian Barrel Freeze
Wizard

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